Player Matchup

Guan Yu
Guan Yu
FrankWith17Ks
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ares
Ares
HighCatHumanoid
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ullr
Ullr
Jeronimose664
Ullr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,508 Elo+
Party 2
Janus
Janus
MoRiArTySKw
Janus
Level 23
God Stats
3W - 3L
1,278 SR
Queue Stats
57W - 61L
1,328 Elo+
Solo
Nemesis
Nemesis
elnutt
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 8
1,456 SR
1,467 Elo+

VS

Team Averages
Level 9
1,512 SR
1,478 Elo+
Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FLUFFYBUNNY6172
Fenrir
Level 5
God Stats
6W - 5L
1,537 SR
Queue Stats
11W - 8L
1,390 Elo+
Solo
Hercules
Hercules
LTUErniss
Hercules
Level 6
God Stats
1W - 0L
1,523 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
sun大庆
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Ares
Ares
xNewt41
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
5 / 5 / 2
8,127
508
5,896
10,307
7,475
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 9 / 2
7,148
447
2,910
15,627
7,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 10 / 1
6,966
435
2,529
10,020
2,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
3 / 12 / 1
7,395
462
7,076
11,845
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
elnutt
Nemesis
12
1 / 5 / 2
7,207
450
5,580
11,239
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
19 / 1 / 4
10,544
659
16,346
13,003
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
10 / 2 / 3
9,675
605
6,987
9,931
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
LTUErniss
Hercules
13
3 / 2 / 12
8,624
539
6,014
8,322
3,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 0 / 9
9,963
623
8,298
6,215
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
xNewt41
Ares
13
2 / 6 / 1
8,959
560
2,760
10,469
4,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
11
Kills
38
41
Deaths
11
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
19
1
4
21
W
10
2
3
5.75
L
Guan Yu
5
5
2
1.2
L
0
9
2
0.11
L
2
10
1
0.25
W
Hercules
LTUErniss
Hercules
3
2
12
4.5
L
3
12
1
0.29
L
Nemesis
elnutt
Nemesis
1
5
2
0.4
W
4
0
9
8.5
W
Ares
xNewt41
Ares
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,991
Damage
40,405
59,038
Taken
47,940
24,366
Mitigated
18,948
5,155
Healing
17,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,346
10,449
0
5,747
13,003
4,783
1,901
2,273
10,528
0
69,369
W
6,987
1,158
0
4,636
9,931
3,666
0
2,594
7,143
0
56,887
L
Guan Yu
5,896
1,703
84
1,767
10,307
7,475
640
2,233
7,978
0
16,901
L
2,910
486
0
404
15,627
7,114
343
2,288
13,183
13,651
0
L
2,529
1,159
0
121
10,020
2,044
811
1,504
8,448
0
17,041
W
Hercules
LTUErniss
Hercules
6,014
3,084
277
3,439
8,322
3,586
2,031
2,063
6,231
0
26,006
L
7,076
866
0
250
11,845
3,657
0
2,279
9,450
34,241
0
L
Nemesis
elnutt
Nemesis
5,580
2,829
0
2,529
11,239
4,076
0
2,304
8,921
0
41,706
W
8,298
1,350
399
3,024
6,215
2,134
827
2,372
3,473
51,899
0
W
Ares
xNewt41
Ares
2,760
1,043
0
250
10,469
4,779
535
215
10,251
23,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,843
Gold Earned
47,765
228
Minions Killed
373
0
Camps Cleared
0
1,382,398
Distance Traveled
1,550,645
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,544
659
77
5
0
292,387
1
W
Fenrir
9,675
605
92
6
0
341,943
0
L
Guan Yu
8,127
508
34
2
0
287,890
2
L
Ares
7,148
447
19
1
0
267,976
4
L
Ullr
6,966
435
35
2
0
283,038
0
W
Hercules
8,624
539
49
3
0
310,917
1
L
Janus
7,395
462
61
4
0
266,543
2
L
Nemesis
7,207
450
79
5
0
276,951
4
W
Ra
9,963
623
126
8
0
353,809
0
W
Ares
8,959
560
29
2
0
251,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role