Player Matchup

Anhur
Anhur
Blackie08
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,315 Elo+
Solo
Baron Samedi
Baron Samedi
CyroMenta
Baron Samedi
Level 11
God Stats
1W - 2L
1,664 SR
Queue Stats
9W - 15L
1,354 Elo+
Solo
Ganesha
Ganesha
Delankcious
Ganesha
Level 16
God Stats
5W - 9L
1,547 SR
Queue Stats
30W - 35L
1,492 Elo+
Solo
Bacchus
Bacchus
KittensNutSock
Bacchus
Level 28
God Stats
7W - 5L
1,500 SR
Queue Stats
243W - 269L
1,459 Elo+
Solo
Susano
Susano
RealBrunosg
Susano
Level 13
God Stats
2W - 5L
1,467 SR
Queue Stats
7W - 15L
1,473 Elo+
Solo
Team Averages
Level 15
1,536 SR
1,419 Elo+

VS

Team Averages
Level 21
1,424 SR
1,492 Elo+
Ares
Ares
FTNS
Ares
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 104L
1,301 Elo+
Party 2
Medusa
Medusa
Orion373
Medusa
Level 6
God Stats
7W - 2L
1,750 SR
Queue Stats
19W - 19L
1,531 Elo+
Party 2
Tiamat
Tiamat
PlushieDusky
Tiamat
Level 26
God Stats
8W - 6L
1,158 SR
Queue Stats
127W - 110L
1,548 Elo+
Party 1
Da Ji
Da Ji
Remlila
Da Ji
Level 25
God Stats
22W - 22L
1,456 SR
Queue Stats
97W - 81L
1,585 Elo+
Party 1
Mulan
Mulan
belentaki
Mulan
Level 28
God Stats
7W - 6L
1,255 SR
Queue Stats
119W - 130L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blackie08
Anhur
9
0 / 11 / 0
6,423
338
2,234
13,881
3,667
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
CyroMenta
Baron Samedi
10
1 / 14 / 1
7,397
389
11,307
22,769
9,312
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ganesha
Delankcious
Ganesha
11
0 / 6 / 1
7,769
409
3,443
12,774
7,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 5 / 0
8,258
435
7,528
14,424
13,706
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Susano
14
2 / 10 / 0
8,913
469
6,107
17,175
5,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
FTNS
Ares
14
2 / 0 / 13
10,467
551
4,551
13,999
14,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
Orion373
Medusa
16
8 / 2 / 8
10,727
565
15,127
11,943
4,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
19
15 / 0 / 8
12,631
665
20,204
11,675
9,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
Remlila
Da Ji
18
20 / 1 / 7
12,491
657
20,318
11,892
7,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
belentaki
Mulan
15
1 / 0 / 4
9,223
485
3,258
12,182
10,299
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
86
3
Kills
46
46
Deaths
3
2
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Anhur
Blackie08
Anhur
0
11
0
0
L
Baron Samedi
CyroMenta
Baron Samedi
1
14
1
0.11
L
Ganesha
Delankcious
Ganesha
0
6
1
0.08
W
Ares
FTNS
Ares
2
0
13
8.5
L
0
5
0
0
W
Medusa
Orion373
Medusa
8
2
8
6
W
Tiamat
15
0
8
19
L
Susano
2
10
0
0.2
W
Da Ji
Remlila
Da Ji
20
1
7
23.5
W
Mulan
belentaki
Mulan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,619
Damage
63,458
81,023
Taken
61,691
40,430
Mitigated
45,852
8,555
Healing
22,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Blackie08
Anhur
2,234
967
0
0
13,881
3,667
35
2,198
11,683
0
25,068
L
Baron Samedi
CyroMenta
Baron Samedi
11,307
1,824
0
2,991
22,769
9,312
350
13,359
9,410
34,289
0
L
Ganesha
Delankcious
Ganesha
3,443
336
0
0
12,774
7,801
0
3,025
9,749
15,414
0
W
Ares
FTNS
Ares
4,551
300
0
1,870
13,999
14,188
601
4,425
9,574
24,068
0
L
7,528
1,117
0
2,146
14,424
13,706
1,294
2,150
12,274
39,645
0
W
Medusa
Orion373
Medusa
15,127
8,115
0
3,200
11,943
4,891
1,604
3,642
8,301
0
58,231
W
Tiamat
20,204
1,824
337
7,693
11,675
9,052
8,360
4,912
6,763
91,130
0
L
Susano
6,107
973
0
3,418
17,175
5,944
0
4,023
13,152
0
54,377
W
Da Ji
Remlila
Da Ji
20,318
8,542
0
4,458
11,892
7,422
1,568
3,468
8,424
0
75,214
W
Mulan
belentaki
Mulan
3,258
409
0
4,524
12,182
10,299
750
5,831
6,351
0
41,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,760
Gold Earned
55,539
277
Minions Killed
457
0
Camps Cleared
0
1,422,186
Distance Traveled
1,758,462
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,423
338
47
2
0
289,737
2
L
Baron Samedi
7,397
389
52
3
0
244,678
0
L
Ganesha
7,769
409
3
0
0
274,502
0
W
Ares
10,467
551
39
2
0
313,140
0
L
Bacchus
8,258
435
75
4
0
304,108
0
W
Medusa
10,727
565
92
5
0
354,689
1
W
Tiamat
12,631
665
151
8
0
378,239
7
L
Susano
8,913
469
100
5
0
309,161
0
W
Da Ji
12,491
657
96
5
0
393,199
5
W
Mulan
9,223
485
79
4
0
319,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role