Player Matchup

Bacchus
Bacchus
Beenibb
Bacchus
Level 16
God Stats
7W - 5L
1,500 SR
Queue Stats
21W - 26L
1,186 Elo+
Solo
Zeus
Zeus
JiaulhaqGA
Zeus
Level 6
God Stats
0W - 1L
1,232 SR
Queue Stats
0W - 4L
1,088 Elo+
Solo
Ymir
Ymir
OnlyYmirs
Ymir
Level 30
God Stats
132W - 117L
1,548 SR
Queue Stats
133W - 120L
1,474 Elo+
Solo
Thor
Thor
SleepyFluffs
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 62L
1,500 Elo+
Solo
Neith
Neith
spceoddity
Neith
Level 15
God Stats
13W - 18L
1,228 SR
Queue Stats
20W - 35L
1,149 Elo+
Solo
Team Averages
Level 14
1,402 SR
1,280 Elo+

VS

Team Averages
Level 34
1,503 SR
1,361 Elo+
Kukulkan
Kukulkan
Dankjitsu
Kukulkan
Level 26
God Stats
15W - 18L
1,331 SR
Queue Stats
84W - 90L
1,368 Elo+
Solo
Ymir
Ymir
HELPME556
Ymir
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Party 1
Apollo
Apollo
StoneSniffer
Apollo
Level 81
God Stats
3W - 3L
1,500 SR
Queue Stats
102W - 95L
1,132 Elo+
Party 1
Chaac
Chaac
kungdeedee
Chaac
Level 28
God Stats
20W - 21L
1,405 SR
Queue Stats
63W - 65L
1,314 Elo+
Solo
Tsukuyomi
Tsukuyomi
tystude
Tsukuyomi
Level 29
God Stats
1W - 2L
1,777 SR
Queue Stats
26W - 16L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beenibb
Bacchus
12
0 / 2 / 1
7,144
420
6,019
9,161
11,665
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 10 / 2
8,117
477
5,322
10,885
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
0 / 2 / 2
7,430
437
4,569
10,287
7,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 1
8,727
513
3,795
13,389
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
9
0 / 9 / 0
5,983
352
2,102
12,528
6,390
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dankjitsu
Kukulkan
15
7 / 4 / 3
9,744
573
7,563
8,776
3,337
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
13
2 / 0 / 4
7,350
432
1,706
4,228
4,274
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
16
8 / 0 / 4
9,419
554
14,506
8,007
2,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
16
2 / 0 / 2
9,292
547
6,034
10,141
8,384
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
tystude
Tsukuyomi
14
6 / 2 / 3
9,207
542
6,197
8,781
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
25
25
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Beenibb
Bacchus
0
2
1
0.25
W
Kukulkan
Dankjitsu
Kukulkan
7
4
3
2.13
W
Ymir
2
0
4
4
L
2
10
2
0.3
L
Ymir
0
2
2
0.5
L
4
2
1
2.25
W
Apollo
8
0
4
10
W
Chaac
2
0
2
3
L
Neith
0
9
0
0
W
Tsukuyomi
tystude
Tsukuyomi
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,807
Damage
36,006
56,250
Taken
39,933
33,534
Mitigated
21,996
7,742
Healing
13,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Beenibb
Bacchus
6,019
1,650
0
800
9,161
11,665
235
565
8,556
24,406
0
W
Kukulkan
Dankjitsu
Kukulkan
7,563
1,456
0
1,520
8,776
3,337
431
3,742
4,582
57,731
0
W
Ymir
1,706
742
0
0
4,228
4,274
209
1,175
3,053
9,689
0
L
5,322
946
0
0
10,885
3,614
997
5,894
4,667
39,105
0
L
Ymir
4,569
1,665
0
1,916
10,287
7,026
30
1,213
9,074
35,223
0
L
3,795
1,438
0
3,751
13,389
4,839
0
875
12,500
0
46,390
W
Apollo
14,506
10,070
0
4,025
8,007
2,985
3,507
2,517
5,490
0
79,425
W
Chaac
6,034
1,391
0
4,623
10,141
8,384
17
6,101
3,967
0
52,631
L
Neith
2,102
840
0
1,275
12,528
6,390
0
344
12,184
0
19,711
W
Tsukuyomi
tystude
Tsukuyomi
6,197
1,861
0
3,722
8,781
3,016
575
2,004
6,726
0
49,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,401
Gold Earned
45,012
322
Minions Killed
454
0
Camps Cleared
0
1,358,969
Distance Traveled
1,479,592
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,144
420
57
3
0
283,370
5
W
Kukulkan
9,744
573
121
7
0
288,202
5
W
Ymir
7,350
432
18
1
0
277,049
0
L
Zeus
8,117
477
75
4
0
253,188
1
L
Ymir
7,430
437
79
5
0
292,106
1
L
Thor
8,727
513
81
5
0
298,570
6
W
Apollo
9,419
554
127
7
0
297,006
6
W
Chaac
9,292
547
107
6
0
285,572
0
L
Neith
5,983
352
30
2
0
231,735
5
W
Tsukuyomi
9,207
542
81
5
0
331,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role