Player Matchup

Sobek
Sobek
Louvel123
Sobek
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 134L
1,625 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MajorWashington
Morgan Le Fay
Level 18
God Stats
2W - 1L
1,774 SR
Queue Stats
148W - 153L
1,540 Elo+
Solo
Bacchus
Bacchus
Omuneit
Bacchus
Level 21
God Stats
4W - 4L
1,500 SR
Queue Stats
154W - 177L
1,591 Elo+
Solo
Medusa
Medusa
SnapTugboat2
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,670 Elo+
Solo
Nemesis
Nemesis
Wet Dry Lost
Nemesis
Level 4
God Stats
4W - 2L
1,746 SR
Queue Stats
96W - 55L
1,923 Elo+
Solo
Team Averages
Level 15
1,604 SR
1,670 Elo+

VS

Team Averages
Level 22
1,591 SR
1,594 Elo+
Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Eqlipsi
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
345W - 322L
1,586 Elo+
Solo
Kukulkan
Kukulkan
GrglMrgl
Kukulkan
Level 25
God Stats
15W - 7L
1,709 SR
Queue Stats
61W - 51L
1,553 Elo+
Solo
Neith
Neith
WakandanPizza12
Neith
Level 4
God Stats
1W - 1L
1,714 SR
Queue Stats
2W - 1L
1,804 Elo+
Solo
Sol
Sol
xB0RN_T0_D1Ex
Sol
Level 26
God Stats
19W - 18L
1,534 SR
Queue Stats
74W - 75L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Louvel123
Sobek
6
1 / 0 / 0
3,751
750
516
2,484
1,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Morgan Le Fay
MajorWashington
Morgan Le Fay
5
0 / 0 / 0
3,319
664
0
1,309
274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Omuneit
Bacchus
5
0 / 0 / 2
3,190
638
585
2,016
1,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
5
0 / 0 / 2
3,211
642
766
1,854
435
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Wet Dry Lost
Nemesis
6
3 / 0 / 0
3,711
742
1,763
2,832
669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
4
0 / 1 / 0
3,146
629
848
4,081
1,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Eqlipsi
Amaterasu
2
0 / 1 / 0
2,718
544
373
1,375
344
Kukulkan
GrglMrgl
Kukulkan
7
0 / 0 / 0
3,726
745
462
1,118
256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

3
0 / 2 / 0
2,774
555
633
1,610
279
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,413
683
926
1,411
200
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
0
0
L
Amaterasu
Eqlipsi
Amaterasu
0
1
0
0
L
Kukulkan
GrglMrgl
Kukulkan
0
0
0
0
W
Sobek
Louvel123
Sobek
1
0
0
1
W
Morgan Le Fay
MajorWashington
Morgan Le Fay
0
0
0
0
W
Bacchus
Omuneit
Bacchus
0
0
2
1
W
Medusa
0
0
2
1
L
0
2
0
0
W
Nemesis
Wet Dry Lost
Nemesis
3
0
0
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,630
Damage
3,242
10,495
Taken
9,595
4,140
Mitigated
2,199
3,343
Healing
3,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
848
61
0
1,416
4,081
1,120
0
585
3,496
6,363
0
L
Amaterasu
Eqlipsi
Amaterasu
373
158
0
466
1,375
344
0
369
859
0
3,280
L
Kukulkan
GrglMrgl
Kukulkan
462
0
0
446
1,118
256
0
0
1,118
16,220
0
W
Sobek
Louvel123
Sobek
516
0
0
1,287
2,484
1,703
0
567
1,881
10,047
0
W
Morgan Le Fay
MajorWashington
Morgan Le Fay
0
0
0
125
1,309
274
0
96
1,173
12,018
0
W
Bacchus
Omuneit
Bacchus
585
254
0
1,181
2,016
1,059
0
375
1,641
3,608
0
W
Medusa
766
237
0
0
1,854
435
0
553
1,301
0
16,368
L
633
197
0
128
1,610
279
0
0
1,610
0
4,153
W
Nemesis
Wet Dry Lost
Nemesis
1,763
876
0
750
2,832
669
0
529
2,263
0
17,061
L
926
216
0
629
1,411
200
0
0
1,411
12,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,182
Gold Earned
15,777
133
Minions Killed
102
0
Camps Cleared
0
468,305
Distance Traveled
409,628
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,146
629
13
3
0
85,747
2
L
Amaterasu
2,718
544
5
1
0
39,220
1
L
Kukulkan
3,726
745
41
8
0
90,875
2
W
Sobek
3,751
750
23
5
0
99,407
1
W
Morgan Le Fay
3,319
664
33
7
0
84,527
2
W
Bacchus
3,190
638
1
0
0
95,594
1
W
Medusa
3,211
642
36
7
0
85,158
0
L
Neith
2,774
555
7
1
0
103,875
0
W
Nemesis
3,711
742
40
8
0
103,619
2
L
Sol
3,413
683
36
7
0
89,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role