Player Matchup

Vamana
Vamana
 
Vamana
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AYOUBkada
Fenrir
Level 6
God Stats
0W - 2L
1,166 SR
Queue Stats
0W - 4L
1,114 Elo+
Solo
Kukulkan
Kukulkan
TheChaaVa
Kukulkan
Level 24
God Stats
9W - 8L
1,476 SR
Queue Stats
46W - 52L
1,419 Elo+
Party 1
Da Ji
Da Ji
Tirizval7393
Da Ji
Level 8
God Stats
4W - 4L
1,502 SR
Queue Stats
8W - 14L
1,310 Elo+
Solo
Zeus
Zeus
emoL_Moises
Zeus
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 5L
1,390 Elo+
Solo
Team Averages
Level 13
1,429 SR
1,346 Elo+

VS

Team Averages
Level 10
1,657 SR
1,406 Elo+
Sol
Sol
Benignusz
Sol
Level 6
God Stats
2W - 1L
1,474 SR
Queue Stats
240W - 243L
1,308 Elo+
Solo
Kukulkan
Kukulkan
Ketama_-X
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Mercury
Mercury
Kutio50
Mercury
Level 17
God Stats
7W - 3L
1,840 SR
Queue Stats
64W - 72L
1,469 Elo+
Solo
Discordia
Discordia
ThornsMeBabyBoy
Discordia
Level 16
God Stats
7W - 0L
1,806 SR
Queue Stats
95W - 69L
1,350 Elo+
Solo
Neith
Neith
canonerz
Neith
Level 7
God Stats
1W - 2L
1,668 SR
Queue Stats
3W - 5L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
9 / 10 / 3
10,332
517
17,181
25,413
17,583
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
AYOUBkada
Fenrir
2
0 / 1 / 1
5,643
282
0
718
195
Kukulkan
TheChaaVa
Kukulkan
14
3 / 7 / 2
9,920
496
7,147
12,611
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 7 / 2
9,461
473
4,571
15,858
5,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 12 / 1
7,860
393
4,353
12,254
3,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 11
11,191
560
14,657
9,843
4,623
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Ketama_-X
Kukulkan
12
3 / 13 / 9
9,347
467
5,973
12,407
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Kutio50
Mercury
18
9 / 2 / 8
11,778
589
7,483
14,070
4,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
ThornsMeBabyBoy
Discordia
19
12 / 2 / 7
12,391
620
16,497
14,584
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
canonerz
Neith
18
6 / 2 / 8
11,535
577
7,670
12,122
4,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
19
Kills
37
37
Deaths
21
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
9
10
3
1.05
L
Fenrir
AYOUBkada
Fenrir
0
1
1
0.5
W
7
2
11
6.25
W
Kukulkan
Ketama_-X
Kukulkan
3
13
9
0.58
W
Mercury
Kutio50
Mercury
9
2
8
6.5
L
Kukulkan
TheChaaVa
Kukulkan
3
7
2
0.57
W
Discordia
ThornsMeBabyBoy
Discordia
12
2
7
7.75
L
5
7
2
0.86
W
Neith
canonerz
Neith
6
2
8
5
L
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,252
Damage
52,280
66,854
Taken
63,026
30,840
Mitigated
22,930
11,168
Healing
15,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
17,181
8,700
0
6,506
25,413
17,583
461
13,996
11,417
0
60,803
L
Fenrir
AYOUBkada
Fenrir
0
0
0
0
718
195
0
480
238
0
31
W
14,657
4,981
62
3,835
9,843
4,623
5,086
815
9,028
51,320
0
W
Kukulkan
Ketama_-X
Kukulkan
5,973
1,367
0
963
12,407
3,661
0
3,326
9,081
19,918
0
W
Mercury
Kutio50
Mercury
7,483
3,356
0
500
14,070
4,818
0
2,162
11,908
0
96,481
L
Kukulkan
TheChaaVa
Kukulkan
7,147
817
0
1,450
12,611
3,973
1,085
6,429
6,182
47,246
0
W
Discordia
ThornsMeBabyBoy
Discordia
16,497
1,377
0
5,720
14,584
5,173
0
2,301
12,283
87,591
0
L
4,571
1,196
0
2,922
15,858
5,515
0
7,770
8,088
0
41,036
W
Neith
canonerz
Neith
7,670
3,854
0
4,641
12,122
4,655
2,310
2,896
9,226
0
61,614
L
4,353
1,734
0
290
12,254
3,574
168
8,452
3,802
24,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,216
Gold Earned
56,242
310
Minions Killed
453
0
Camps Cleared
0
1,290,715
Distance Traveled
1,850,527
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,332
517
97
5
0
362,632
0
L
Fenrir
5,643
282
0
0
0
47,060
1
W
Sol
11,191
560
88
4
0
368,531
1
W
Kukulkan
9,347
467
23
1
0
341,716
4
W
Mercury
11,778
589
113
6
0
414,747
0
L
Kukulkan
9,920
496
91
5
0
316,538
1
W
Discordia
12,391
620
116
6
0
344,776
0
L
Da Ji
9,461
473
68
3
0
327,286
1
W
Neith
11,535
577
113
6
0
380,757
1
L
Zeus
7,860
393
54
3
0
237,199
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role