Player Matchup

Janus
Janus
Abadackor
Janus
Level 23
God Stats
1W - 1L
1,359 SR
Queue Stats
46W - 43L
1,389 Elo+
Solo
Kukulkan
Kukulkan
Munchbunch13
Kukulkan
Level 15
God Stats
103W - 113L
1,315 SR
Queue Stats
113W - 129L
1,259 Elo+
Party 3
Fenrir
Fenrir
Rapidfire1390
Fenrir
Level 27
God Stats
33W - 25L
1,505 SR
Queue Stats
193W - 232L
1,290 Elo+
Party 3
Cthulhu
Cthulhu
SolarNova
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,438 Elo+
Party 2
Olorun
Olorun
ZwarteDouw
Olorun
Level 8
God Stats
2W - 1L
1,515 SR
Queue Stats
23W - 25L
1,435 Elo+
Party 2
Team Averages
Level 16
1,439 SR
1,362 Elo+

VS

Team Averages
Level 16
1,495 SR
1,293 Elo+
Thanatos
Thanatos
Alexsp
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,302 Elo+
Solo
Thor
Thor
AnthonyShadowz
Thor
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 33L
1,220 Elo+
Solo
Skadi
Skadi
DraculaKrest
Skadi
Level 21
God Stats
8W - 9L
1,436 SR
Queue Stats
216W - 219L
1,356 Elo+
Party 1
Vamana
Vamana
FUNDAMET
Vamana
Level 16
God Stats
3W - 3L
1,538 SR
Queue Stats
86W - 91L
1,325 Elo+
Party 1
Pele
Pele
Godlyfly
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Abadackor
Janus
17
6 / 5 / 26
10,269
1,284
13,439
7,832
2,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Munchbunch13
Kukulkan
17
12 / 1 / 21
11,039
1,380
12,014
4,660
1,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
15 / 1 / 18
11,661
1,458
15,226
8,078
3,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
SolarNova
Cthulhu
18
7 / 3 / 34
11,316
1,415
12,547
11,577
14,566
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
ZwarteDouw
Olorun
17
7 / 3 / 28
10,091
1,261
14,425
6,769
2,634
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

313

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alexsp
Thanatos
14
3 / 10 / 5
9,188
1,149
6,823
15,131
7,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 6 / 7
8,844
1,106
5,216
12,640
4,490
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 10 / 7
9,728
1,216
11,390
14,317
5,410
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
FUNDAMET
Vamana
15
3 / 8 / 5
9,072
1,134
8,263
18,832
13,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pele
14
2 / 13 / 5
8,408
1,051
3,305
15,718
5,175
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
42
47
Kills
13
13
Deaths
47
127
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
Abadackor
Janus
6
5
26
3.8
L
Thanatos
Alexsp
Thanatos
3
10
5
0.55
L
2
6
7
0.92
L
3
10
7
0.65
L
Vamana
FUNDAMET
Vamana
3
8
5
0.69
L
Pele
2
13
5
0.35
W
Kukulkan
Munchbunch13
Kukulkan
12
1
21
22.5
W
15
1
18
24
W
Cthulhu
SolarNova
Cthulhu
7
3
34
8
W
Olorun
ZwarteDouw
Olorun
7
3
28
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,651
Damage
34,997
38,916
Taken
76,638
24,464
Mitigated
36,207
5,458
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Abadackor
Janus
13,439
3,301
276
788
7,832
2,274
0
0
7,605
28,525
0
L
Thanatos
Alexsp
Thanatos
6,823
1,617
0
3,365
15,131
7,513
0
9,893
5,238
0
18,158
L
5,216
1,411
0
0
12,640
4,490
0
10,599
2,041
0
17,221
L
11,390
5,197
0
685
14,317
5,410
0
8,842
5,475
0
35,579
L
Vamana
FUNDAMET
Vamana
8,263
3,582
390
2,953
18,832
13,619
0
11,518
7,314
0
20,915
L
Pele
3,305
1,401
0
312
15,718
5,175
0
11,573
4,145
0
9,514
W
Kukulkan
Munchbunch13
Kukulkan
12,014
788
0
67
4,660
1,819
0
0
4,572
24,751
0
W
15,226
4,193
0
2,569
8,078
3,171
0
0
7,897
0
20,722
W
Cthulhu
SolarNova
Cthulhu
12,547
1,078
291
0
11,577
14,566
0
0
11,282
21,658
0
W
Olorun
ZwarteDouw
Olorun
14,425
9,749
0
1,467
6,769
2,634
0
0
6,726
31,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,376
Gold Earned
45,240
152
Minions Killed
117
3
Camps Cleared
8
812,874
Distance Traveled
692,313
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,269
1,284
40
5
0
135,490
1
L
Thanatos
9,188
1,149
17
2
1
148,583
0
L
Thor
8,844
1,106
15
2
1
140,947
0
L
Skadi
9,728
1,216
47
6
4
125,779
2
L
Vamana
9,072
1,134
27
3
2
160,493
0
L
Pele
8,408
1,051
11
1
0
116,511
0
W
Kukulkan
11,039
1,380
42
5
2
181,736
0
W
Fenrir
11,661
1,458
8
1
0
189,399
0
W
Cthulhu
11,316
1,415
23
3
0
179,044
0
W
Olorun
10,091
1,261
39
5
1
127,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role