Player Matchup

Osiris
Osiris
Brutalistic20
Osiris
Level 125
God Stats
7W - 8L
1,425 SR
Queue Stats
354W - 311L
1,601 Elo+
Party 2
Ah Puch
Ah Puch
Killer_theory666
Ah Puch
Level 104
God Stats
12W - 1L
1,789 SR
Queue Stats
279W - 228L
1,536 Elo+
Party 2
Ymir
Ymir
STEEL_MASON
Ymir
Level 155
God Stats
4W - 2L
1,239 SR
Queue Stats
165W - 179L
1,422 Elo+
Party 1
Hel
Hel
Toocoldfouryou
Hel
Level 147
God Stats
2W - 1L
1,538 SR
Queue Stats
110W - 107L
1,463 Elo+
Party 1
Artemis
Artemis
XFalseRealityXx
Artemis
Level 158
God Stats
2W - 1L
1,594 SR
Queue Stats
112W - 99L
1,511 Elo+
Party 1
Team Averages
Level 138
1,517 SR
1,507 Elo+

VS

Team Averages
Level 57
1,680 SR
1,452 Elo+
Zeus
Zeus
Cireth21
Zeus
Level 28
God Stats
2W - 1L
1,706 SR
Queue Stats
63W - 76L
1,415 Elo+
Solo
Athena
Athena
DemonicWeapon99
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,471 Elo+
Party 3
Hades
Hades
PatDaddyDougie
Hades
Level 101
God Stats
3W - 1L
1,782 SR
Queue Stats
124W - 151L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
Rex The Red33
Baron Samedi
Level 66
God Stats
1W - 3L
1,731 SR
Queue Stats
64W - 75L
1,455 Elo+
Party 3
Geb
Geb
moonkid1999
Geb
Level 64
God Stats
3W - 4L
1,681 SR
Queue Stats
42W - 62L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 17
10,896
778
14,679
15,338
8,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 2 / 18
13,203
943
24,823
15,000
6,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
8 / 5 / 22
11,998
857
7,573
19,973
22,153
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 3 / 25
11,146
796
12,505
17,783
13,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 5 / 20
11,172
798
17,693
16,301
6,634
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
2 / 6 / 11
9,463
676
15,733
11,319
5,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
5 / 5 / 9
10,349
739
4,715
18,520
18,030
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 7 / 11
10,579
756
19,581
20,187
23,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Rex The Red33
Baron Samedi
18
8 / 7 / 7
10,953
782
15,746
14,705
12,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 8 / 8
8,757
626
6,596
23,233
22,158
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
65
33
Kills
19
20
Deaths
33
102
Assists
46
Player
Kills
Deaths
Assists
KDA
W
7
5
17
3.1
L
Zeus
2
6
11
1.25
L
5
5
9
1.9
W
10
2
18
9.5
L
4
7
11
1.36
L
Baron Samedi
Rex The Red33
Baron Samedi
8
7
7
1.64
W
8
5
22
3.8
W
4
3
25
5.5
W
4
5
20
2.8
L
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,273
Damage
62,371
84,395
Taken
87,964
56,673
Mitigated
81,029
46,666
Healing
27,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,679
5,616
806
1,677
15,338
8,418
892
12,053
3,285
0
19,988
L
Zeus
15,733
1,155
1,729
1,121
11,319
5,542
132
6,876
4,443
29,514
0
L
4,715
1,920
1,372
2,467
18,520
18,030
0
9,398
9,122
9,431
0
W
24,823
1,443
752
4,300
15,000
6,291
764
12,017
2,983
52,308
0
L
19,581
377
1,498
6,611
20,187
23,224
0
10,452
9,735
40,842
0
L
Baron Samedi
Rex The Red33
Baron Samedi
15,746
841
4,634
3,222
14,705
12,075
93
9,852
4,853
31,904
0
W
7,573
1,309
2,934
3,148
19,973
22,153
831
10,673
9,300
18,682
0
W
12,505
1,261
20,783
11,085
17,783
13,177
880
14,772
3,011
27,006
0
W
17,693
11,683
791
390
16,301
6,634
2,313
12,856
3,445
0
30,698
L
6,596
355
998
3,574
23,233
22,158
69
8,323
14,910
17,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,415
Gold Earned
50,101
134
Minions Killed
129
0
Camps Cleared
0
1,183,230
Distance Traveled
1,071,492
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,896
778
11
1
0
231,415
0
L
Zeus
9,463
676
39
3
0
191,417
1
L
Athena
10,349
739
9
1
0
230,367
0
W
Ah Puch
13,203
943
52
4
0
257,749
0
L
Hades
10,579
756
43
3
0
183,722
0
L
Baron Samedi
10,953
782
26
2
0
216,372
1
W
Ymir
11,998
857
15
1
0
210,770
0
W
Hel
11,146
796
31
2
0
255,743
0
W
Artemis
11,172
798
25
2
0
227,553
0
L
Geb
8,757
626
12
1
0
249,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role