Player Matchup

Khepri
Khepri
InfinityVirtual
Khepri
Level 46
God Stats
10W - 7L
1,340 SR
Queue Stats
87W - 99L
1,476 Elo+
Party 1
Mercury
Mercury
PuttyLip
Mercury
Level 127
God Stats
10W - 9L
1,543 SR
Queue Stats
211W - 198L
1,357 Elo+
Solo
Sol
Sol
Rafa Valens
Sol
Level 159
God Stats
6W - 6L
1,677 SR
Queue Stats
611W - 553L
1,555 Elo+
Party 1
Apollo
Apollo
Yeyo EGP
Apollo
Level 107
God Stats
19W - 17L
1,576 SR
Queue Stats
307W - 288L
1,512 Elo+
Party 1
Ares
Ares
scrimmyy_
Ares
Level 43
God Stats
1W - 1L
1,464 SR
Queue Stats
47W - 25L
1,485 Elo+
Solo
Team Averages
Level 96
1,520 SR
1,477 Elo+

VS

Team Averages
Level 64
1,639 SR
1,434 Elo+
Medusa
Medusa
CHERRY_SPRlTE
Medusa
Level 20
God Stats
10W - 6L
1,920 SR
Queue Stats
25W - 28L
1,377 Elo+
Party 3
Neith
Neith
Fish__Reaper
Neith
Level 17
God Stats
1W - 1L
1,304 SR
Queue Stats
1W - 3L
1,691 Elo+
Party 2
Hel
Hel
GrungeFlavored
Hel
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 52L
1,309 Elo+
Party 3
Terra
Terra
HEROofXtheWEST
Terra
Level 68
God Stats
0W - 1L
1,788 SR
Queue Stats
2W - 9L
1,371 Elo+
Party 2
Anubis
Anubis
SirxJakesxAlot
Anubis
Level 108
God Stats
0W - 1L
1,685 SR
Queue Stats
7W - 15L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 12
7,598
760
1,927
7,926
8,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
PuttyLip
Mercury
15
9 / 2 / 11
10,142
1,014
12,396
10,635
4,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 0 / 18
10,441
1,044
17,620
8,973
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Yeyo EGP
Apollo
16
9 / 1 / 13
10,487
1,049
8,559
7,524
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
15
7 / 0 / 15
10,327
1,033
6,835
8,988
9,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 0
7,157
716
6,592
14,811
5,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 8 / 2
6,640
664
3,012
9,506
3,254
Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 9 / 0
6,071
607
3,975
13,180
5,197
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 2
6,530
653
1,263
8,689
7,482
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 3 / 0
7,101
710
8,822
8,743
3,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
8
31
Kills
4
5
Deaths
31
69
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
L
1
8
2
0.25
L
0
9
0
0
L
0
3
2
0.33
W
0
2
12
3
W
Mercury
PuttyLip
Mercury
9
2
11
7.25
W
6
0
18
15
L
1
3
0
0.33
W
Apollo
Yeyo EGP
Apollo
9
1
13
15.5
W
Ares
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,337
Damage
23,664
44,046
Taken
54,929
30,850
Mitigated
25,321
9,605
Healing
11,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,592
3,336
29
1,078
14,811
5,407
0
8,179
6,632
0
17,089
L
3,012
1,506
0
299
9,506
3,254
0
3,710
5,796
0
8,696
L
3,975
201
2,247
2,835
13,180
5,197
1
6,611
6,569
17,517
0
L
1,263
38
889
1,654
8,689
7,482
0
4,840
3,849
7,278
0
W
1,927
39
0
0
7,926
8,242
724
1,534
6,392
5,016
0
W
Mercury
PuttyLip
Mercury
12,396
5,961
0
283
10,635
4,876
1,001
4,594
6,041
0
25,164
W
17,620
5,296
0
6,337
8,973
4,563
3,760
3,466
5,507
65,388
0
L
8,822
156
0
2,615
8,743
3,981
0
3,398
5,345
34,649
0
W
Apollo
Yeyo EGP
Apollo
8,559
3,688
0
2,171
7,524
3,743
2,011
2,642
4,882
0
31,043
W
Ares
6,835
527
0
814
8,988
9,426
232
2,161
6,827
12,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,995
Gold Earned
33,499
235
Minions Killed
165
11
Camps Cleared
3
1,040,126
Distance Traveled
869,210
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,157
716
30
3
0
170,719
0
L
Neith
6,640
664
12
1
0
157,947
2
L
Hel
6,071
607
45
5
2
163,802
2
L
Terra
6,530
653
11
1
0
195,752
0
W
Khepri
7,598
760
4
0
0
166,553
0
W
Mercury
10,142
1,014
30
3
1
251,948
1
W
Sol
10,441
1,044
129
13
6
205,718
3
L
Anubis
7,101
710
67
7
1
180,990
0
W
Apollo
10,487
1,049
62
6
3
199,987
0
W
Ares
10,327
1,033
10
1
1
215,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role