Player Matchup

Ymir
Ymir
ABOOD_aljuffri3
Ymir
Level 29
God Stats
24W - 23L
1,480 SR
Queue Stats
206W - 245L
1,396 Elo+
Party 1
Izanami
Izanami
Satiindi420
Izanami
Level 7
God Stats
6W - 2L
1,433 SR
Queue Stats
7W - 4L
1,285 Elo+
Solo
Danzaburou
Danzaburou
modiSA_
Danzaburou
Level 28
God Stats
169W - 165L
1,473 SR
Queue Stats
225W - 249L
1,397 Elo+
Party 1
King Arthur
King Arthur
princekabe
King Arthur
Level 26
God Stats
10W - 20L
1,451 SR
Queue Stats
49W - 71L
1,408 Elo+
Solo
Fenrir
Fenrir
rycbMeH
Fenrir
Level 5
God Stats
1W - 3L
1,307 SR
Queue Stats
13W - 20L
1,297 Elo+
Solo
Team Averages
Level 19
1,429 SR
1,357 Elo+

VS

Team Averages
Level 21
1,474 SR
1,395 Elo+
Sol
Sol
F_o_r_t_H_u_b
Sol
Level 4
God Stats
2W - 8L
1,185 SR
Queue Stats
4W - 11L
1,272 Elo+
Solo
Zhong Kui
Zhong Kui
Tulcio2000
Zhong Kui
Level 24
God Stats
1W - 1L
1,677 SR
Queue Stats
20W - 14L
1,344 Elo+
Solo
Tiamat
Tiamat
Vyorer
Tiamat
Level 28
God Stats
1W - 5L
1,437 SR
Queue Stats
53W - 71L
1,478 Elo+
Solo
Yemoja
Yemoja
Wasilly
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
arzent84
Fenrir
Level 23
God Stats
21W - 21L
1,572 SR
Queue Stats
106W - 111L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 1 / 5
15,697
462
14,078
33,119
42,880
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Satiindi420
Izanami
7
0 / 1 / 0
10,118
298
808
2,548
669
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
modiSA_
Danzaburou
20
6 / 4 / 3
19,075
561
26,106
27,850
12,091
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
princekabe
King Arthur
20
4 / 8 / 3
15,156
446
16,359
50,071
33,328
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
rycbMeH
Fenrir
20
6 / 15 / 1
16,148
475
20,687
39,669
15,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 10 / 5
18,608
547
38,718
41,262
19,960
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Tulcio2000
Zhong Kui
20
4 / 2 / 5
16,834
495
34,020
27,396
33,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
Vyorer
Tiamat
14
1 / 3 / 4
12,354
363
9,300
11,407
6,771
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Wasilly
Yemoja
20
3 / 0 / 7
17,942
528
14,284
15,218
30,601
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
arzent84
Fenrir
20
7 / 1 / 3
16,655
490
11,078
19,457
16,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
16
Kills
28
29
Deaths
16
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
13
10
5
1.55
W
Izanami
Satiindi420
Izanami
0
1
0
0
L
Zhong Kui
Tulcio2000
Zhong Kui
4
2
5
3.25
L
Tiamat
Vyorer
Tiamat
1
3
4
1
L
Yemoja
Wasilly
Yemoja
3
0
7
6.5
L
Fenrir
arzent84
Fenrir
7
1
3
8.5
W
Danzaburou
modiSA_
Danzaburou
6
4
3
1.88
W
King Arthur
princekabe
King Arthur
4
8
3
0.69
W
Fenrir
rycbMeH
Fenrir
6
15
1
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,038
Damage
107,400
153,257
Taken
114,740
104,764
Mitigated
107,675
44,929
Healing
61,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,078
546
628
3,292
33,119
42,880
152
26,288
6,714
72,795
0
L
38,718
16,401
0
22,076
41,262
19,960
8,139
3,596
37,666
146,189
0
W
Izanami
Satiindi420
Izanami
808
586
0
471
2,548
669
1,028
621
1,927
0
14,690
L
Zhong Kui
Tulcio2000
Zhong Kui
34,020
6,169
0
16,545
27,396
33,922
5,266
5,019
22,377
145,080
0
L
Tiamat
Vyorer
Tiamat
9,300
1,605
32
4,429
11,407
6,771
179
0
11,407
41,590
0
L
Yemoja
Wasilly
Yemoja
14,284
3,129
5,992
1,062
15,218
30,601
1,553
4,363
10,855
58,255
0
L
Fenrir
arzent84
Fenrir
11,078
3,353
0
10,969
19,457
16,421
3,137
1,661
17,796
0
115,114
W
Danzaburou
modiSA_
Danzaburou
26,106
14,596
1,044
14,205
27,850
12,091
10,539
16,613
11,119
0
179,410
W
King Arthur
princekabe
King Arthur
16,359
1,994
0
13,595
50,071
33,328
1,225
32,898
16,490
292
91,565
W
Fenrir
rycbMeH
Fenrir
20,687
7,328
0
11,694
39,669
15,796
583
22,005
17,040
212
95,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,194
Gold Earned
82,393
595
Minions Killed
723
0
Camps Cleared
0
2,312,762
Distance Traveled
2,411,194
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,697
462
83
2
0
592,359
4
L
Sol
18,608
547
198
6
0
545,612
2
W
Izanami
10,118
298
32
1
0
97,668
0
L
Zhong Kui
16,834
495
226
7
0
550,677
0
L
Tiamat
12,354
363
59
2
0
268,217
2
L
Yemoja
17,942
528
73
2
0
592,945
7
L
Fenrir
16,655
490
167
5
0
453,743
2
W
Danzaburou
19,075
561
255
8
0
521,291
1
W
King Arthur
15,156
446
116
3
0
658,321
0
W
Fenrir
16,148
475
109
3
0
443,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role