Player Matchup

King Arthur
King Arthur
NeilMah
King Arthur
Level 20
God Stats
5W - 5L
1,518 SR
Queue Stats
98W - 87L
1,594 Elo+
Solo
Ne Zha
Ne Zha
SmashGaming17
Ne Zha
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,696 Elo+
Party 2
Loki
Loki
Xualyd
Loki
Level 7
God Stats
4W - 1L
1,715 SR
Queue Stats
4W - 2L
1,644 Elo+
Party 1
Ah Puch
Ah Puch
itsjustthedream
Ah Puch
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,644 Elo+
Party 1
Cupid
Cupid
usual_slime6
Cupid
Level 22
God Stats
21W - 14L
1,632 SR
Queue Stats
70W - 58L
1,517 Elo+
Party 2
Team Averages
Level 13
1,573 SR
1,619 Elo+

VS

Team Averages
Level 22
1,539 SR
1,569 Elo+
Morgan Le Fay
Morgan Le Fay
Men Spotted
Morgan Le Fay
Level 29
God Stats
4W - 4L
1,550 SR
Queue Stats
45W - 29L
1,638 Elo+
Solo
Fafnir
Fafnir
SolubleTie67846
Fafnir
Level 27
God Stats
12W - 16L
1,541 SR
Queue Stats
930W - 948L
1,524 Elo+
Solo
Zhong Kui
Zhong Kui
SoulKnight5915
Zhong Kui
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 42L
1,588 Elo+
Solo
Susano
Susano
WellSquid416773
Susano
Level 25
God Stats
7W - 5L
1,603 SR
Queue Stats
250W - 248L
1,628 Elo+
Solo
Anhur
Anhur
ttv_thatdudeclap
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NeilMah
King Arthur
11
4 / 0 / 2
6,145
615
7,890
8,042
5,007
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 0 / 2
5,753
575
2,217
6,233
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Xualyd
Loki
11
0 / 0 / 2
6,029
603
1,982
4,084
1,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
6 / 0 / 1
6,720
672
4,585
10,109
4,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
5 / 2 / 3
6,363
636
6,126
6,571
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Men Spotted
Morgan Le Fay
10
0 / 1 / 0
5,699
570
2,414
5,765
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 1
5,049
505
2,022
4,983
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
SoulKnight5915
Zhong Kui
7
0 / 5 / 0
4,564
456
4,637
9,282
5,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 2 / 0
4,905
491
2,740
7,943
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
1 / 8 / 0
3,954
395
1,714
7,032
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
17
Kills
2
2
Deaths
17
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Men Spotted
Morgan Le Fay
0
1
0
0
W
King Arthur
NeilMah
King Arthur
4
0
2
5
W
2
0
2
3
L
1
1
1
1.5
L
Zhong Kui
SoulKnight5915
Zhong Kui
0
5
0
0
L
0
2
0
0
W
Loki
Xualyd
Loki
0
0
2
1
W
6
0
1
6.5
L
1
8
0
0.13
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,800
Damage
13,527
35,039
Taken
35,005
14,248
Mitigated
14,034
17,252
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Men Spotted
Morgan Le Fay
2,414
0
0
1,316
5,765
1,776
0
1,119
4,646
38,667
0
W
King Arthur
NeilMah
King Arthur
7,890
1,238
0
3,734
8,042
5,007
0
3,450
4,592
0
32,218
W
2,217
703
0
3,736
6,233
1,911
0
1,187
5,046
0
31,111
L
2,022
418
76
2,467
4,983
3,539
0
1,011
3,972
12,480
0
L
Zhong Kui
SoulKnight5915
Zhong Kui
4,637
468
0
3,793
9,282
5,447
0
0
9,282
19,979
0
L
2,740
389
0
3,330
7,943
2,064
0
942
7,001
0
24,217
W
Loki
Xualyd
Loki
1,982
70
0
200
4,084
1,333
0
1,994
2,090
0
41,174
W
4,585
1,011
0
7,137
10,109
4,260
197
1,273
8,836
24,032
0
L
1,714
1,450
0
293
7,032
1,208
0
1,660
5,372
0
7,836
W
6,126
3,929
28
2,417
6,571
1,737
1,585
1,169
5,402
0
40,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,010
Gold Earned
24,171
323
Minions Killed
198
0
Camps Cleared
0
980,920
Distance Traveled
874,820
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,699
570
81
8
0
185,116
0
W
King Arthur
6,145
615
58
6
0
198,745
3
W
Ne Zha
5,753
575
80
8
0
202,280
2
L
Fafnir
5,049
505
15
2
0
163,040
2
L
Zhong Kui
4,564
456
32
3
0
167,351
0
L
Susano
4,905
491
62
6
0
207,389
0
W
Loki
6,029
603
75
8
0
216,257
4
W
Ah Puch
6,720
672
33
3
0
188,090
2
L
Anhur
3,954
395
8
1
0
151,924
3
W
Cupid
6,363
636
77
8
0
175,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role