Player Matchup

Hachiman
Hachiman
StarBoy
Hachiman
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,907 Elo+
Solo
Geb
Geb
avatarhulst
Geb
Level 88
God Stats
4W - 5L
1,413 SR
Queue Stats
24W - 25L
1,606 Elo+
Solo
Ra
Ra
micoosito
Ra
Level 47
God Stats
11W - 7L
1,682 SR
Queue Stats
321W - 172L
1,611 Elo+
Solo
Team Averages
Level 98
1,532 SR
1,708 Elo+

VS

Team Averages
Level 89
1,648 SR
1,661 Elo+
Vulcan
Vulcan
Draszid
Vulcan
Level 157
God Stats
20W - 12L
1,638 SR
Queue Stats
451W - 289L
1,726 Elo+
Solo
Tyr
Tyr
MrMimic
Tyr
Level 107
God Stats
13W - 14L
1,555 SR
Queue Stats
344W - 396L
1,568 Elo+
Solo
Cupid
Cupid
padshiyfallen
Cupid
Level 4
God Stats
2W - 2L
1,752 SR
Queue Stats
2W - 11L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
StarBoy
Hachiman
17
9 / 9 / 6
13,406
706
14,456
20,290
8,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 2 / 16
12,399
653
13,663
25,585
28,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
9 / 1 / 9
13,711
722
14,480
14,200
6,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Draszid
Vulcan
18
5 / 3 / 5
12,711
669
22,749
14,225
4,724
Tyr
16
4 / 8 / 4
11,645
613
13,921
22,498
22,943
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
3 / 10 / 5
11,380
599
10,612
14,796
4,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
21
Kills
12
12
Deaths
21
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Draszid
Vulcan
5
3
5
2.5
L
Tyr
4
8
4
0.75
W
Hachiman
StarBoy
Hachiman
9
9
6
1.33
W
3
2
16
5.5
W
9
1
9
13.5
L
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,599
Damage
47,282
60,075
Taken
51,519
44,006
Mitigated
31,704
25,247
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Draszid
Vulcan
22,749
8,905
0
1,603
14,225
4,724
1,020
8,025
5,526
88,901
0
L
Tyr
13,921
726
0
2,019
22,498
22,943
0
9,442
12,203
8,854
29,610
W
Hachiman
StarBoy
Hachiman
14,456
8,981
0
2,182
20,290
8,506
830
9,071
11,219
0
53,116
W
13,663
567
895
5,259
25,585
28,556
21
10,347
15,238
23,509
0
W
14,480
1,041
8,277
8,634
14,200
6,944
1,707
5,852
8,348
100,326
0
L
10,612
6,364
110
2,179
14,796
4,037
1,372
8,655
5,647
0
24,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,516
Gold Earned
35,736
247
Minions Killed
206
0
Camps Cleared
0
1,039,853
Distance Traveled
945,854
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,711
669
118
6
0
355,668
4
L
Tyr
11,645
613
62
3
0
336,094
1
W
Hachiman
13,406
706
69
4
0
290,684
1
W
Geb
12,399
653
19
1
0
393,246
3
W
Ra
13,711
722
159
8
0
355,923
2
L
Cupid
11,380
599
26
1
0
254,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role