Player Matchup

Scylla
Scylla
 
Scylla
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Elmatigv22
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kali
Kali
Jethan JT
Kali
Level 27
God Stats
6W - 10L
1,326 SR
Queue Stats
170W - 224L
1,357 Elo+
Solo
Cerberus
Cerberus
NiceFungus76367
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
TheWooDoo
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 12
1,465 SR
1,471 Elo+

VS

Team Averages
Level 19
1,401 SR
1,360 Elo+
Skadi
Skadi
DevolaSister
Skadi
Level 27
God Stats
9W - 5L
1,551 SR
Queue Stats
12W - 6L
1,429 Elo+
Party 1
Tsukuyomi
Tsukuyomi
G1nKi
Tsukuyomi
Level 17
God Stats
1W - 3L
1,027 SR
Queue Stats
6W - 16L
1,128 Elo+
Solo
Ares
Ares
Skyyam
Ares
Level 28
God Stats
5W - 5L
1,426 SR
Queue Stats
14W - 8L
1,387 Elo+
Party 1
Neith
Neith
UNlCORNS
Neith
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
oppdipper
Amaterasu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 129L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
2 / 6 / 0
5,452
496
2,718
5,088
1,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 5 / 2
6,006
546
5,995
7,230
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kali
9
1 / 2 / 2
5,549
504
2,165
6,156
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
5
0 / 10 / 3
4,681
426
2,196
8,428
5,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
TheWooDoo
Cthulhu
8
1 / 7 / 1
5,840
531
4,358
12,507
8,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 3
7,438
676
6,907
5,619
1,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tsukuyomi
G1nKi
Tsukuyomi
8
3 / 4 / 8
5,733
521
4,789
6,288
1,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ares
Skyyam
Ares
10
7 / 0 / 9
7,221
656
4,468
9,400
6,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
UNlCORNS
Neith
11
11 / 1 / 8
7,466
679
10,450
6,198
2,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
oppdipper
Amaterasu
9
2 / 2 / 0
5,649
514
1,022
4,551
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
8
Kills
30
30
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
6
0
0.33
W
7
1
3
8.5
L
4
5
2
1
W
Tsukuyomi
G1nKi
Tsukuyomi
3
4
8
1.75
L
Kali
1
2
2
1
L
Cerberus
0
10
3
0.15
W
Ares
Skyyam
Ares
7
0
9
11.5
L
Cthulhu
TheWooDoo
Cthulhu
1
7
1
0.21
W
Neith
UNlCORNS
Neith
11
1
8
15
W
Amaterasu
oppdipper
Amaterasu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,432
Damage
27,636
39,409
Taken
32,056
19,514
Mitigated
14,507
6,377
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,718
313
0
10
5,088
1,282
799
1,077
4,011
20,600
0
W
6,907
4,338
0
1,472
5,619
1,762
1,980
1,731
3,888
0
37,596
L
5,995
2,032
0
1,530
7,230
1,883
0
590
6,640
0
14,390
W
Tsukuyomi
G1nKi
Tsukuyomi
4,789
1,338
0
230
6,288
1,788
442
1,322
4,966
0
19,936
L
Kali
2,165
783
0
2,496
6,156
2,330
527
684
5,472
0
20,258
L
Cerberus
2,196
422
0
492
8,428
5,145
0
829
7,599
5,209
0
W
Ares
Skyyam
Ares
4,468
557
310
1,984
9,400
6,666
239
2,054
7,346
15,240
0
L
Cthulhu
TheWooDoo
Cthulhu
4,358
363
0
1,849
12,507
8,874
66
1,288
11,219
20,711
0
W
Neith
UNlCORNS
Neith
10,450
6,264
0
2,376
6,198
2,209
0
2,954
3,244
0
28,937
W
Amaterasu
oppdipper
Amaterasu
1,022
433
0
1,616
4,551
2,082
1,513
1,211
3,340
0
16,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,528
Gold Earned
33,507
152
Minions Killed
216
0
Camps Cleared
0
989,602
Distance Traveled
989,896
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,452
496
38
3
0
175,852
2
W
Skadi
7,438
676
81
7
0
195,842
0
L
Loki
6,006
546
21
2
0
225,276
4
W
Tsukuyomi
5,733
521
34
3
0
238,397
4
L
Kali
5,549
504
48
4
0
186,145
2
L
Cerberus
4,681
426
10
1
0
222,366
0
W
Ares
7,221
656
19
2
0
235,674
0
L
Cthulhu
5,840
531
35
3
0
179,963
5
W
Neith
7,466
679
46
4
0
166,909
0
W
Amaterasu
5,649
514
36
3
0
153,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role