Player Matchup

Jormungandr
Jormungandr
ElMasVergudo_
Jormungandr
Level 48
God Stats
4W - 6L
1,500 SR
Queue Stats
83W - 81L
1,470 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Fame Lethals
Morgan Le Fay
Level 26
God Stats
4W - 2L
1,847 SR
Queue Stats
52W - 51L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
Fame Sells
Baron Samedi
Level 26
God Stats
31W - 22L
1,668 SR
Queue Stats
54W - 50L
1,537 Elo+
Party 1
Hel
Hel
Liziren
Hel
Level 4
God Stats
5W - 3L
1,557 SR
Queue Stats
15W - 16L
1,457 Elo+
Party 3
Izanami
Izanami
n0vA_lonfer
Izanami
Level 25
God Stats
12W - 9L
1,503 SR
Queue Stats
37W - 39L
1,471 Elo+
Solo
Team Averages
Level 26
1,615 SR
1,490 Elo+

VS

Team Averages
Level 32
1,514 SR
1,294 Elo+
Fenrir
Fenrir
L8R__BO
Fenrir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 62L
1,252 Elo+
Party 2
Cernunnos
Cernunnos
MassiiMus3
Cernunnos
Level 67
God Stats
12W - 15L
1,543 SR
Queue Stats
316W - 371L
1,335 Elo+
Party 2
Merlin
Merlin
mythske
Merlin
Level 19
God Stats
13W - 15L
1,463 SR
Queue Stats
13W - 25L
1,315 Elo+
Party 2
Mulan
Mulan
saL_O-x
Mulan
Level 29
God Stats
1W - 3L
1,533 SR
Queue Stats
19W - 59L
1,255 Elo+
Party 2
Medusa
Medusa
xbL-dutchyy
Medusa
Level 19
God Stats
16W - 14L
1,529 SR
Queue Stats
38W - 64L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElMasVergudo_
Jormungandr
20
5 / 1 / 29
14,545
1,119
20,135
18,603
26,382
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Fame Lethals
Morgan Le Fay
20
12 / 3 / 23
15,631
1,202
24,258
15,786
6,978
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Fame Sells
Baron Samedi
20
6 / 5 / 20
13,549
1,042
22,148
16,311
7,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hel
20
5 / 4 / 21
13,215
1,017
13,305
16,063
6,266
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
n0vA_lonfer
Izanami
20
12 / 9 / 16
15,338
1,180
30,352
24,500
8,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

103

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
L8R__BO
Fenrir
19
3 / 11 / 5
12,313
947
10,893
29,464
14,253
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
MassiiMus3
Cernunnos
20
5 / 7 / 12
13,958
1,074
27,477
23,647
8,313
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
mythske
Merlin
20
3 / 5 / 11
13,050
1,004
18,099
19,517
6,897
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
saL_O-x
Mulan
20
3 / 9 / 12
13,414
1,032
10,806
27,021
11,789
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
20
8 / 8 / 7
14,715
1,132
17,998
20,035
7,396
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
69
40
Kills
22
22
Deaths
40
109
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ElMasVergudo_
Jormungandr
5
1
29
19.5
W
Morgan Le Fay
Fame Lethals
Morgan Le Fay
12
3
23
7.83
W
Baron Samedi
Fame Sells
Baron Samedi
6
5
20
3.2
L
Fenrir
L8R__BO
Fenrir
3
11
5
0.5
W
Hel
5
4
21
3.88
L
Cernunnos
MassiiMus3
Cernunnos
5
7
12
1.57
L
Merlin
mythske
Merlin
3
5
11
1.7
W
Izanami
n0vA_lonfer
Izanami
12
9
16
2.22
L
Mulan
saL_O-x
Mulan
3
9
12
1
L
Medusa
8
8
7
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,198
Damage
85,273
91,263
Taken
119,684
55,821
Mitigated
48,648
22,730
Healing
5,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ElMasVergudo_
Jormungandr
20,135
4,006
0
0
18,603
26,382
0
2,375
16,228
42,336
0
W
Morgan Le Fay
Fame Lethals
Morgan Le Fay
24,258
4,153
0
1,238
15,786
6,978
0
1,747
14,039
44,550
0
W
Baron Samedi
Fame Sells
Baron Samedi
22,148
3,110
2,874
3,255
16,311
7,253
0
3,917
12,394
36,080
0
L
Fenrir
L8R__BO
Fenrir
10,893
4,555
0
901
29,464
14,253
0
19,001
10,463
0
21,216
W
Hel
13,305
3,744
6,473
5,379
16,063
6,266
0
4,923
11,140
32,768
0
L
Cernunnos
MassiiMus3
Cernunnos
27,477
10,637
0
2,386
23,647
8,313
0
16,802
6,845
252
56,594
L
Merlin
mythske
Merlin
18,099
283
0
567
19,517
6,897
0
12,893
6,624
59,217
0
W
Izanami
n0vA_lonfer
Izanami
30,352
22,203
0
3,511
24,500
8,942
0
5,389
19,111
0
62,666
L
Mulan
saL_O-x
Mulan
10,806
1,506
0
836
27,021
11,789
0
15,938
11,083
0
29,065
L
Medusa
17,998
10,386
0
580
20,035
7,396
0
15,212
4,823
0
41,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,278
Gold Earned
67,450
246
Minions Killed
259
5
Camps Cleared
10
1,187,477
Distance Traveled
1,207,552
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,545
1,119
31
2
0
269,738
0
W
Morgan Le Fay
15,631
1,202
52
4
2
257,538
0
W
Baron Samedi
13,549
1,042
35
3
1
220,826
0
L
Fenrir
12,313
947
16
1
1
283,278
0
W
Hel
13,215
1,017
44
3
1
230,897
0
L
Cernunnos
13,958
1,074
60
5
1
212,262
0
L
Merlin
13,050
1,004
98
8
1
223,349
1
W
Izanami
15,338
1,180
84
6
1
208,478
0
L
Mulan
13,414
1,032
35
3
6
238,091
0
L
Medusa
14,715
1,132
50
4
1
250,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role