Player Matchup

Guan Yu
Guan Yu
Platinum V
Kaneki755
Guan Yu
Platinum V
Level 155
God Stats
5W - 1L
1,757 SR
Queue Stats
48W - 41L
1,754 MMR
Party 2
Ganesha
Ganesha
Gold I
Marchi97
Ganesha
Gold I
Level 160
God Stats
1W - 4L
1,449 SR
Queue Stats
55W - 47L
1,662 MMR
Party 2
Nu Wa
Nu Wa
Platinum II
miccc23
Nu Wa
Platinum II
Level 82
God Stats
69W - 40L
1,763 SR
Queue Stats
427W - 439L
1,799 MMR
Solo
Mercury
Mercury
Platinum IV
nosferatu353
Mercury
Platinum IV
Level 146
God Stats
8W - 8L
1,399 SR
Queue Stats
245W - 245L
1,641 MMR
Solo
Cupid
Cupid
Platinum III
pajaringas
Cupid
Platinum III
Level 134
God Stats
6W - 3L
1,759 SR
Queue Stats
181W - 167L
1,770 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,625 SR
1,725 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,584 SR
1,678 MMR
Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold I
 
Sobek
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold IV
Frezz1x
Heimdallr
Gold IV
Level 51
God Stats
4W - 0L
1,733 SR
Queue Stats
23W - 16L
1,636 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
kkalach
Gilgamesh
Gold III
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,988 MMR
Party 1
Scylla
Scylla
Platinum V
porquememiras
Scylla
Platinum V
Level 144
God Stats
14W - 10L
1,685 SR
Queue Stats
466W - 456L
1,766 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kaneki755
Guan Yu
7
0 / 2 / 0
3,759
752
1,030
3,587
1,284
Ganesha
Marchi97
Ganesha
4
0 / 1 / 0
2,911
582
905
2,104
605
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
miccc23
Nu Wa
7
1 / 2 / 2
4,060
812
2,795
2,005
408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
nosferatu353
Mercury
6
2 / 2 / 1
4,014
803
1,091
3,655
811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
6
1 / 1 / 0
3,577
715
2,162
2,252
472
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Morgan Le FayThe MorriganSetTiamatDa Ji

VS

Bans
PersephoneAthenaTyrTsukuyomiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
3 / 1 / 0
4,029
806
1,491
4,058
1,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
 
Sobek
5
0 / 0 / 2
3,558
712
891
3,151
1,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Frezz1x
Heimdallr
6
2 / 1 / 0
3,666
733
1,994
2,903
664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
kkalach
Gilgamesh
8
2 / 0 / 0
4,425
885
2,171
2,558
744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 2 / 2
3,712
742
698
2,394
566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
7
8
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
0
3
W
Sobek
 
Sobek
0
0
2
1
W
Heimdallr
Frezz1x
Heimdallr
2
1
0
2
L
Guan Yu
Kaneki755
Guan Yu
0
2
0
0
L
Ganesha
Marchi97
Ganesha
0
1
0
0
W
Gilgamesh
kkalach
Gilgamesh
2
0
0
2
L
Nu Wa
miccc23
Nu Wa
1
2
2
1
L
Mercury
nosferatu353
Mercury
2
2
1
1.25
L
Cupid
1
1
0
1
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,983
Damage
7,245
13,603
Taken
15,064
3,580
Mitigated
4,135
3,876
Healing
5,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,491
324
0
873
4,058
1,073
0
1,333
2,623
0
13,455
W
Sobek
 
Sobek
891
182
0
1,265
3,151
1,088
0
570
2,569
6,760
0
W
Heimdallr
Frezz1x
Heimdallr
1,994
1,318
0
1,653
2,903
664
0
528
2,363
0
16,242
L
Guan Yu
Kaneki755
Guan Yu
1,030
136
0
1,258
3,587
1,284
0
0
3,587
0
16,453
L
Ganesha
Marchi97
Ganesha
905
234
0
725
2,104
605
0
377
1,727
6,363
0
W
Gilgamesh
kkalach
Gilgamesh
2,171
755
0
772
2,558
744
0
96
2,450
0
16,009
L
Nu Wa
miccc23
Nu Wa
2,795
810
0
270
2,005
408
0
466
1,539
17,049
0
L
Mercury
nosferatu353
Mercury
1,091
475
0
330
3,655
811
0
480
3,175
0
14,504
L
Cupid
2,162
1,774
250
1,043
2,252
472
0
266
1,986
0
13,478
W
698
41
0
706
2,394
566
0
937
1,359
15,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,321
Gold Earned
19,390
145
Minions Killed
163
0
Camps Cleared
0
509,329
Distance Traveled
535,835
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,029
806
34
7
0
120,744
0
W
Sobek
3,558
712
11
2
0
109,842
2
W
Heimdallr
3,666
733
35
7
0
97,137
1
L
Guan Yu
3,759
752
42
8
0
110,657
2
L
Ganesha
2,911
582
0
0
0
75,306
1
W
Gilgamesh
4,425
885
50
10
0
110,415
0
L
Nu Wa
4,060
812
36
7
0
103,983
3
L
Mercury
4,014
803
30
6
0
122,679
1
L
Cupid
3,577
715
37
7
0
96,704
0
W
Scylla
3,712
742
33
7
0
97,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role