Player Matchup

Cerberus
Cerberus
Abadackor
Cerberus
Level 23
God Stats
28W - 27L
1,449 SR
Queue Stats
46W - 43L
1,398 Elo+
Solo
Thoth
Thoth
Darkmatter666
Thoth
Level 25
God Stats
1W - 2L
1,404 SR
Queue Stats
10W - 15L
1,328 Elo+
Solo
Discordia
Discordia
Digidronus
Discordia
Level 16
God Stats
26W - 22L
1,504 SR
Queue Stats
44W - 36L
1,442 Elo+
Solo
Ymir
Ymir
Nikita22101984
Ymir
Level 10
God Stats
0W - 2L
1,287 SR
Queue Stats
8W - 12L
1,394 Elo+
Solo
Pele
Pele
gonfrics9988
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,398 Elo+
Solo
Team Averages
Level 16
1,429 SR
1,392 Elo+

VS

Team Averages
Level 23
1,658 SR
1,437 Elo+
Cthulhu
Cthulhu
BattleMaster007
Cthulhu
Level 29
God Stats
2W - 0L
1,744 SR
Queue Stats
69W - 61L
1,503 Elo+
Solo
Set
Set
BigHugeWullyBoi
Set
Level 29
God Stats
4W - 2L
1,475 SR
Queue Stats
51W - 59L
1,469 Elo+
Solo
Chronos
Chronos
Dr1pz
Chronos
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 44L
1,452 Elo+
Solo
Loki
Loki
Skalparez
Loki
Level 15
God Stats
9W - 3L
1,925 SR
Queue Stats
13W - 7L
1,402 Elo+
Party 1
Merlin
Merlin
akkan06
Merlin
Level 17
God Stats
4W - 2L
1,647 SR
Queue Stats
16W - 15L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Abadackor
Cerberus
17
0 / 0 / 0
9,420
628
0
0
0
20
15 / 6 / 12
18,123
1,208
30,692
21,226
7,373
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Digidronus
Discordia
20
7 / 12 / 16
16,544
1,103
23,583
24,629
8,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 7 / 19
15,411
1,027
19,677
33,445
42,701
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
7 / 8 / 7
15,150
1,010
11,207
21,026
6,957
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 18
15,366
1,024
16,537
19,307
24,834
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 5 / 12
15,713
1,048
20,956
18,367
9,293
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Dr1pz
Chronos
20
4 / 9 / 15
14,903
994
17,770
16,362
3,707
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
6 / 7 / 15
15,077
1,005
16,910
18,720
6,031
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
akkan06
Merlin
20
10 / 9 / 11
16,420
1,095
21,746
19,526
5,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
104
32
Kills
33
33
Deaths
32
54
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Abadackor
Cerberus
0
0
0
0
W
5
2
18
7
W
8
5
12
2.8
L
15
6
12
3.5
L
Discordia
Digidronus
Discordia
7
12
16
1.25
W
Chronos
Dr1pz
Chronos
4
9
15
1.28
L
3
7
19
1.79
W
Loki
6
7
15
1.93
W
Merlin
akkan06
Merlin
10
9
11
1.72
L
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,159
Damage
93,919
100,326
Taken
92,282
65,711
Mitigated
49,093
2,640
Healing
4,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Abadackor
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
16,537
1,186
354
0
19,307
24,834
0
15,079
3,832
45,852
0
W
20,956
9,577
0
1,766
18,367
9,293
0
13,624
4,551
0
38,697
L
30,692
1,966
0
1,601
21,226
7,373
0
14,050
7,176
46,816
0
L
Discordia
Digidronus
Discordia
23,583
1,414
0
582
24,629
8,680
0
15,017
9,612
69,848
0
W
Chronos
Dr1pz
Chronos
17,770
8,280
0
218
16,362
3,707
0
13,301
2,713
45,545
0
L
19,677
3,647
0
0
33,445
42,701
0
16,774
16,671
45,678
0
W
Loki
16,910
3,304
0
0
18,720
6,031
0
14,233
4,309
0
25,469
W
Merlin
akkan06
Merlin
21,746
1,008
368
1,550
19,526
5,228
0
16,265
2,925
59,650
0
L
11,207
2,828
0
457
21,026
6,957
0
10,212
10,814
0
39,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,648
Gold Earned
77,479
265
Minions Killed
275
8
Camps Cleared
9
1,143,387
Distance Traveled
1,366,531
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,420
628
0
0
0
54
0
W
Cthulhu
15,366
1,024
61
4
3
316,749
0
W
Set
15,713
1,048
49
3
3
287,197
0
L
Thoth
18,123
1,208
51
3
0
310,302
0
L
Discordia
16,544
1,103
96
6
0
290,464
1
W
Chronos
14,903
994
56
4
2
229,312
0
L
Ymir
15,411
1,027
73
5
1
288,484
0
W
Loki
15,077
1,005
19
1
1
286,144
0
W
Merlin
16,420
1,095
90
6
0
247,129
0
L
Pele
15,150
1,010
45
3
7
254,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role