Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AceZeroFold
Morgan Le Fay
Level 16
God Stats
12W - 2L
1,479 SR
Queue Stats
41W - 15L
1,725 Elo+
Solo
Heimdallr
Heimdallr
BLTZCKRTZ
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,643 Elo+
Solo
Anhur
Anhur
GardAffix
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,500 Elo+
Solo
Pele
Pele
Likelyz009
Pele
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Team Averages
Level 9
1,496 SR
1,574 Elo+

VS

Team Averages
Level 20
1,578 SR
1,435 Elo+
Zhong Kui
Zhong Kui
BlackSLappy
Zhong Kui
Level 26
God Stats
6W - 5L
1,549 SR
Queue Stats
107W - 132L
1,434 Elo+
Solo
Tyr
Tyr
Cxxrpse
Tyr
Level 14
God Stats
1W - 0L
1,756 SR
Queue Stats
2W - 0L
1,651 Elo+
Solo
Nox
Nox
EnterAspect
Nox
Level 18
God Stats
4W - 3L
1,437 SR
Queue Stats
16W - 11L
1,503 Elo+
Solo
Thor
Thor
GageDdl
Thor
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
17W - 18L
932 Elo+
Solo
Ullr
Ullr
Priffindas
Ullr
Level 25
God Stats
60W - 30L
1,649 SR
Queue Stats
176W - 122L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
2 / 5 / 5
9,623
401
10,073
22,261
25,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
AceZeroFold
Morgan Le Fay
18
13 / 5 / 5
11,952
498
24,390
17,282
7,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
BLTZCKRTZ
Heimdallr
7
1 / 4 / 3
7,248
302
3,008
5,469
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
GardAffix
Anhur
17
6 / 6 / 5
11,254
469
9,507
15,080
4,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 10 / 9
11,084
462
10,605
20,603
6,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlackSLappy
Zhong Kui
18
5 / 2 / 3
11,964
499
13,896
13,585
9,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
17
5 / 5 / 8
11,960
498
8,389
16,721
15,064
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 7 / 5
10,348
431
5,614
9,843
3,079
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
GageDdl
Thor
17
4 / 6 / 10
11,817
492
5,609
17,556
6,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
14 / 6 / 4
14,802
617
27,868
25,148
9,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
60
26
Kills
30
30
Deaths
26
27
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
5
5
0.9
L
Morgan Le Fay
AceZeroFold
Morgan Le Fay
13
5
5
3.1
L
Heimdallr
BLTZCKRTZ
Heimdallr
1
4
3
0.63
W
Zhong Kui
BlackSLappy
Zhong Kui
5
2
3
3.25
W
Tyr
5
5
8
1.8
W
2
7
5
0.64
W
Thor
GageDdl
Thor
4
6
10
1.5
L
Anhur
GardAffix
Anhur
6
6
5
1.42
L
4
10
9
0.85
W
14
6
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,583
Damage
61,376
80,695
Taken
82,853
45,693
Mitigated
42,782
11,239
Healing
21,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,073
2,313
0
2,605
22,261
25,087
30
5,005
17,256
36,436
0
L
Morgan Le Fay
AceZeroFold
Morgan Le Fay
24,390
4,792
62
4,257
17,282
7,259
0
5,108
12,174
67,539
0
L
Heimdallr
BLTZCKRTZ
Heimdallr
3,008
2,042
0
390
5,469
2,155
0
1,095
4,374
0
9,186
W
Zhong Kui
BlackSLappy
Zhong Kui
13,896
1,521
0
8,009
13,585
9,240
0
6,140
7,153
70,524
0
W
Tyr
8,389
2,643
0
2,758
16,721
15,064
2,790
7,875
8,568
0
54,098
W
5,614
408
0
286
9,843
3,079
1,161
5,082
4,599
37,842
0
W
Thor
GageDdl
Thor
5,609
1,903
0
904
17,556
6,130
0
6,379
10,939
0
64,528
L
Anhur
GardAffix
Anhur
9,507
4,630
0
786
15,080
4,614
567
4,023
11,057
0
63,778
L
10,605
2,161
0
3,139
20,603
6,578
0
4,279
16,324
0
73,791
W
27,868
12,500
0
9,128
25,148
9,269
1,085
7,812
16,866
0
143,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,161
Gold Earned
60,891
401
Minions Killed
583
0
Camps Cleared
0
1,825,945
Distance Traveled
1,972,613
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,623
401
54
2
0
443,841
0
L
Morgan Le Fay
11,952
498
95
4
0
445,498
2
L
Heimdallr
7,248
302
13
1
0
153,078
0
W
Zhong Kui
11,964
499
117
5
0
323,317
1
W
Tyr
11,960
498
105
4
0
399,437
4
W
Nox
10,348
431
74
3
0
425,323
1
W
Thor
11,817
492
97
4
0
402,572
2
L
Anhur
11,254
469
124
5
0
393,575
6
L
Pele
11,084
462
115
5
0
389,953
2
W
Ullr
14,802
617
190
8
0
421,964
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role