Player Matchup

Ares
Ares
David Oswald
Ares
Level 26
God Stats
38W - 44L
1,415 SR
Queue Stats
129W - 195L
1,266 Elo+
Party 1
Susano
Susano
Hecate9625
Susano
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,238 Elo+
Party 3
Achilles
Achilles
LeusBaboon
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 116L
1,372 Elo+
Party 1
Hera
Hera
Redhead1Assassin
Hera
Level 4
God Stats
2W - 1L
1,223 SR
Queue Stats
2W - 3L
1,036 Elo+
Party 3
Izanami
Izanami
rulerofyou403
Izanami
Level 6
God Stats
1W - 0L
1,719 SR
Queue Stats
5W - 5L
1,460 Elo+
Solo
Team Averages
Level 11
1,471 SR
1,275 Elo+

VS

Team Averages
Level 10
1,572 SR
1,246 Elo+
Izanami
Izanami
AtomHUN
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,154 Elo+
Party 2
Chronos
Chronos
LeasingGod
Chronos
Level 18
God Stats
0W - 1L
1,813 SR
Queue Stats
0W - 3L
1,070 Elo+
Solo
Tsukuyomi
Tsukuyomi
Malice277
Tsukuyomi
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 19L
1,547 Elo+
Solo
Sol
Sol
Masterlonewolf12
Sol
Level 7
God Stats
1W - 3L
1,319 SR
Queue Stats
2W - 6L
1,307 Elo+
Solo
Yemoja
Yemoja
epilepticcat412
Yemoja
Level 4
God Stats
0W - 1L
1,730 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 4 / 5
10,911
574
8,993
12,004
8,953
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
Hecate9625
Susano
18
21 / 4 / 5
12,267
646
21,958
16,427
7,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
LeusBaboon
Achilles
14
4 / 2 / 11
9,622
506
6,778
11,424
6,624
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 5 / 6
9,364
493
7,539
10,310
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
13
1 / 6 / 17
9,083
478
7,761
10,382
3,587
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AtomHUN
Izanami
11
1 / 9 / 6
7,975
420
3,629
11,309
5,878
Breastplate

Breastplate

+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
LeasingGod
Chronos
12
3 / 9 / 2
8,087
426
5,216
14,656
5,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Malice277
Tsukuyomi
16
9 / 7 / 1
10,591
557
12,278
17,228
6,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 8 / 3
10,294
542
6,407
12,311
3,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 11 / 4
9,267
488
8,451
17,241
12,062
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
37
43
Kills
21
21
Deaths
44
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
AtomHUN
Izanami
1
9
6
0.44
W
13
4
5
3.88
W
Susano
Hecate9625
Susano
21
4
5
5.88
L
Chronos
LeasingGod
Chronos
3
9
2
0.44
W
Achilles
LeusBaboon
Achilles
4
2
11
4.75
L
Tsukuyomi
Malice277
Tsukuyomi
9
7
1
1.36
L
4
8
3
0.69
W
4
5
6
1.4
L
4
11
4
0.55
W
Izanami
1
6
17
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,029
Damage
35,981
60,547
Taken
72,745
29,565
Mitigated
33,783
7,760
Healing
9,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AtomHUN
Izanami
3,629
2,839
0
0
11,309
5,878
1,509
3,440
7,869
0
22,342
W
8,993
580
172
1,018
12,004
8,953
1,219
3,745
6,965
33,169
0
W
Susano
Hecate9625
Susano
21,958
7,597
0
4,960
16,427
7,392
444
5,087
11,340
0
76,918
L
Chronos
LeasingGod
Chronos
5,216
2,647
0
2,611
14,656
5,364
0
3,613
11,043
26,946
0
W
Achilles
LeusBaboon
Achilles
6,778
2,084
0
255
11,424
6,624
1,428
4,672
6,752
0
34,899
L
Tsukuyomi
Malice277
Tsukuyomi
12,278
4,682
0
3,193
17,228
6,664
0
3,194
14,034
0
56,555
L
6,407
2,305
0
2,800
12,311
3,815
3,813
2,166
10,145
37,659
0
W
7,539
3,042
0
1,315
10,310
3,009
1,163
2,720
7,590
43,665
0
L
8,451
2,172
523
796
17,241
12,062
423
4,119
13,122
28,529
0
W
Izanami
7,761
6,502
0
40
10,382
3,587
3,863
3,850
6,532
0
39,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,247
Gold Earned
46,214
312
Minions Killed
266
0
Camps Cleared
0
1,707,828
Distance Traveled
1,476,566
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,975
420
37
2
0
275,993
0
W
Ares
10,911
574
37
2
0
349,549
7
W
Susano
12,267
646
103
5
0
378,757
0
L
Chronos
8,087
426
45
2
0
292,794
0
W
Achilles
9,622
506
44
2
0
365,888
0
L
Tsukuyomi
10,591
557
84
4
0
359,232
3
L
Sol
10,294
542
69
4
0
286,699
1
W
Hera
9,364
493
68
4
0
281,491
2
L
Yemoja
9,267
488
31
2
0
261,848
0
W
Izanami
9,083
478
60
3
0
332,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role