Player Matchup

Loki
Loki
Agent Joey3296
Loki
Level 11
God Stats
0W - 1L
1,720 SR
Queue Stats
231W - 258L
1,166 Elo+
Solo
Cthulhu
Cthulhu
Ateuzaz3145
Cthulhu
Level 29
God Stats
8W - 6L
1,370 SR
Queue Stats
57W - 81L
1,299 Elo+
Solo
Ares
Ares
Dean5648
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ra
Ra
shoutabill
Ra
Level 25
God Stats
2W - 3L
1,572 SR
Queue Stats
29W - 65L
1,359 Elo+
Solo
Zeus
Zeus
terminator4-isla
Zeus
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 78L
1,388 Elo+
Solo
Team Averages
Level 17
1,532 SR
1,343 Elo+

VS

Team Averages
Level 20
1,502 SR
1,318 Elo+
Chiron
Chiron
BOOGIE16MAN
Chiron
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 104L
1,176 Elo+
Solo
Olorun
Olorun
GrievousShadow
Olorun
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TakashiNamara96
Morgan Le Fay
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 21L
1,300 Elo+
Solo
Neith
Neith
angelcaydo22v
Neith
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 7L
1,155 Elo+
Solo
Loki
Loki
tystude
Loki
Level 29
God Stats
3W - 2L
1,512 SR
Queue Stats
26W - 16L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,920
423
940
7,017
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Ateuzaz3145
Cthulhu
10
2 / 5 / 0
6,872
491
7,144
10,982
7,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
9
0 / 9 / 0
5,492
392
2,809
12,073
10,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 5 / 0
5,100
364
1,703
4,923
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 5 / 0
5,796
414
2,486
7,579
1,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
4 / 0 / 3
7,401
529
3,627
6,848
2,077
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 2 / 6
6,531
467
5,772
7,045
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
TakashiNamara96
Morgan Le Fay
14
6 / 0 / 4
9,094
650
8,394
5,785
2,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 0 / 3
7,849
561
2,933
5,004
1,815
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
tystude
Loki
14
13 / 0 / 5
9,070
648
9,419
6,736
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
2
Kills
26
26
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Cthulhu
Ateuzaz3145
Cthulhu
2
5
0
0.4
W
Chiron
4
0
3
5.5
L
Ares
0
9
0
0
W
0
2
6
1.5
W
Morgan Le Fay
TakashiNamara96
Morgan Le Fay
6
0
4
8
W
3
0
3
4.5
L
0
5
0
0
L
0
5
0
0
W
Loki
tystude
Loki
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,082
Damage
30,145
42,574
Taken
31,418
21,787
Mitigated
10,472
5,020
Healing
12,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
940
187
0
1,995
7,017
1,575
163
583
6,434
0
27,923
L
Cthulhu
Ateuzaz3145
Cthulhu
7,144
154
99
1,090
10,982
7,037
0
4,200
6,782
22,876
0
W
Chiron
3,627
1,786
256
2,181
6,848
2,077
225
2,740
4,108
0
36,106
L
Ares
2,809
401
0
139
12,073
10,022
0
3,729
8,344
17,330
0
W
5,772
3,143
358
2,331
7,045
2,405
2,007
4,988
2,057
22,240
3,225
W
Morgan Le Fay
TakashiNamara96
Morgan Le Fay
8,394
853
132
2,326
5,785
2,026
1,071
3,214
2,571
43,261
0
W
2,933
1,566
0
994
5,004
1,815
2,799
1,192
3,812
0
29,180
L
1,703
108
307
697
4,923
1,485
0
2,826
2,097
20,278
0
L
2,486
339
0
693
7,579
1,668
597
2,284
5,295
24,906
0
W
Loki
tystude
Loki
9,419
2,616
0
3,817
6,736
2,149
955
2,008
4,728
0
41,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,180
Gold Earned
39,945
221
Minions Killed
320
0
Camps Cleared
0
1,136,100
Distance Traveled
1,229,852
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,920
423
68
5
0
252,897
1
L
Cthulhu
6,872
491
40
3
0
229,053
1
W
Chiron
7,401
529
69
5
0
242,688
6
L
Ares
5,492
392
27
2
0
241,395
3
W
Olorun
6,531
467
26
2
0
265,728
3
W
Morgan Le Fay
9,094
650
68
5
0
253,939
4
W
Neith
7,849
561
75
5
0
189,164
2
L
Ra
5,100
364
28
2
0
174,388
0
L
Zeus
5,796
414
58
4
0
238,367
5
W
Loki
9,070
648
82
6
0
278,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role