Player Matchup

Bastet
Bastet
Craxxus3
Bastet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 41L
1,612 Elo+
Party 1
Sol
Sol
MaddSLE
Sol
Level 25
God Stats
19W - 13L
1,443 SR
Queue Stats
40W - 51L
1,451 Elo+
Solo
Chaac
Chaac
Pawofdoom
Chaac
Level 65
God Stats
6W - 8L
1,500 SR
Queue Stats
503W - 590L
1,391 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SaintPele
Morgan Le Fay
Level 22
God Stats
12W - 4L
1,688 SR
Queue Stats
63W - 38L
1,705 Elo+
Party 1
Ares
Ares
VinnyC3
Ares
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 27
1,526 SR
1,532 Elo+

VS

Team Averages
Level 13
1,509 SR
1,381 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Chengluxifa
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,434 Elo+
Solo
Mercury
Mercury
Joltzzzz
Mercury
Level 24
God Stats
6W - 5L
1,500 SR
Queue Stats
44W - 36L
1,512 Elo+
Solo
Thanatos
Thanatos
Toha72
Thanatos
Level 5
God Stats
27W - 17L
1,500 SR
Queue Stats
32W - 33L
1,310 Elo+
Solo
Tsukuyomi
Tsukuyomi
anttoniow
Tsukuyomi
Level 7
God Stats
1W - 2L
1,545 SR
Queue Stats
1W - 3L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Craxxus3
Bastet
12
10 / 2 / 4
8,541
610
8,874
9,492
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
13
5 / 2 / 3
8,648
618
8,247
8,075
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Pawofdoom
Chaac
13
2 / 3 / 6
7,341
524
7,422
14,659
8,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
SaintPele
Morgan Le Fay
14
8 / 1 / 6
8,626
616
8,456
5,771
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
VinnyC3
Ares
12
1 / 1 / 9
8,072
577
2,209
6,655
3,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
2 / 4 / 1
7,950
568
6,025
12,309
7,790
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Chengluxifa
Cthulhu
8
0 / 2 / 2
6,185
442
2,255
7,912
4,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Joltzzzz
Mercury
11
5 / 4 / 1
8,218
587
5,399
9,605
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Toha72
Thanatos
9
0 / 8 / 2
6,032
431
2,980
10,050
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
anttoniow
Tsukuyomi
7
0 / 8 / 1
5,372
384
1,789
7,388
1,781
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
26
Kills
7
9
Deaths
26
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
4
1
0.63
L
Cthulhu
Chengluxifa
Cthulhu
0
2
2
0.5
W
Bastet
Craxxus3
Bastet
10
2
4
6
L
Mercury
Joltzzzz
Mercury
5
4
1
1.38
W
Sol
5
2
3
3.25
W
Chaac
Pawofdoom
Chaac
2
3
6
1.67
W
Morgan Le Fay
SaintPele
Morgan Le Fay
8
1
6
11
L
Thanatos
Toha72
Thanatos
0
8
2
0.13
W
Ares
VinnyC3
Ares
1
1
9
5.5
L
Tsukuyomi
anttoniow
Tsukuyomi
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,208
Damage
18,448
44,652
Taken
47,264
19,600
Mitigated
19,823
15,180
Healing
13,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,025
588
0
6,369
12,309
7,790
23
4,061
7,622
44,907
0
L
Cthulhu
Chengluxifa
Cthulhu
2,255
572
0
1,270
7,912
4,772
0
3,991
3,806
9,694
0
W
Bastet
Craxxus3
Bastet
8,874
3,330
0
2,539
9,492
3,078
1,090
482
9,010
0
30,550
L
Mercury
Joltzzzz
Mercury
5,399
1,832
0
3,184
9,605
2,860
0
2,334
7,181
0
30,059
W
Sol
8,247
4,228
0
4,723
8,075
2,053
2,984
195
7,880
50,428
0
W
Chaac
Pawofdoom
Chaac
7,422
1,813
0
7,155
14,659
8,571
351
5,459
9,200
0
36,686
W
Morgan Le Fay
SaintPele
Morgan Le Fay
8,456
677
0
763
5,771
2,512
1,198
1,379
4,392
47,493
0
L
Thanatos
Toha72
Thanatos
2,980
1,001
0
2,746
10,050
2,620
103
6,569
3,434
0
14,432
W
Ares
VinnyC3
Ares
2,209
684
0
0
6,655
3,386
561
765
5,890
13,131
0
L
Tsukuyomi
anttoniow
Tsukuyomi
1,789
714
0
402
7,388
1,781
0
1,957
5,269
0
13,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,228
Gold Earned
33,757
314
Minions Killed
225
0
Camps Cleared
0
1,401,983
Distance Traveled
1,230,901
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,950
568
97
7
0
239,718
3
L
Cthulhu
6,185
442
18
1
0
206,330
0
W
Bastet
8,541
610
50
4
0
289,471
1
L
Mercury
8,218
587
55
4
0
291,745
0
W
Sol
8,648
618
95
7
0
272,168
2
W
Chaac
7,341
524
65
5
0
269,963
3
W
Morgan Le Fay
8,626
616
88
6
0
285,348
1
L
Thanatos
6,032
431
31
2
0
263,013
0
W
Ares
8,072
577
16
1
0
285,033
0
L
Tsukuyomi
5,372
384
24
2
0
230,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role