Player Matchup

Danzaburou
Danzaburou
BabyBuffalo10101
Danzaburou
Level 19
God Stats
6W - 5L
1,466 SR
Queue Stats
59W - 59L
1,402 Elo+
Solo
Cthulhu
Cthulhu
Coolquechan92
Cthulhu
Level 8
God Stats
3W - 1L
1,816 SR
Queue Stats
5W - 3L
1,076 Elo+
Solo
Nemesis
Nemesis
Zernic
Nemesis
Level 28
God Stats
3W - 4L
1,539 SR
Queue Stats
7W - 6L
1,615 Elo+
Solo
Cu Chulainn
Cu Chulainn
aaroon5
Cu Chulainn
Level 26
God Stats
17W - 16L
1,416 SR
Queue Stats
491W - 554L
1,411 Elo+
Solo
Sol
Sol
aceaz
Sol
Level 18
God Stats
121W - 129L
1,714 SR
Queue Stats
132W - 152L
1,446 Elo+
Solo
Team Averages
Level 20
1,590 SR
1,390 Elo+

VS

Team Averages
Level 19
1,471 SR
1,340 Elo+
Anubis
Anubis
B1ossom14
Anubis
Level 16
God Stats
32W - 12L
1,644 SR
Queue Stats
169W - 138L
1,331 Elo+
Party 1
Bacchus
Bacchus
Burtonian-
Bacchus
Level 27
God Stats
40W - 18L
1,451 SR
Queue Stats
92W - 65L
1,444 Elo+
Party 1
Cupid
Cupid
Cheeseburgin
Cupid
Level 9
God Stats
14W - 8L
1,452 SR
Queue Stats
31W - 22L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
not_D-Nation
Sun Wukong
Level 27
God Stats
49W - 38L
1,309 SR
Queue Stats
202W - 174L
1,397 Elo+
Party 1
Da Ji
Da Ji
torak2022
Da Ji
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BabyBuffalo10101
Danzaburou
10
0 / 3 / 1
6,265
448
5,077
7,214
1,873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
9
0 / 4 / 0
6,240
446
4,771
8,672
4,774
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Zernic
Nemesis
10
0 / 1 / 0
6,203
443
1,541
9,348
2,729
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
aaroon5
Cu Chulainn
12
0 / 3 / 0
7,042
503
5,008
10,488
5,104
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
aceaz
Sol
11
4 / 3 / 0
7,239
517
7,063
8,235
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
B1ossom14
Anubis
13
2 / 1 / 4
7,402
529
3,899
4,769
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Burtonian-
Bacchus
11
2 / 0 / 3
6,703
479
5,145
7,769
6,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 0 / 4
6,426
459
5,219
7,757
2,201
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
not_D-Nation
Sun Wukong
12
1 / 1 / 4
6,997
500
4,458
9,168
4,291
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
torak2022
Da Ji
13
5 / 2 / 2
7,657
547
6,396
8,660
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
4
Kills
14
14
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
B1ossom14
Anubis
2
1
4
4
L
Danzaburou
BabyBuffalo10101
Danzaburou
0
3
1
0.17
W
Bacchus
Burtonian-
Bacchus
2
0
3
3.5
W
4
0
4
6
L
Cthulhu
0
4
0
0
L
Nemesis
Zernic
Nemesis
0
1
0
0
L
Cu Chulainn
aaroon5
Cu Chulainn
0
3
0
0
L
Sol
aceaz
Sol
4
3
0
1.33
W
Sun Wukong
not_D-Nation
Sun Wukong
1
1
4
3
W
Da Ji
torak2022
Da Ji
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,460
Damage
25,117
43,957
Taken
38,123
16,422
Mitigated
18,542
9,013
Healing
12,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
B1ossom14
Anubis
3,899
135
0
1,710
4,769
2,082
189
3,036
1,733
39,475
0
L
Danzaburou
BabyBuffalo10101
Danzaburou
5,077
2,195
0
2,746
7,214
1,873
561
3,170
4,044
0
31,234
W
Bacchus
Burtonian-
Bacchus
5,145
716
0
3,079
7,769
6,619
90
2,700
5,069
19,651
0
W
5,219
2,532
149
3,608
7,757
2,201
425
2,668
5,089
0
26,610
L
Cthulhu
4,771
372
0
750
8,672
4,774
27
2,998
5,674
13,981
0
L
Nemesis
Zernic
Nemesis
1,541
467
0
1,552
9,348
2,729
0
353
8,995
0
37,004
L
Cu Chulainn
aaroon5
Cu Chulainn
5,008
1,863
0
2,213
10,488
5,104
312
0
10,488
1,158
36,388
L
Sol
aceaz
Sol
7,063
1,841
0
1,752
8,235
1,942
2,155
2,523
5,712
33,060
0
W
Sun Wukong
not_D-Nation
Sun Wukong
4,458
850
0
2,722
9,168
4,291
460
726
8,442
0
32,049
W
Da Ji
torak2022
Da Ji
6,396
676
0
1,089
8,660
3,349
0
2,704
5,956
0
45,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,989
Gold Earned
35,185
272
Minions Killed
294
0
Camps Cleared
0
1,233,162
Distance Traveled
1,293,464
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,402
529
73
5
0
258,208
5
L
Danzaburou
6,265
448
59
4
0
211,926
3
W
Bacchus
6,703
479
26
2
0
265,703
8
W
Cupid
6,426
459
46
3
0
243,052
0
L
Cthulhu
6,240
446
17
1
0
254,757
2
L
Nemesis
6,203
443
71
5
0
295,308
5
L
Cu Chulainn
7,042
503
67
5
0
225,766
3
L
Sol
7,239
517
58
4
0
245,405
4
W
Sun Wukong
6,997
500
62
4
0
268,508
5
W
Da Ji
7,657
547
87
6
0
257,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role