Player Matchup

Jing Wei
Jing Wei
CALLMESALIM
Jing Wei
Level 103
God Stats
1W - 4L
1,500 SR
Queue Stats
721W - 756L
1,570 Elo+
Solo
Agni
Agni
Dracula31rus
Agni
Level 156
God Stats
6W - 4L
1,668 SR
Queue Stats
295W - 294L
1,601 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Troodash
Morgan Le Fay
Level 107
God Stats
7W - 5L
1,898 SR
Queue Stats
490W - 497L
1,644 Elo+
Solo
Kuzenbo
Kuzenbo
Zephyrrion
Kuzenbo
Level 118
God Stats
1W - 1L
1,586 SR
Queue Stats
68W - 53L
1,601 Elo+
Solo
Baron Samedi
Baron Samedi
pixar007
Baron Samedi
Level 159
God Stats
3W - 3L
1,498 SR
Queue Stats
380W - 402L
1,593 Elo+
Party 1
Team Averages
Level 129
1,630 SR
1,602 Elo+

VS

Team Averages
Level 146
1,622 SR
1,550 Elo+
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
GNKK-Dope
Rama
Level 157
God Stats
6W - 9L
1,565 SR
Queue Stats
497W - 512L
1,606 Elo+
Solo
Guan Yu
Guan Yu
Haftschaden
Guan Yu
Level 156
God Stats
1W - 1L
1,792 SR
Queue Stats
193W - 188L
1,648 Elo+
Solo
He Bo
He Bo
ramaca9293
He Bo
Level 155
God Stats
0W - 3L
1,755 SR
Queue Stats
166W - 165L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CALLMESALIM
Jing Wei
18
12 / 3 / 11
11,463
882
22,731
13,390
6,289
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 4 / 16
10,137
780
12,630
12,551
5,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
Troodash
Morgan Le Fay
18
6 / 3 / 13
10,854
835
13,229
12,637
6,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Zephyrrion
Kuzenbo
18
4 / 4 / 16
10,772
829
8,539
18,811
29,119
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
pixar007
Baron Samedi
16
4 / 4 / 19
9,811
755
8,651
13,227
9,515
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
4 / 5 / 9
9,785
753
8,674
16,472
17,363
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Athena
 
Athena
16
6 / 5 / 3
9,169
705
11,860
17,742
20,720
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
18
2 / 5 / 9
9,934
764
18,238
13,290
6,095
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Haftschaden
Guan Yu
15
3 / 7 / 6
8,559
658
11,245
19,270
29,206
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

He Bo
15
2 / 8 / 8
8,867
682
11,587
10,882
4,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
52
30
Kills
17
18
Deaths
30
75
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
4
5
9
1.7
L
Athena
 
Athena
6
5
3
1.5
W
Jing Wei
CALLMESALIM
Jing Wei
12
3
11
5.83
W
4
4
16
3
L
Rama
2
5
9
1.3
L
Guan Yu
Haftschaden
Guan Yu
3
7
6
0.86
W
Morgan Le Fay
Troodash
Morgan Le Fay
6
3
13
4.17
W
Kuzenbo
Zephyrrion
Kuzenbo
4
4
16
3
W
Baron Samedi
pixar007
Baron Samedi
4
4
19
3.38
L
He Bo
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,780
Damage
61,604
70,616
Taken
77,656
57,167
Mitigated
77,724
25,534
Healing
22,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,674
445
1,650
2,232
16,472
17,363
12
8,656
7,108
13,025
0
L
Athena
 
Athena
11,860
2,044
1,067
3,454
17,742
20,720
129
7,860
9,566
16,805
0
W
Jing Wei
CALLMESALIM
Jing Wei
22,731
15,916
1,481
3,568
13,390
6,289
2,868
6,023
7,367
0
37,594
W
12,630
1,741
234
1,755
12,551
5,783
1,417
7,080
5,381
19,226
0
L
Rama
18,238
9,000
123
2,649
13,290
6,095
0
8,572
4,618
0
50,120
L
Guan Yu
Haftschaden
Guan Yu
11,245
1,685
5,653
4,980
19,270
29,206
10
8,024
11,031
0
16,360
W
Morgan Le Fay
Troodash
Morgan Le Fay
13,229
1,366
258
1,639
12,637
6,461
0
6,304
6,227
38,793
0
W
Kuzenbo
Zephyrrion
Kuzenbo
8,539
2,216
1,900
4,106
18,811
29,119
185
6,380
12,431
11,596
0
W
Baron Samedi
pixar007
Baron Samedi
8,651
1,866
6,124
4,469
13,227
9,515
892
6,334
6,893
17,291
0
L
He Bo
11,587
0
367
512
10,882
4,340
0
8,528
2,284
20,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,037
Gold Earned
46,314
131
Minions Killed
127
0
Camps Cleared
0
1,208,166
Distance Traveled
1,122,808
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,785
753
8
1
0
233,206
2
L
Athena
9,169
705
5
0
0
228,525
4
W
Jing Wei
11,463
882
40
3
0
226,424
0
W
Agni
10,137
780
16
1
0
253,192
3
L
Rama
9,934
764
86
7
0
197,075
0
L
Guan Yu
8,559
658
7
1
0
238,921
0
W
Morgan Le Fay
10,854
835
49
4
0
240,429
0
W
Kuzenbo
10,772
829
3
0
0
264,994
2
W
Baron Samedi
9,811
755
23
2
0
223,127
1
L
He Bo
8,867
682
21
2
0
225,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role