Player Matchup

Neith
Neith
BALDER2514
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BreakingBadger1
Bakasura
Level 29
God Stats
8W - 6L
1,744 SR
Queue Stats
246W - 247L
1,508 Elo+
Solo
Hercules
Hercules
PorkyHandles
Hercules
Level 8
God Stats
13W - 10L
1,501 SR
Queue Stats
17W - 17L
1,466 Elo+
Solo
Cu Chulainn
Cu Chulainn
aaroon5
Cu Chulainn
Level 26
God Stats
17W - 16L
1,326 SR
Queue Stats
491W - 554L
1,394 Elo+
Solo
Sol
Sol
aceaz
Sol
Level 18
God Stats
121W - 129L
1,660 SR
Queue Stats
132W - 152L
1,429 Elo+
Solo
Team Averages
Level 17
1,546 SR
1,459 Elo+

VS

Team Averages
Level 18
1,408 SR
1,461 Elo+
Janus
Janus
GoldenWhey
Janus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
SSSOTHINK
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
TMonzon20
Zhong Kui
Level 29
God Stats
15W - 12L
1,309 SR
Queue Stats
225W - 237L
1,483 Elo+
Solo
Nemesis
Nemesis
Zernic
Nemesis
Level 28
God Stats
3W - 4L
1,380 SR
Queue Stats
7W - 6L
1,462 Elo+
Solo
Guan Yu
Guan Yu
jnhxwq
Guan Yu
Level 11
God Stats
0W - 2L
1,351 SR
Queue Stats
10W - 13L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
5 / 2 / 5
8,809
551
5,896
7,511
2,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
16
12 / 4 / 4
10,936
684
7,890
13,706
4,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
PorkyHandles
Hercules
15
6 / 0 / 11
10,837
677
4,780
13,281
13,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cu Chulainn
aaroon5
Cu Chulainn
14
4 / 2 / 8
9,494
593
6,873
12,612
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
aceaz
Sol
14
9 / 2 / 14
10,034
627
11,769
11,270
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
1 / 8 / 2
5,824
364
4,229
5,973
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
3
1 / 2 / 1
5,240
328
659
2,133
477
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
TMonzon20
Zhong Kui
12
4 / 11 / 1
8,023
501
11,320
16,308
7,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Zernic
Nemesis
12
1 / 9 / 3
7,253
453
8,893
15,708
5,626
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
jnhxwq
Guan Yu
12
2 / 6 / 1
7,750
484
3,173
11,869
4,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
36
Kills
9
10
Deaths
36
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
5
2
5
3.75
W
Bakasura
12
4
4
3.5
L
Janus
1
8
2
0.25
W
Hercules
PorkyHandles
Hercules
6
0
11
11.5
L
Pele
1
2
1
0.75
L
Zhong Kui
TMonzon20
Zhong Kui
4
11
1
0.41
L
Nemesis
Zernic
Nemesis
1
9
3
0.28
W
Cu Chulainn
aaroon5
Cu Chulainn
4
2
8
4
W
Sol
aceaz
Sol
9
2
14
8
L
Guan Yu
jnhxwq
Guan Yu
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,208
Damage
28,274
58,380
Taken
51,991
30,741
Mitigated
19,111
18,397
Healing
9,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,896
3,092
0
1,389
7,511
2,192
3,266
3,678
3,670
0
35,233
W
Bakasura
7,890
6,179
0
3,080
13,706
4,885
1,183
3,487
10,219
0
65,279
L
Janus
4,229
672
0
0
5,973
1,198
0
2,178
3,549
13,074
0
W
Hercules
PorkyHandles
Hercules
4,780
1,339
0
4,410
13,281
13,618
752
4,515
8,572
0
32,953
L
Pele
659
335
0
409
2,133
477
0
488
1,615
0
3,001
L
Zhong Kui
TMonzon20
Zhong Kui
11,320
956
0
3,489
16,308
7,129
0
2,507
13,044
40,079
0
L
Nemesis
Zernic
Nemesis
8,893
4,092
0
3,915
15,708
5,626
0
4,014
11,624
0
38,065
W
Cu Chulainn
aaroon5
Cu Chulainn
6,873
2,170
0
5,076
12,612
6,750
1,087
4,970
7,528
4,004
39,763
W
Sol
aceaz
Sol
11,769
5,051
0
4,442
11,270
3,296
6,914
3,366
7,754
42,142
0
L
Guan Yu
jnhxwq
Guan Yu
3,173
944
35
1,719
11,869
4,681
49
3,110
8,700
0
40,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,110
Gold Earned
34,090
381
Minions Killed
229
0
Camps Cleared
0
1,512,839
Distance Traveled
1,187,993
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,809
551
69
4
0
263,738
0
W
Bakasura
10,936
684
112
7
0
317,310
0
L
Janus
5,824
364
19
1
0
235,999
1
W
Hercules
10,837
677
67
4
0
322,683
1
L
Pele
5,240
328
8
1
0
86,033
1
L
Zhong Kui
8,023
501
70
4
0
245,758
0
L
Nemesis
7,253
453
60
4
0
301,930
2
W
Cu Chulainn
9,494
593
74
5
0
302,532
1
W
Sol
10,034
627
59
4
0
306,576
3
L
Guan Yu
7,750
484
72
5
0
318,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role