Player Matchup

King Arthur
King Arthur
JakeTheAgent
King Arthur
Level 124
God Stats
4W - 6L
1,559 SR
Queue Stats
44W - 80L
1,411 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MythicAlhoon
Kumbhakarna
Level 40
God Stats
1W - 1L
1,495 SR
Queue Stats
17W - 40L
1,403 Elo+
Party 2
Chang'e
Chang'e
RunnitDowneyJr
Chang'e
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 74L
1,468 Elo+
Party 2
Team Averages
Level 78
1,518 SR
1,427 Elo+

VS

Team Averages
Level 104
1,441 SR
1,529 Elo+
Neith
Neith
 
Neith
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Dragonshard99
Janus
Level 105
God Stats
8W - 13L
1,520 SR
Queue Stats
400W - 385L
1,544 Elo+
Party 1
Ravana
Ravana
F4O4R4D
Ravana
Level 69
God Stats
1W - 4L
1,304 SR
Queue Stats
422W - 411L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JakeTheAgent
King Arthur
14
6 / 7 / 5
10,739
716
15,373
17,504
13,372
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
MythicAlhoon
Kumbhakarna
13
2 / 7 / 8
9,495
633
4,272
20,039
16,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 5 / 5
9,683
646
7,901
16,311
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 6 / 13
10,572
705
10,606
11,138
4,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 3 / 10
11,924
795
26,613
12,139
4,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
F4O4R4D
Ravana
16
10 / 2 / 6
12,703
847
7,860
12,241
15,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
11
Kills
19
19
Deaths
11
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
6
13
1.25
W
8
3
10
4.33
W
Ravana
F4O4R4D
Ravana
10
2
6
6.5
L
King Arthur
JakeTheAgent
King Arthur
6
7
5
1.21
L
Kumbhakarna
MythicAlhoon
Kumbhakarna
2
7
8
0.86
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,546
Damage
45,079
53,854
Taken
35,518
35,518
Mitigated
24,140
8,685
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,606
3,539
0
3,317
11,138
4,360
1,715
3,812
7,326
0
47,203
W
26,613
2,475
118
1,860
12,139
4,369
112
4,262
7,877
70,902
0
W
Ravana
F4O4R4D
Ravana
7,860
2,171
149
4,059
12,241
15,411
508
3,998
8,243
511
22,730
L
King Arthur
JakeTheAgent
King Arthur
15,373
1,494
877
1,795
17,504
13,372
0
7,113
9,985
0
38,374
L
Kumbhakarna
MythicAlhoon
Kumbhakarna
4,272
400
0
0
20,039
16,633
0
9,206
10,383
24,974
267
L
7,901
628
2,792
3,221
16,311
5,513
0
9,162
6,777
25,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,917
Gold Earned
35,199
113
Minions Killed
179
0
Camps Cleared
0
778,476
Distance Traveled
812,618
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,572
705
65
4
0
235,068
4
W
Janus
11,924
795
88
6
0
297,045
5
W
Ravana
12,703
847
26
2
0
280,505
3
L
King Arthur
10,739
716
46
3
0
260,915
2
L
Kumbhakarna
9,495
633
22
1
0
225,317
6
L
Chang'e
9,683
646
45
3
0
292,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role