Player Matchup

Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold III
Astrvs
Jing Wei
Gold III
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,633 MMR
Solo
Zeus
Zeus
Platinum V
KevinNotKyle
Zeus
Platinum V
Level 85
God Stats
13W - 5L
1,688 SR
Queue Stats
241W - 240L
1,696 MMR
Solo
Artio
Artio
Silver IV
fgtftw
Artio
Silver IV
Level 126
God Stats
13W - 15L
1,566 SR
Queue Stats
38W - 48L
1,465 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 90
1,551 SR
1,559 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,591 SR
1,544 MMR
Ravana
Ravana
Bronze III
 
Ravana
Bronze III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Ar0nnel
Sun Wukong
Gold IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 97L
1,455 MMR
Solo
Bellona
Bellona
Gold IV
YoTruk
Bellona
Gold IV
Level 66
God Stats
21W - 20L
1,619 SR
Queue Stats
110W - 114L
1,455 MMR
Solo
Nox
Nox
Platinum II
cafepwrd
Nox
Platinum II
Level 106
God Stats
1W - 3L
1,972 SR
Queue Stats
137W - 139L
1,811 MMR
Solo
Neith
Neith
Bronze III
丨訷也丨
Neith
Bronze III
Level 147
God Stats
1W - 1L
1,364 SR
Queue Stats
12W - 13L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
5 / 0 / 4
6,853
623
4,769
6,048
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
 
Achilles
8
1 / 2 / 2
5,063
460
1,764
5,649
4,669
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
Astrvs
Jing Wei
11
1 / 0 / 1
6,252
568
3,755
5,783
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 1 / 3
7,414
674
6,843
5,834
2,589
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
fgtftw
Artio
12
2 / 2 / 2
6,519
593
4,097
7,904
6,422
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
Morgan Le FayAthenaSolGilgameshTsukuyomi

VS

Bans
TiamatSetChironAwilixYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
0 / 4 / 3
5,165
470
3,201
6,058
1,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Ar0nnel
Sun Wukong
11
1 / 3 / 0
6,270
570
2,084
7,189
3,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
YoTruk
Bellona
9
0 / 2 / 4
5,373
488
3,471
8,268
5,237
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 4 / 0
6,501
591
2,762
5,051
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 1
6,246
568
3,126
6,325
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
14
Kills
5
5
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
4
7
W
Achilles
 
Achilles
1
2
2
1
L
Ravana
 
Ravana
0
4
3
0.38
L
Sun Wukong
Ar0nnel
Sun Wukong
1
3
0
0.33
W
Jing Wei
Astrvs
Jing Wei
1
0
1
1.5
W
5
1
3
6.5
L
Bellona
YoTruk
Bellona
0
2
4
1
L
3
4
0
0.75
W
Artio
fgtftw
Artio
2
2
2
1.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,228
Damage
14,644
31,218
Taken
32,891
16,909
Mitigated
14,342
13,927
Healing
9,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,769
992
0
2,696
6,048
1,738
13
628
5,346
0
32,045
W
Achilles
 
Achilles
1,764
507
0
1,106
5,649
4,669
0
236
5,413
0
15,610
L
Ravana
 
Ravana
3,201
667
0
149
6,058
1,934
0
1,395
4,663
0
20,993
L
Sun Wukong
Ar0nnel
Sun Wukong
2,084
326
0
2,457
7,189
3,280
364
3,515
3,674
0
32,444
W
Jing Wei
Astrvs
Jing Wei
3,755
2,581
0
3,807
5,783
1,491
332
0
5,783
0
40,282
W
6,843
1,815
0
3,141
5,834
2,589
144
1,221
4,613
42,851
0
L
Bellona
YoTruk
Bellona
3,471
911
0
3,367
8,268
5,237
0
3,105
5,163
0
25,257
L
2,762
320
0
634
5,051
1,968
0
1,435
3,616
32,197
0
W
Artio
fgtftw
Artio
4,097
330
0
3,177
7,904
6,422
698
743
6,960
37,684
0
L
3,126
1,232
0
2,890
6,325
1,923
104
1,490
4,835
0
36,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,101
Gold Earned
29,555
331
Minions Killed
325
0
Camps Cleared
0
1,143,361
Distance Traveled
1,072,892
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,853
623
65
6
0
266,792
7
W
Achilles
5,063
460
29
3
0
221,504
2
L
Ravana
5,165
470
45
4
0
226,145
0
L
Sun Wukong
6,270
570
69
6
0
219,589
2
W
Jing Wei
6,252
568
73
7
0
221,523
4
W
Zeus
7,414
674
93
8
0
216,248
1
L
Bellona
5,373
488
47
4
0
218,212
5
L
Nox
6,501
591
74
7
0
207,259
2
W
Artio
6,519
593
71
6
0
217,294
3
L
Neith
6,246
568
90
8
0
201,687
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role