Player Matchup

Hades
Hades
EL_CAPO-ARRIVE
Hades
Level 29
God Stats
48W - 23L
1,694 SR
Queue Stats
108W - 64L
1,591 Elo+
Party 1
Hachiman
Hachiman
S-K-ULL
Hachiman
Level 28
God Stats
3W - 3L
1,463 SR
Queue Stats
186W - 116L
1,601 Elo+
Party 1
Sobek
Sobek
dannyloco13
Sobek
Level 69
God Stats
12W - 6L
1,512 SR
Queue Stats
383W - 290L
1,573 Elo+
Party 1
Team Averages
Level 42
1,557 SR
1,588 Elo+

VS

Team Averages
Level 12
1,526 SR
1,519 Elo+
He Bo
He Bo
AestheticallySad
He Bo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,593 Elo+
Party 2
Loki
Loki
Darealfabo
Loki
Level 8
God Stats
1W - 1L
1,502 SR
Queue Stats
5W - 10L
1,373 Elo+
Solo
Nox
Nox
kidbalto92
Nox
Level 14
God Stats
5W - 4L
1,576 SR
Queue Stats
140W - 74L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 3
10,090
841
12,766
11,942
7,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
S-K-ULL
Hachiman
11
1 / 2 / 6
7,915
660
4,122
7,999
3,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 7
8,849
737
3,696
11,647
14,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,637
636
9,857
9,759
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 6 / 1
7,286
607
5,317
8,285
2,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 1
6,705
559
2,914
6,835
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
13
Kills
3
3
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
2
6
1
0.42
W
9
1
3
10.5
W
Hachiman
S-K-ULL
Hachiman
1
2
6
2
W
3
0
7
6.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,584
Damage
18,088
31,588
Taken
24,879
24,609
Mitigated
7,432
11,624
Healing
3,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,857
814
0
1,770
9,759
2,677
0
5,675
4,084
27,650
0
L
5,317
1,527
365
556
8,285
2,658
0
5,451
2,834
0
13,224
W
12,766
489
104
6,968
11,942
7,110
1,188
5,449
6,493
55,728
0
W
Hachiman
S-K-ULL
Hachiman
4,122
1,772
442
1,590
7,999
3,056
1,025
4,756
3,243
0
26,580
W
3,696
234
312
2,208
11,647
14,443
137
2,566
9,081
7,693
0
L
2,914
389
0
518
6,835
2,097
0
5,336
1,499
22,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,854
Gold Earned
21,628
146
Minions Killed
102
0
Camps Cleared
0
680,604
Distance Traveled
623,632
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,637
636
52
4
0
226,419
0
L
Loki
7,286
607
17
1
0
205,344
0
W
Hades
10,090
841
103
9
0
237,279
2
W
Hachiman
7,915
660
39
3
0
227,102
1
W
Sobek
8,849
737
4
0
0
216,223
1
L
Nox
6,705
559
33
3
0
191,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role