Player Matchup

Anubis
Anubis
Ace7789
Anubis
Level 13
God Stats
4W - 5L
1,313 SR
Queue Stats
87W - 106L
1,324 Elo+
Solo
Amaterasu
Amaterasu
Gattomante
Amaterasu
Level 109
God Stats
5W - 3L
1,767 SR
Queue Stats
253W - 325L
1,414 Elo+
Solo
Ne Zha
Ne Zha
HellMr
Ne Zha
Level 67
God Stats
5W - 4L
1,593 SR
Queue Stats
72W - 122L
1,351 Elo+
Solo
Team Averages
Level 63
1,558 SR
1,363 Elo+

VS

Team Averages
Level 55
1,545 SR
1,309 Elo+
Bacchus
Bacchus
Jkerz213
Bacchus
Level 112
God Stats
2W - 2L
1,849 SR
Queue Stats
87W - 81L
1,624 Elo+
Solo
Chronos
Chronos
Naminaiko
Chronos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
938 Elo+
Solo
Apollo
Apollo
vergils1n
Apollo
Level 44
God Stats
10W - 17L
1,288 SR
Queue Stats
211W - 371L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ace7789
Anubis
20
7 / 8 / 8
16,661
666
18,725
18,811
8,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Gattomante
Amaterasu
20
12 / 5 / 5
17,457
698
27,496
28,708
26,426
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
HellMr
Ne Zha
20
2 / 5 / 9
15,623
625
10,249
19,849
6,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jkerz213
Bacchus
20
13 / 5 / 4
17,452
698
27,412
26,351
17,961
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chronos
Naminaiko
Chronos
19
1 / 9 / 9
14,394
576
7,545
24,742
8,460
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Apollo
vergils1n
Apollo
20
4 / 7 / 8
16,671
667
18,018
26,493
10,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
39
21
Kills
18
18
Deaths
21
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ace7789
Anubis
7
8
8
1.38
W
Amaterasu
Gattomante
Amaterasu
12
5
5
2.9
W
Ne Zha
HellMr
Ne Zha
2
5
9
1.3
L
Bacchus
Jkerz213
Bacchus
13
5
4
3
L
Chronos
Naminaiko
Chronos
1
9
9
0.61
L
Apollo
vergils1n
Apollo
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,470
Damage
52,975
67,368
Taken
77,586
41,526
Mitigated
36,769
17,117
Healing
17,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ace7789
Anubis
18,725
566
855
4,076
18,811
8,188
543
11,638
7,173
57,629
0
W
Amaterasu
Gattomante
Amaterasu
27,496
10,929
574
5,890
28,708
26,426
906
12,989
15,719
17,046
57,427
W
Ne Zha
HellMr
Ne Zha
10,249
3,174
716
5,006
19,849
6,912
1,125
10,330
9,519
0
69,794
L
Bacchus
Jkerz213
Bacchus
27,412
3,587
0
5,599
26,351
17,961
363
7,609
18,742
63,121
0
L
Chronos
Naminaiko
Chronos
7,545
2,931
0
2,437
24,742
8,460
481
8,048
16,694
51,025
0
L
Apollo
vergils1n
Apollo
18,018
9,620
0
9,307
26,493
10,348
1,669
9,102
17,391
0
93,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,741
Gold Earned
48,517
241
Minions Killed
248
0
Camps Cleared
0
1,281,306
Distance Traveled
1,361,108
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,661
666
97
4
0
322,835
0
W
Amaterasu
17,457
698
67
3
0
496,204
1
W
Ne Zha
15,623
625
77
3
0
462,267
7
L
Bacchus
17,452
698
59
2
0
452,719
2
L
Chronos
14,394
576
52
2
0
431,432
4
L
Apollo
16,671
667
137
5
0
476,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role