Player Matchup

Zeus
Zeus
SaltyXHaltey
Zeus
Level 109
God Stats
6W - 5L
1,655 SR
Queue Stats
553W - 502L
1,625 Elo+
Solo
Fafnir
Fafnir
TheGodlyGoat818
Fafnir
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
376W - 274L
1,680 Elo+
Party 2
Danzaburou
Danzaburou
xLoopss
Danzaburou
Level 145
God Stats
2W - 1L
1,872 SR
Queue Stats
281W - 176L
1,704 Elo+
Party 2
Da Ji
Da Ji
xSupremeGalaxyx
Da Ji
Level 159
God Stats
4W - 1L
1,524 SR
Queue Stats
94W - 77L
1,595 Elo+
Solo
Chronos
Chronos
zLunar
Chronos
Level 86
God Stats
69W - 57L
1,550 SR
Queue Stats
877W - 892L
1,562 Elo+
Solo
Team Averages
Level 131
1,620 SR
1,633 Elo+

VS

Team Averages
Level 142
1,594 SR
1,587 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
IRxmxn
Chiron
Level 146
God Stats
7W - 2L
1,747 SR
Queue Stats
33W - 51L
1,518 Elo+
Party 1
Zhong Kui
Zhong Kui
PnM GODLIKE
Zhong Kui
Level 119
God Stats
14W - 13L
1,614 SR
Queue Stats
256W - 246L
1,611 Elo+
Solo
King Arthur
King Arthur
TheFrowningAtol
King Arthur
Level 145
God Stats
133W - 123L
1,667 SR
Queue Stats
331W - 283L
1,631 Elo+
Solo
Ymir
Ymir
lRizay
Ymir
Level 144
God Stats
12W - 11L
1,442 SR
Queue Stats
105W - 112L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,811
528
5,649
4,332
1,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 2
5,036
458
2,660
6,871
5,112
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Danzaburou
xLoopss
Danzaburou
11
2 / 2 / 0
6,572
597
4,973
7,144
2,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 4 / 0
5,378
489
2,684
7,759
2,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
zLunar
Chronos
10
1 / 2 / 0
6,261
569
4,548
7,085
3,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
2 / 1 / 8
6,291
572
3,468
7,971
3,358
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
IRxmxn
Chiron
11
2 / 2 / 0
6,256
569
4,539
5,905
1,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
PnM GODLIKE
Zhong Kui
10
2 / 1 / 4
5,721
520
4,221
5,522
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
TheFrowningAtol
King Arthur
13
5 / 0 / 2
6,819
620
6,665
7,526
4,684
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
lRizay
Ymir
9
1 / 0 / 3
6,017
547
1,486
4,981
3,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
12
12
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
1
8
6
W
Chiron
IRxmxn
Chiron
2
2
0
1
W
Zhong Kui
PnM GODLIKE
Zhong Kui
2
1
4
4
L
0
2
1
0.25
W
King Arthur
TheFrowningAtol
King Arthur
5
0
2
6
L
0
2
2
0.5
W
Ymir
lRizay
Ymir
1
0
3
2.5
L
Danzaburou
xLoopss
Danzaburou
2
2
0
1
L
1
4
0
0.25
L
Chronos
zLunar
Chronos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,514
Damage
20,379
33,191
Taken
31,905
15,442
Mitigated
16,889
10,596
Healing
13,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,468
829
1,134
3,987
7,971
3,358
0
3,362
4,609
0
33,466
W
Chiron
IRxmxn
Chiron
4,539
1,816
266
1,890
5,905
1,482
0
628
5,244
0
38,110
W
Zhong Kui
PnM GODLIKE
Zhong Kui
4,221
177
0
2,261
5,522
3,971
0
3,480
2,042
35,145
0
L
5,649
794
0
1,576
4,332
1,700
22
2,314
2,018
36,410
0
W
King Arthur
TheFrowningAtol
King Arthur
6,665
1,051
0
2,250
7,526
4,684
0
3,906
3,620
0
43,730
L
2,660
1,039
15
1,913
6,871
5,112
0
1,347
5,524
11,743
0
W
Ymir
lRizay
Ymir
1,486
464
0
2,050
4,981
3,394
0
1,481
3,500
14,082
0
L
Danzaburou
xLoopss
Danzaburou
4,973
1,960
0
3,467
7,144
2,130
788
341
6,803
0
41,448
L
2,684
603
0
2,477
7,759
2,823
0
1,635
6,124
0
29,008
L
Chronos
zLunar
Chronos
4,548
1,642
0
1,148
7,085
3,677
0
475
6,610
26,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,058
Gold Earned
31,104
292
Minions Killed
326
0
Camps Cleared
0
961,842
Distance Traveled
1,051,677
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,291
572
73
7
0
233,796
2
W
Chiron
6,256
569
80
7
0
188,231
0
W
Zhong Kui
5,721
520
78
7
0
200,829
1
L
Zeus
5,811
528
64
6
0
184,184
2
W
King Arthur
6,819
620
77
7
0
221,482
2
L
Fafnir
5,036
458
12
1
0
200,442
1
W
Ymir
6,017
547
18
2
0
207,339
5
L
Danzaburou
6,572
597
97
9
0
199,979
3
L
Da Ji
5,378
489
65
6
0
203,771
3
L
Chronos
6,261
569
54
5
0
173,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role