Player Matchup

Pele
Pele
DinSub
Pele
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,556 Elo+
Solo
Nu Wa
Nu Wa
GoodForEvil
Nu Wa
Level 27
God Stats
4W - 2L
1,515 SR
Queue Stats
33W - 25L
1,582 Elo+
Solo
Scylla
Scylla
Rxgnor
Scylla
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,774 Elo+
Solo
Osiris
Osiris
pjmiks
Osiris
Level 29
God Stats
21W - 18L
1,785 SR
Queue Stats
241W - 235L
1,626 Elo+
Solo
Kumbhakarna
Kumbhakarna
solo霸主
Kumbhakarna
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
124W - 96L
1,650 Elo+
Solo
Team Averages
Level 23
1,560 SR
1,638 Elo+

VS

Team Averages
Level 26
1,703 SR
1,625 Elo+
Morgan Le Fay
Morgan Le Fay
Archipaule
Morgan Le Fay
Level 24
God Stats
46W - 36L
1,674 SR
Queue Stats
251W - 279L
1,638 Elo+
Solo
Danzaburou
Danzaburou
Buuurn
Danzaburou
Level 28
God Stats
20W - 14L
1,626 SR
Queue Stats
83W - 70L
1,597 Elo+
Solo
Gilgamesh
Gilgamesh
Cetkozzis
Gilgamesh
Level 26
God Stats
4W - 0L
2,010 SR
Queue Stats
19W - 21L
1,663 Elo+
Solo
Camazotz
Camazotz
Leonard04
Camazotz
Level 23
God Stats
20W - 16L
1,589 SR
Queue Stats
230W - 160L
1,641 Elo+
Solo
Aphrodite
Aphrodite
OoOBEANOoO
Aphrodite
Level 27
God Stats
6W - 6L
1,616 SR
Queue Stats
124W - 117L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DinSub
Pele
19
12 / 6 / 1
12,680
528
17,729
22,032
11,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 5 / 6
11,902
496
14,860
16,729
6,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Rxgnor
Scylla
19
7 / 3 / 8
12,696
529
25,148
15,191
6,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
pjmiks
Osiris
19
1 / 4 / 7
12,032
501
16,879
21,246
27,988
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
solo霸主
Kumbhakarna
16
1 / 2 / 6
10,180
424
5,668
22,932
28,291
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Archipaule
Morgan Le Fay
19
2 / 9 / 9
12,258
511
11,169
19,246
6,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Buuurn
Danzaburou
20
12 / 4 / 1
14,613
609
23,356
22,425
7,122
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Cetkozzis
Gilgamesh
20
5 / 2 / 8
13,340
556
18,054
23,989
26,113
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Camazotz
Leonard04
Camazotz
19
1 / 4 / 11
12,088
504
10,161
27,802
9,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
OoOBEANOoO
Aphrodite
15
0 / 4 / 6
9,625
401
9,711
17,210
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
55
23
Kills
20
20
Deaths
23
28
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Archipaule
Morgan Le Fay
2
9
9
0.72
W
Danzaburou
Buuurn
Danzaburou
12
4
1
3.13
W
Gilgamesh
Cetkozzis
Gilgamesh
5
2
8
4.5
L
Pele
DinSub
Pele
12
6
1
2.08
L
2
5
6
1
W
Camazotz
Leonard04
Camazotz
1
4
11
1.63
W
Aphrodite
OoOBEANOoO
Aphrodite
0
4
6
0.75
L
Scylla
Rxgnor
Scylla
7
3
8
3.67
L
Osiris
pjmiks
Osiris
1
4
7
1.13
L
Kumbhakarna
solo霸主
Kumbhakarna
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,284
Damage
72,451
98,130
Taken
110,672
80,694
Mitigated
54,853
20,298
Healing
47,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Archipaule
Morgan Le Fay
11,169
684
246
2,278
19,246
6,457
503
10,292
8,554
62,988
0
W
Danzaburou
Buuurn
Danzaburou
23,356
14,445
0
7,025
22,425
7,122
1,142
10,021
12,248
0
110,050
W
Gilgamesh
Cetkozzis
Gilgamesh
18,054
4,431
0
6,082
23,989
26,113
1,665
6,588
17,278
0
76,214
L
Pele
DinSub
Pele
17,729
3,443
0
4,229
22,032
11,413
43
3,601
18,431
0
103,095
L
14,860
2,953
0
7,468
16,729
6,450
0
2,272
14,457
103,209
0
W
Camazotz
Leonard04
Camazotz
10,161
2,118
0
15,016
27,802
9,908
388
9,841
17,765
0
99,231
W
Aphrodite
OoOBEANOoO
Aphrodite
9,711
1,870
8,043
9,204
17,210
5,253
105
8,442
8,702
36,537
0
L
Scylla
Rxgnor
Scylla
25,148
2,433
162
2,794
15,191
6,552
924
6,013
9,178
97,943
0
L
Osiris
pjmiks
Osiris
16,879
5,642
0
4,520
21,246
27,988
0
3,065
18,181
0
80,135
L
Kumbhakarna
solo霸主
Kumbhakarna
5,668
201
0
1,125
22,932
28,291
167
6,187
16,745
42,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,490
Gold Earned
61,924
630
Minions Killed
598
0
Camps Cleared
0
2,224,837
Distance Traveled
2,227,740
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,258
511
116
5
0
429,936
10
W
Danzaburou
14,613
609
148
6
0
415,511
4
W
Gilgamesh
13,340
556
143
6
0
466,880
5
L
Pele
12,680
528
131
5
0
410,744
0
L
Nu Wa
11,902
496
131
5
0
409,577
1
W
Camazotz
12,088
504
133
6
0
487,471
5
W
Aphrodite
9,625
401
58
2
0
427,942
0
L
Scylla
12,696
529
159
7
0
456,072
8
L
Osiris
12,032
501
151
6
0
488,783
2
L
Kumbhakarna
10,180
424
58
2
0
459,661
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role