Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Deabrusa
Yemoja
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
HazyCheetah
Thanatos
Level 15
God Stats
1W - 4L
1,261 SR
Queue Stats
6W - 12L
1,296 Elo+
Solo
Nemesis
Nemesis
OneAgileBoi
Nemesis
Level 28
God Stats
0W - 1L
1,557 SR
Queue Stats
13W - 16L
1,383 Elo+
Solo
Fafnir
Fafnir
Wolfzilla_001
Fafnir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,360 Elo+
Solo
Team Averages
Level 13
1,464 SR
1,408 Elo+

VS

Team Averages
Level 16
1,477 SR
1,349 Elo+
Agni
Agni
Etc x Legendzzz
Agni
Level 8
God Stats
5W - 8L
1,341 SR
Queue Stats
14W - 18L
1,427 Elo+
Party 3
Hercules
Hercules
MrSiverium
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,331 Elo+
Solo
Anhur
Anhur
Natsu EU
Anhur
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 43L
1,419 Elo+
Party 3
Cthulhu
Cthulhu
X iiDoc X
Cthulhu
Level 16
God Stats
2W - 0L
1,697 SR
Queue Stats
5W - 6L
1,252 Elo+
Party 1
Hel
Hel
X iiPeST X
Hel
Level 14
God Stats
3W - 2L
1,346 SR
Queue Stats
3W - 2L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
0 / 8 / 1
10,072
775
6,725
20,687
13,543
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Deabrusa
Yemoja
17
1 / 10 / 1
10,487
807
6,605
25,460
24,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
HazyCheetah
Thanatos
16
0 / 6 / 3
10,104
777
2,742
8,256
2,791
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
OneAgileBoi
Nemesis
17
6 / 0 / 0
12,710
978
12,040
7,087
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 4 / 6
11,292
869
6,681
15,131
18,057
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 14
12,430
956
16,664
7,366
2,540
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
MrSiverium
Hercules
19
0 / 0 / 19
11,341
872
10,934
10,831
7,998
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Natsu EU
Anhur
20
11 / 1 / 11
12,597
969
22,178
10,171
3,962
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
X iiDoc X
Cthulhu
19
3 / 3 / 14
11,968
921
11,348
10,819
3,703
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 0 / 14
12,725
979
9,770
6,939
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
100
7
Kills
28
28
Deaths
7
11
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
8
1
0.06
L
Yemoja
Deabrusa
Yemoja
1
10
1
0.15
W
6
3
14
4.33
L
Thanatos
HazyCheetah
Thanatos
0
6
3
0.25
W
Hercules
MrSiverium
Hercules
0
0
19
9.5
W
Anhur
Natsu EU
Anhur
11
1
11
16.5
L
Nemesis
OneAgileBoi
Nemesis
6
0
0
6
L
0
4
6
0.75
W
Cthulhu
X iiDoc X
Cthulhu
3
3
14
3.33
W
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,793
Damage
70,894
76,621
Taken
46,126
61,657
Mitigated
20,543
7,434
Healing
10,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,725
2,685
1,751
2,859
20,687
13,543
0
12,940
7,747
14,709
0
L
Yemoja
Deabrusa
Yemoja
6,605
1,072
496
156
25,460
24,413
0
10,569
14,891
13,006
0
W
16,664
1,385
577
996
7,366
2,540
0
2,055
5,311
33,642
0
L
Thanatos
HazyCheetah
Thanatos
2,742
452
0
798
8,256
2,791
0
2,597
5,659
0
5,429
W
Hercules
MrSiverium
Hercules
10,934
6,345
0
2,408
10,831
7,998
0
5,141
5,690
0
28,499
W
Anhur
Natsu EU
Anhur
22,178
14,570
0
2,985
10,171
3,962
0
4,761
5,410
0
42,388
L
Nemesis
OneAgileBoi
Nemesis
12,040
4,376
0
956
7,087
2,853
0
3,422
3,665
0
35,145
L
6,681
1,817
0
418
15,131
18,057
0
8,254
6,877
16,652
0
W
Cthulhu
X iiDoc X
Cthulhu
11,348
1,350
0
0
10,819
3,703
0
4,843
3,598
23,506
0
W
9,770
1,038
1,005
2,589
6,939
2,340
0
3,211
3,728
22,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,665
Gold Earned
61,061
101
Minions Killed
213
4
Camps Cleared
3
853,480
Distance Traveled
1,228,759
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,072
775
24
2
0
174,121
0
L
Yemoja
10,487
807
8
1
0
174,960
1
W
Agni
12,430
956
34
3
1
255,410
0
L
Thanatos
10,104
777
4
0
0
109,688
1
W
Hercules
11,341
872
42
3
0
257,777
0
W
Anhur
12,597
969
49
4
2
235,198
0
L
Nemesis
12,710
978
41
3
4
241,832
3
L
Fafnir
11,292
869
24
2
0
152,879
0
W
Cthulhu
11,968
921
42
3
0
196,826
1
W
Hel
12,725
979
46
4
0
283,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role