Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FlintBeast
Nemesis
Level 137
God Stats
5W - 7L
1,479 SR
Queue Stats
27W - 23L
1,502 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Georgeb7
Morgan Le Fay
Level 66
God Stats
0W - 1L
1,620 SR
Queue Stats
82W - 65L
1,580 Elo+
Solo
Odin
Odin
MiniValar
Odin
Level 29
God Stats
5W - 5L
1,738 SR
Queue Stats
129W - 116L
1,557 Elo+
Party 1
Achilles
Achilles
n00bCat
Achilles
Level 63
God Stats
1W - 3L
1,400 SR
Queue Stats
59W - 67L
1,505 Elo+
Solo
Team Averages
Level 84
1,548 SR
1,529 Elo+

VS

Team Averages
Level 102
1,644 SR
1,585 Elo+
Izanami
Izanami
BESMANPLAYS
Izanami
Level 160
God Stats
4W - 1L
1,721 SR
Queue Stats
44W - 35L
1,566 Elo+
Party 2
Geb
Geb
Riist1232
Geb
Level 45
God Stats
28W - 17L
1,703 SR
Queue Stats
90W - 88L
1,538 Elo+
Solo
King Arthur
King Arthur
Sof1stik
King Arthur
Level 148
God Stats
8W - 7L
1,616 SR
Queue Stats
292W - 222L
1,564 Elo+
Party 2
Ullr
Ullr
SweetKazel
Ullr
Level 143
God Stats
16W - 19L
1,678 SR
Queue Stats
280W - 203L
1,628 Elo+
Party 2
Merlin
Merlin
cyainhelll
Merlin
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 22L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
2 / 3 / 3
8,417
443
8,276
13,310
8,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Nemesis
FlintBeast
Nemesis
16
1 / 1 / 2
9,620
506
5,872
12,264
4,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Georgeb7
Morgan Le Fay
14
1 / 6 / 2
8,638
455
7,553
14,351
6,727
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
18
4 / 2 / 1
10,295
542
4,910
14,937
11,656
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
n00bCat
Achilles
14
1 / 2 / 1
9,144
481
5,107
11,637
10,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BESMANPLAYS
Izanami
18
8 / 3 / 3
12,241
644
12,359
17,607
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 0 / 8
10,680
562
3,828
8,700
7,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Sof1stik
King Arthur
17
0 / 4 / 2
11,040
581
12,324
12,084
11,583
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 1 / 8
11,349
597
9,991
11,643
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
cyainhelll
Merlin
16
2 / 1 / 9
10,879
573
7,662
7,507
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
9
Kills
14
14
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
3
3
1.17
W
Izanami
BESMANPLAYS
Izanami
8
3
3
3.17
L
Nemesis
FlintBeast
Nemesis
1
1
2
2
L
Morgan Le Fay
Georgeb7
Morgan Le Fay
1
6
2
0.33
L
Odin
4
2
1
2.25
W
2
0
8
6
W
King Arthur
Sof1stik
King Arthur
0
4
2
0.25
W
2
1
8
6
W
Merlin
cyainhelll
Merlin
2
1
9
6.5
L
Achilles
n00bCat
Achilles
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,718
Damage
46,164
66,499
Taken
57,541
42,232
Mitigated
32,688
14,878
Healing
13,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
8,276
968
0
3,821
13,310
8,684
0
1,711
11,599
47,038
0
W
Izanami
BESMANPLAYS
Izanami
12,359
8,117
0
6,936
17,607
6,221
5,857
6,856
10,751
0
100,402
L
Nemesis
FlintBeast
Nemesis
5,872
2,699
0
2,411
12,264
4,957
2,925
1,063
11,201
0
57,385
L
Morgan Le Fay
Georgeb7
Morgan Le Fay
7,553
447
0
3,632
14,351
6,727
0
5,043
9,308
64,764
0
L
Odin
4,910
672
0
3,375
14,937
11,656
548
757
14,180
10,573
50,692
W
3,828
636
0
1,986
8,700
7,636
392
2,483
6,217
14,100
0
W
King Arthur
Sof1stik
King Arthur
12,324
2,819
0
2,076
12,084
11,583
102
3,050
9,034
0
75,581
W
9,991
3,932
0
613
11,643
4,543
1,124
4,943
6,700
0
88,437
W
Merlin
cyainhelll
Merlin
7,662
428
0
2,017
7,507
2,705
765
3,458
4,049
69,980
0
L
Achilles
n00bCat
Achilles
5,107
628
0
1,639
11,637
10,208
0
3,110
8,527
0
28,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,114
Gold Earned
56,189
482
Minions Killed
568
0
Camps Cleared
0
1,895,355
Distance Traveled
1,831,010
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,417
443
89
5
0
342,125
4
W
Izanami
12,241
644
153
8
0
335,044
3
L
Nemesis
9,620
506
122
6
0
445,711
2
L
Morgan Le Fay
8,638
455
98
5
0
330,981
5
L
Odin
10,295
542
134
7
0
376,476
2
W
Geb
10,680
562
7
0
0
385,928
5
W
King Arthur
11,040
581
148
8
0
374,212
2
W
Ullr
11,349
597
138
7
0
379,926
7
W
Merlin
10,879
573
122
6
0
355,900
6
L
Achilles
9,144
481
39
2
0
400,062
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role