Player Matchup

Xing Tian
Xing Tian
FappyBoiii
Xing Tian
Level 42
God Stats
2W - 3L
1,667 SR
Queue Stats
11W - 12L
1,772 Elo+
Party 1
Odin
Odin
PastelNytemare
Odin
Level 89
God Stats
3W - 1L
1,669 SR
Queue Stats
35W - 34L
1,516 Elo+
Party 1
Tiamat
Tiamat
Wayne814
Tiamat
Level 88
God Stats
2W - 2L
1,563 SR
Queue Stats
19W - 17L
1,479 Elo+
Party 1
Team Averages
Level 73
1,633 SR
1,589 Elo+

VS

Team Averages
Level 49
1,341 SR
1,567 Elo+
Izanami
Izanami
TrilIogies
Izanami
Level 88
God Stats
0W - 4L
1,358 SR
Queue Stats
6W - 6L
1,744 Elo+
Solo
Loki
Loki
candystew
Loki
Level 28
God Stats
0W - 2L
1,355 SR
Queue Stats
245W - 297L
1,471 Elo+
Solo
Ymir
Ymir
tzrocks
Ymir
Level 30
God Stats
0W - 2L
1,308 SR
Queue Stats
19W - 19L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FappyBoiii
Xing Tian
14
0 / 7 / 14
10,788
635
6,880
22,907
34,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 1 / 9
12,038
708
12,039
12,274
9,719
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Wayne814
Tiamat
18
11 / 3 / 5
13,261
780
18,759
12,713
9,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TrilIogies
Izanami
17
5 / 5 / 5
12,515
736
18,773
12,559
5,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
16
5 / 5 / 5
11,524
678
6,222
12,389
4,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
tzrocks
Ymir
14
1 / 7 / 5
9,991
588
13,004
22,004
20,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
17
Kills
11
11
Deaths
17
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
FappyBoiii
Xing Tian
0
7
14
1
W
6
1
9
10.5
L
Izanami
TrilIogies
Izanami
5
5
5
1.5
W
Tiamat
Wayne814
Tiamat
11
3
5
4.5
L
Loki
5
5
5
1.5
L
Ymir
tzrocks
Ymir
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,678
Damage
37,999
47,894
Taken
46,952
54,196
Mitigated
30,478
8,755
Healing
2,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
FappyBoiii
Xing Tian
6,880
920
266
277
22,907
34,985
23
4,546
18,361
16,996
0
W
12,039
2,574
0
2,615
12,274
9,719
1,914
3,982
8,292
0
34,546
L
Izanami
TrilIogies
Izanami
18,773
14,441
855
644
12,559
5,000
1,611
6,684
5,875
0
64,663
W
Tiamat
Wayne814
Tiamat
18,759
1,711
836
4,761
12,713
9,492
952
4,476
8,237
65,034
0
L
Loki
6,222
1,428
0
600
12,389
4,941
123
6,501
5,888
0
41,476
L
Ymir
tzrocks
Ymir
13,004
1,167
0
510
22,004
20,537
50
12,454
9,550
33,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,087
Gold Earned
34,030
179
Minions Killed
216
0
Camps Cleared
0
927,547
Distance Traveled
819,668
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,788
635
26
2
0
302,000
3
W
Odin
12,038
708
50
3
0
320,779
0
L
Izanami
12,515
736
115
7
0
277,070
4
W
Tiamat
13,261
780
103
6
0
304,768
4
L
Loki
11,524
678
55
3
0
310,912
0
L
Ymir
9,991
588
46
3
0
231,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role