Player Matchup

Bellona
Bellona
FerVLX
Bellona
Level 14
God Stats
19W - 17L
1,492 SR
Queue Stats
255W - 273L
1,426 Elo+
Solo
Amaterasu
Amaterasu
IIepanoui
Amaterasu
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 1
Zeus
Zeus
Icantunderstand
Zeus
Level 27
God Stats
38W - 32L
1,566 SR
Queue Stats
139W - 137L
1,472 Elo+
Solo
Da Ji
Da Ji
Percestein
Da Ji
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,213 Elo+
Party 1
Susano
Susano
TyGuy4202235
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,413 Elo+
Solo
Team Averages
Level 13
1,512 SR
1,405 Elo+

VS

Team Averages
Level 24
1,552 SR
1,416 Elo+
Artio
Artio
Cx-v5i-2
Artio
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 63L
1,382 Elo+
Solo
Xing Tian
Xing Tian
David Oswald
Xing Tian
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
129W - 195L
1,235 Elo+
Party 2
Apollo
Apollo
GAFNIK
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 48L
1,528 Elo+
Solo
Ne Zha
Ne Zha
LeusBaboon
Ne Zha
Level 17
God Stats
17W - 25L
1,500 SR
Queue Stats
75W - 116L
1,335 Elo+
Party 2
Janus
Janus
oTitanic
Janus
Level 24
God Stats
18W - 5L
1,762 SR
Queue Stats
108W - 91L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FerVLX
Bellona
16
1 / 4 / 2
11,436
369
7,788
14,425
13,898
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
IIepanoui
Amaterasu
13
0 / 16 / 3
10,132
327
4,487
25,974
15,613
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
14 / 3 / 3
18,737
604
41,702
18,477
6,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
13
0 / 14 / 3
9,583
309
1,110
17,167
6,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
16
5 / 4 / 2
12,346
398
12,394
14,779
6,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cx-v5i-2
Artio
20
5 / 2 / 10
15,093
487
9,116
35,853
32,066
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xing Tian
David Oswald
Xing Tian
18
4 / 2 / 2
13,897
448
5,389
25,724
32,530
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
GAFNIK
Apollo
20
9 / 5 / 4
15,749
508
10,609
20,046
7,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
LeusBaboon
Ne Zha
20
10 / 8 / 5
15,893
513
11,056
21,808
8,016
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
oTitanic
Janus
20
13 / 4 / 6
19,406
626
23,175
22,132
8,707
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
20
Kills
41
41
Deaths
21
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artio
Cx-v5i-2
Artio
5
2
10
5
W
Xing Tian
David Oswald
Xing Tian
4
2
2
2.5
L
Bellona
FerVLX
Bellona
1
4
2
0.5
W
Apollo
GAFNIK
Apollo
9
5
4
2.2
L
Amaterasu
IIepanoui
Amaterasu
0
16
3
0.09
L
14
3
3
5.17
W
Ne Zha
LeusBaboon
Ne Zha
10
8
5
1.56
L
Da Ji
0
14
3
0.11
L
Susano
5
4
2
1.5
W
Janus
oTitanic
Janus
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,481
Damage
59,345
90,822
Taken
125,563
48,352
Mitigated
88,553
11,455
Healing
34,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Cx-v5i-2
Artio
9,116
1,116
467
18,617
35,853
32,066
751
15,766
20,087
88,741
0
W
Xing Tian
David Oswald
Xing Tian
5,389
1,352
104
2,752
25,724
32,530
1,295
6,009
19,715
60,574
0
L
Bellona
FerVLX
Bellona
7,788
2,940
0
480
14,425
13,898
1,782
4,271
10,139
0
54,150
W
Apollo
GAFNIK
Apollo
10,609
4,649
0
2,839
20,046
7,234
8,264
8,417
11,629
0
83,688
L
Amaterasu
IIepanoui
Amaterasu
4,487
2,165
0
1,772
25,974
15,613
0
11,314
14,560
0
23,478
L
41,702
3,134
0
7,837
18,477
6,607
0
10,225
7,890
170,329
0
W
Ne Zha
LeusBaboon
Ne Zha
11,056
6,774
0
775
21,808
8,016
512
8,084
13,724
0
140,090
L
Da Ji
1,110
0
0
0
17,167
6,099
0
7,191
9,860
0
11,333
L
Susano
12,394
4,723
0
1,366
14,779
6,135
0
3,994
10,693
0
81,976
W
Janus
oTitanic
Janus
23,175
1,920
743
7,815
22,132
8,707
1,176
10,705
11,427
169,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,234
Gold Earned
80,038
531
Minions Killed
784
0
Camps Cleared
0
2,141,813
Distance Traveled
2,931,485
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
15,093
487
115
4
0
637,100
0
W
Xing Tian
13,897
448
78
3
0
525,615
5
L
Bellona
11,436
369
116
4
0
368,067
0
W
Apollo
15,749
508
164
5
0
584,143
4
L
Amaterasu
10,132
327
31
1
0
410,132
0
L
Zeus
18,737
604
261
8
0
496,804
3
W
Ne Zha
15,893
513
151
5
0
561,117
0
L
Da Ji
9,583
309
13
0
0
477,757
3
L
Susano
12,346
398
110
4
0
389,053
1
W
Janus
19,406
626
276
9
0
623,510
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role