Player Matchup

Guan Yu
Guan Yu
AigleSpore36270
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Mark080709
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Hades
Hades
cameForTheSmoke
Hades
Level 13
God Stats
0W - 5L
1,260 SR
Queue Stats
71W - 80L
1,342 Elo+
Solo
Ra
Ra
lukepyp123
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,500 Elo+
Solo
Arachne
Arachne
swishdeniro
Arachne
Level 11
God Stats
18W - 20L
1,620 SR
Queue Stats
25W - 33L
1,296 Elo+
Solo
Team Averages
Level 6
1,476 SR
1,428 Elo+

VS

Team Averages
Level 17
1,534 SR
1,373 Elo+
Kukulkan
Kukulkan
Djilopapa
Kukulkan
Level 4
God Stats
1W - 1L
1,269 SR
Queue Stats
2W - 6L
1,283 Elo+
Party 2
Tiamat
Tiamat
DreadSavage91
Tiamat
Level 37
God Stats
37W - 18L
1,612 SR
Queue Stats
41W - 21L
1,485 Elo+
Party 1
Nemesis
Nemesis
Steal_yo_Girl985
Nemesis
Level 24
God Stats
4W - 2L
1,515 SR
Queue Stats
18W - 19L
1,290 Elo+
Party 1
Agni
Agni
gokuhan08
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Anhur
Anhur
paon-frit
Anhur
Level 14
God Stats
2W - 0L
1,776 SR
Queue Stats
10W - 23L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,656
423
1,175
5,643
2,125
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Mark080709
Cthulhu
6
0 / 6 / 0
4,848
441
784
7,364
4,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 6 / 1
4,706
428
4,508
8,826
3,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 8 / 1
5,053
459
2,962
6,294
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
swishdeniro
Arachne
9
4 / 3 / 0
5,899
536
2,578
6,643
1,954
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Djilopapa
Kukulkan
5
1 / 5 / 0
4,522
411
935
3,715
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 0 / 3
7,204
655
5,522
3,496
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
4 / 0 / 5
6,051
550
3,070
5,461
1,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
10
8 / 2 / 5
6,833
621
8,762
7,088
2,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
paon-frit
Anhur
6
2 / 3 / 1
4,993
454
1,402
4,963
1,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
6
Kills
23
27
Deaths
10
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Kukulkan
Djilopapa
Kukulkan
1
5
0
0.2
W
8
0
3
9.5
L
Cthulhu
Mark080709
Cthulhu
0
6
0
0
W
4
0
5
6.5
L
1
6
1
0.25
W
Agni
8
2
5
5.25
L
1
8
1
0.19
W
Anhur
paon-frit
Anhur
2
3
1
0.83
L
Arachne
swishdeniro
Arachne
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,007
Damage
19,691
34,770
Taken
24,723
13,908
Mitigated
8,448
2,076
Healing
5,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,175
640
0
308
5,643
2,125
14
338
5,305
0
14,915
W
Kukulkan
Djilopapa
Kukulkan
935
444
0
0
3,715
1,046
216
869
2,846
6,259
0
W
5,522
532
120
1,789
3,496
2,511
1,052
1,439
1,916
33,332
0
L
Cthulhu
Mark080709
Cthulhu
784
330
0
0
7,364
4,226
0
2,160
5,160
13,176
0
W
3,070
1,370
0
0
5,461
1,691
270
1,505
3,904
0
20,748
L
4,508
743
24
1,227
8,826
3,570
260
5,122
3,614
13,776
0
W
Agni
8,762
2,469
203
3,597
7,088
2,036
168
3,084
3,864
24,879
0
L
2,962
773
0
25
6,294
2,033
80
4,577
1,547
15,929
0
W
Anhur
paon-frit
Anhur
1,402
393
0
0
4,963
1,164
485
1,006
3,939
0
12,836
L
Arachne
swishdeniro
Arachne
2,578
2,027
0
492
6,643
1,954
931
2,594
3,925
0
22,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,162
Gold Earned
29,603
156
Minions Killed
159
0
Camps Cleared
0
968,898
Distance Traveled
1,046,495
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,656
423
30
3
0
192,674
0
W
Kukulkan
4,522
411
8
1
0
199,162
0
W
Tiamat
7,204
655
55
5
0
220,707
2
L
Cthulhu
4,848
441
21
2
0
202,604
0
W
Nemesis
6,051
550
36
3
0
254,034
2
L
Hades
4,706
428
20
2
0
175,070
0
W
Agni
6,833
621
36
3
0
176,258
2
L
Ra
5,053
459
30
3
0
198,469
0
W
Anhur
4,993
454
24
2
0
196,334
0
L
Arachne
5,899
536
55
5
0
200,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role