Player Matchup

Arachne
Arachne
AbusharkhGaming
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,250 Elo+
Solo
Kali
Kali
AlekgamerPL
Kali
Level 5
God Stats
0W - 2L
1,293 SR
Queue Stats
2W - 6L
1,186 Elo+
Solo
He Bo
He Bo
Popeye_XL
He Bo
Level 29
God Stats
3W - 3L
1,396 SR
Queue Stats
83W - 64L
1,549 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pushyr
Morgan Le Fay
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,280 Elo+
Solo
Anubis
Anubis
iMPacTxSkiiillzZ
Anubis
Level 16
God Stats
0W - 3L
1,468 SR
Queue Stats
6W - 9L
1,169 Elo+
Solo
Team Averages
Level 15
1,431 SR
1,287 Elo+

VS

Team Averages
Level 21
1,433 SR
1,461 Elo+
Yemoja
Yemoja
Dark0Magic0929
Yemoja
Level 12
God Stats
6W - 1L
1,429 SR
Queue Stats
61W - 47L
1,579 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Miohoven53
Morgan Le Fay
Level 18
God Stats
9W - 3L
1,255 SR
Queue Stats
65W - 65L
1,351 Elo+
Solo
Agni
Agni
giannis-tzimo
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 49L
1,402 Elo+
Party 1
Kukulkan
Kukulkan
krovez
Kukulkan
Level 23
God Stats
5W - 8L
1,482 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Bellona
Bellona
lexormatous1312
Bellona
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 34L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 2
10,581
756
767
5,248
1,671
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 2 / 2
10,541
753
366
1,763
604
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Popeye_XL
He Bo
19
7 / 3 / 2
14,299
1,021
24,794
27,468
11,726
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Pushyr
Morgan Le Fay
19
2 / 2 / 5
13,014
930
20,990
12,777
5,205
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
1 / 6 / 4
13,041
932
6,771
19,392
11,751
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

75

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 10
13,224
945
3,993
5,057
6,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Miohoven53
Morgan Le Fay
20
9 / 2 / 6
14,464
1,033
16,254
12,446
5,729
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
3 / 4 / 10
12,586
899
18,962
14,443
5,018
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
krovez
Kukulkan
19
1 / 1 / 8
12,088
863
7,916
9,631
4,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 3 / 10
12,956
925
14,283
15,934
8,890
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
10
Kills
18
18
Deaths
10
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
0
2
2
0.5
W
2
0
10
7
W
Morgan Le Fay
Miohoven53
Morgan Le Fay
9
2
6
6
L
He Bo
Popeye_XL
He Bo
7
3
2
2.67
L
Morgan Le Fay
Pushyr
Morgan Le Fay
2
2
5
2.25
W
3
4
10
2
L
1
6
4
0.5
W
Kukulkan
krovez
Kukulkan
1
1
8
5
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,688
Damage
61,408
66,648
Taken
57,511
30,957
Mitigated
30,470
11,291
Healing
15,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
767
767
0
0
5,248
1,671
0
4,040
1,208
0
3,360
L
366
112
0
21
1,763
604
0
1,296
467
0
392
W
3,993
488
10,022
1,893
5,057
6,826
0
4,443
614
13,975
0
W
Morgan Le Fay
Miohoven53
Morgan Le Fay
16,254
1,307
0
671
12,446
5,729
0
11,815
631
36,251
0
L
He Bo
Popeye_XL
He Bo
24,794
2,458
0
6,609
27,468
11,726
0
17,749
9,719
54,060
0
L
Morgan Le Fay
Pushyr
Morgan Le Fay
20,990
1,581
0
1,032
12,777
5,205
0
9,970
2,807
60,351
0
W
18,962
1,822
355
1,872
14,443
5,018
0
13,147
1,296
40,670
0
L
6,771
590
191
3,438
19,392
11,751
0
14,070
5,322
31,919
0
W
Kukulkan
krovez
Kukulkan
7,916
507
0
0
9,631
4,007
0
9,253
378
38,357
0
W
14,283
3,056
0
706
15,934
8,890
0
13,897
2,037
0
40,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,476
Gold Earned
65,318
211
Minions Killed
280
3
Camps Cleared
11
898,627
Distance Traveled
1,323,082
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,581
756
3
0
2
78,429
0
L
Kali
10,541
753
1
0
1
35,121
0
W
Yemoja
13,224
945
18
1
1
259,322
0
W
Morgan Le Fay
14,464
1,033
55
4
2
274,975
0
L
He Bo
14,299
1,021
67
5
0
272,532
0
L
Morgan Le Fay
13,014
930
83
6
0
302,130
0
W
Agni
12,586
899
72
5
2
265,477
0
L
Anubis
13,041
932
57
4
0
210,415
14
W
Kukulkan
12,088
863
88
6
1
255,532
1
W
Bellona
12,956
925
47
3
5
267,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role