Player Matchup

Olorun
Olorun
ImGrenadeMan
Olorun
Level 61
God Stats
2W - 1L
1,286 SR
Queue Stats
8W - 9L
1,424 Elo+
Solo
Cthulhu
Cthulhu
Retiredcross
Cthulhu
Level 124
God Stats
8W - 1L
2,001 SR
Queue Stats
44W - 27L
1,793 Elo+
Party 1
Thanatos
Thanatos
SpecialOps2016
Thanatos
Level 104
God Stats
7W - 0L
1,573 SR
Queue Stats
50W - 32L
1,743 Elo+
Party 1
Team Averages
Level 96
1,620 SR
1,653 Elo+

VS

Team Averages
Level 42
1,462 SR
1,287 Elo+
Morgan Le Fay
Morgan Le Fay
MonchisBanchis
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,169 Elo+
Party 2
Apollo
Apollo
Scuny
Apollo
Level 86
God Stats
43W - 47L
1,520 SR
Queue Stats
468W - 570L
1,506 Elo+
Solo
Chang'e
Chang'e
SmallPotatoChip
Chang'e
Level 12
God Stats
1W - 3L
1,365 SR
Queue Stats
3W - 10L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
3 / 3 / 14
8,883
740
5,551
7,546
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Retiredcross
Cthulhu
12
3 / 1 / 11
8,661
722
6,124
13,642
10,283
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
14
12 / 1 / 6
10,372
864
14,169
10,377
4,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MonchisBanchis
Morgan Le Fay
10
2 / 7 / 2
7,696
641
6,865
10,234
2,901
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Scuny
Apollo
11
1 / 6 / 1
7,393
616
5,995
10,259
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 5 / 2
7,445
620
4,673
10,754
4,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
18
Kills
4
5
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
3
14
3.33
L
Morgan Le Fay
MonchisBanchis
Morgan Le Fay
2
7
2
0.43
W
Cthulhu
Retiredcross
Cthulhu
3
1
11
8.5
L
Apollo
Scuny
Apollo
1
6
1
0.25
L
1
5
2
0.4
W
Thanatos
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,844
Damage
17,533
31,565
Taken
31,247
17,752
Mitigated
10,787
17,480
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,551
1,392
1,975
2,788
7,546
3,416
2,136
3,128
4,418
19,344
0
L
Morgan Le Fay
MonchisBanchis
Morgan Le Fay
6,865
440
0
315
10,234
2,901
0
3,330
6,656
27,299
0
W
Cthulhu
Retiredcross
Cthulhu
6,124
405
622
3,897
13,642
10,283
438
5,042
8,600
32,590
0
L
Apollo
Scuny
Apollo
5,995
2,441
0
1,475
10,259
3,142
0
3,148
6,969
0
27,091
L
4,673
494
1,615
2,147
10,754
4,744
0
4,517
5,947
17,248
0
W
Thanatos
14,169
2,837
0
8,198
10,377
4,053
705
3,368
7,009
0
35,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,916
Gold Earned
22,534
118
Minions Killed
109
0
Camps Cleared
0
692,165
Distance Traveled
590,767
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,883
740
29
2
0
208,523
3
L
Morgan Le Fay
7,696
641
21
2
0
197,816
0
W
Cthulhu
8,661
722
51
4
0
246,387
1
L
Apollo
7,393
616
50
4
0
174,432
0
L
Chang'e
7,445
620
38
3
0
218,519
1
W
Thanatos
10,372
864
38
3
0
237,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role