Player Matchup

Sun Wukong
Sun Wukong
CGUJerrico
Sun Wukong
Level 59
God Stats
3W - 3L
1,634 SR
Queue Stats
35W - 34L
1,520 Elo+
Solo
Hel
Hel
Coombes557
Hel
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
460W - 255L
1,557 Elo+
Party 1
Jing Wei
Jing Wei
L3IGW00D
Jing Wei
Level 160
God Stats
11W - 14L
1,425 SR
Queue Stats
754W - 500L
1,572 Elo+
Party 1
Team Averages
Level 107
1,520 SR
1,550 Elo+

VS

Team Averages
Level 112
1,592 SR
1,617 Elo+
Vamana
Vamana
Camztar
Vamana
Level 108
God Stats
5W - 3L
1,580 SR
Queue Stats
132W - 110L
1,548 Elo+
Party 2
Sol
Sol
Lukee
Sol
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 23L
1,731 Elo+
Solo
Arachne
Arachne
Monëyy
Arachne
Level 70
God Stats
2W - 0L
1,696 SR
Queue Stats
131W - 103L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CGUJerrico
Sun Wukong
11
3 / 5 / 3
7,975
886
6,939
10,371
5,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
1 / 6 / 5
6,612
735
5,353
7,958
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
L3IGW00D
Jing Wei
11
2 / 5 / 4
7,143
794
6,381
9,613
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Camztar
Vamana
12
6 / 2 / 7
8,117
902
7,732
11,497
9,650
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
Lukee
Sol
12
7 / 2 / 7
8,593
955
12,657
8,422
2,293
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
Monëyy
Arachne
11
3 / 2 / 6
7,486
832
4,541
8,824
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
6
Kills
16
16
Deaths
6
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CGUJerrico
Sun Wukong
3
5
3
0.9
W
Vamana
Camztar
Vamana
6
2
7
4.75
L
1
6
5
0.58
L
Jing Wei
L3IGW00D
Jing Wei
2
5
4
0.8
W
Sol
Lukee
Sol
7
2
7
5.25
W
Arachne
Monëyy
Arachne
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,673
Damage
24,930
27,942
Taken
28,743
11,784
Mitigated
15,945
3,445
Healing
11,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CGUJerrico
Sun Wukong
6,939
1,492
0
180
10,371
5,719
221
5,033
5,338
0
16,769
W
Vamana
Camztar
Vamana
7,732
1,950
384
4,242
11,497
9,650
202
1,654
9,843
6,335
23,390
L
5,353
289
1,163
1,695
7,958
2,400
272
4,515
3,443
18,259
0
L
Jing Wei
L3IGW00D
Jing Wei
6,381
4,551
0
407
9,613
3,665
1,011
4,534
5,079
0
26,284
W
Sol
Lukee
Sol
12,657
4,833
0
4,377
8,422
2,293
2,146
1,781
6,641
34,416
0
W
Arachne
Monëyy
Arachne
4,541
3,073
0
2,032
8,824
4,002
377
1,918
6,906
0
16,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,730
Gold Earned
24,196
106
Minions Killed
119
0
Camps Cleared
0
502,642
Distance Traveled
540,370
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,975
886
22
2
0
177,743
0
W
Vamana
8,117
902
48
5
0
178,823
2
L
Hel
6,612
735
31
3
0
152,595
0
L
Jing Wei
7,143
794
53
6
0
172,304
2
W
Sol
8,593
955
47
5
0
167,568
2
W
Arachne
7,486
832
24
3
0
193,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role