Player Matchup

Discordia
Discordia
Aikoio
Discordia
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BigOxx
Amaterasu
Level 64
God Stats
4W - 2L
1,730 SR
Queue Stats
21W - 25L
1,444 Elo+
Solo
Erlang Shen
Erlang Shen
Kovah101
Erlang Shen
Level 148
God Stats
6W - 2L
1,828 SR
Queue Stats
111W - 106L
1,529 Elo+
Solo
Ares
Ares
jaysons
Ares
Level 49
God Stats
3W - 2L
1,474 SR
Queue Stats
31W - 36L
1,434 Elo+
Solo
Ullr
Ullr
swisha0763969402
Ullr
Level 69
God Stats
32W - 32L
1,521 SR
Queue Stats
559W - 525L
1,544 Elo+
Solo
Team Averages
Level 76
1,611 SR
1,490 Elo+

VS

Team Averages
Level 91
1,456 SR
1,462 Elo+
Apollo
Apollo
 
Apollo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Exaudi88
Loki
Level 46
God Stats
7W - 16L
1,386 SR
Queue Stats
277W - 319L
1,377 Elo+
Solo
Hercules
Hercules
Merjak
Hercules
Level 68
God Stats
0W - 3L
1,544 SR
Queue Stats
122W - 120L
1,397 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZINOU
Morgan Le Fay
Level 107
God Stats
1W - 1L
1,350 SR
Queue Stats
143W - 127L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aikoio
Discordia
11
3 / 0 / 1
6,531
594
2,490
2,509
892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
BigOxx
Amaterasu
10
1 / 3 / 2
6,013
547
2,954
7,281
3,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
Kovah101
Erlang Shen
12
2 / 0 / 2
6,962
633
3,182
5,366
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
jaysons
Ares
8
0 / 0 / 2
4,998
454
2,168
6,089
5,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
4 / 3 / 0
6,298
573
7,790
7,114
2,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 2 / 2
5,827
530
2,946
6,642
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
 
Bacchus
9
2 / 1 / 1
5,723
520
3,481
8,175
6,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
11
1 / 2 / 3
6,509
592
1,554
4,969
1,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
Merjak
Hercules
12
2 / 2 / 1
6,820
620
4,219
6,585
3,286
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
ZINOU
Morgan Le Fay
9
0 / 3 / 0
5,260
478
1,315
3,783
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
10
Kills
6
6
Deaths
10
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
2
1
L
Bacchus
 
Bacchus
2
1
1
2.5
W
Discordia
Aikoio
Discordia
3
0
1
3.5
W
Amaterasu
BigOxx
Amaterasu
1
3
2
0.67
L
Loki
1
2
3
1.25
W
Erlang Shen
Kovah101
Erlang Shen
2
0
2
3
L
Hercules
Merjak
Hercules
2
2
1
1.25
L
Morgan Le Fay
ZINOU
Morgan Le Fay
0
3
0
0
W
Ares
jaysons
Ares
0
0
2
1
W
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,584
Damage
13,515
28,359
Taken
30,154
15,351
Mitigated
14,236
7,801
Healing
8,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,946
1,508
0
1,873
6,642
1,908
0
1,265
5,377
0
32,188
L
Bacchus
 
Bacchus
3,481
522
150
2,116
8,175
6,392
0
1,844
6,331
11,469
0
W
Discordia
Aikoio
Discordia
2,490
568
0
1,356
2,509
892
369
985
1,390
33,662
0
W
Amaterasu
BigOxx
Amaterasu
2,954
1,340
0
2,755
7,281
3,602
900
0
7,281
0
22,069
L
Loki
1,554
419
0
2,284
4,969
1,357
0
0
4,969
0
35,524
W
Erlang Shen
Kovah101
Erlang Shen
3,182
1,472
0
3,092
5,366
3,035
1,255
712
4,641
0
42,110
L
Hercules
Merjak
Hercules
4,219
2,519
0
1,900
6,585
3,286
0
0
6,585
0
37,001
L
Morgan Le Fay
ZINOU
Morgan Le Fay
1,315
87
0
0
3,783
1,293
80
1,549
2,234
25,873
0
W
Ares
jaysons
Ares
2,168
144
0
366
6,089
5,429
53
1,006
5,083
13,247
0
W
7,790
2,834
0
232
7,114
2,393
68
1,946
5,168
0
38,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,802
Gold Earned
30,139
314
Minions Killed
320
0
Camps Cleared
0
983,206
Distance Traveled
993,778
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,827
530
75
7
0
210,852
2
L
Bacchus
5,723
520
19
2
0
218,773
2
W
Discordia
6,531
594
76
7
0
211,488
2
W
Amaterasu
6,013
547
58
5
0
180,239
0
L
Loki
6,509
592
85
8
0
209,341
0
W
Erlang Shen
6,962
633
91
8
0
227,625
2
L
Hercules
6,820
620
93
8
0
217,415
2
L
Morgan Le Fay
5,260
478
48
4
0
137,397
2
W
Ares
4,998
454
13
1
0
185,034
1
W
Ullr
6,298
573
76
7
0
178,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role