Player Matchup

Fafnir
Fafnir
EdgyEdd
Fafnir
Level 101
God Stats
12W - 13L
1,555 SR
Queue Stats
34W - 27L
1,591 Elo+
Party 1
Hachiman
Hachiman
EoDVinyl
Hachiman
Level 134
God Stats
1W - 3L
1,455 SR
Queue Stats
57W - 67L
1,504 Elo+
Party 3
Athena
Athena
Shadowdragon62
Athena
Level 69
God Stats
13W - 12L
1,598 SR
Queue Stats
49W - 50L
1,504 Elo+
Party 3
Eset
Eset
dodgejci
Eset
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 66L
1,541 Elo+
Party 1
Set
Set
xXtigolbittiesXx
Set
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 104L
1,548 Elo+
Party 1
Team Averages
Level 101
1,521 SR
1,537 Elo+

VS

Team Averages
Level 101
1,538 SR
1,510 Elo+
Sun Wukong
Sun Wukong
Anthoney237
Sun Wukong
Level 69
God Stats
6W - 16L
1,311 SR
Queue Stats
22W - 41L
1,343 Elo+
Party 2
Merlin
Merlin
Disastericks
Merlin
Level 106
God Stats
15W - 11L
1,609 SR
Queue Stats
198W - 193L
1,573 Elo+
Party 2
Apollo
Apollo
LieutenantFate
Apollo
Level 73
God Stats
2W - 2L
1,467 SR
Queue Stats
393W - 373L
1,504 Elo+
Solo
Bacchus
Bacchus
Snipinguout
Bacchus
Level 107
God Stats
21W - 16L
1,653 SR
Queue Stats
35W - 34L
1,575 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VoidWaffles
Tsukuyomi
Level 149
God Stats
15W - 17L
1,649 SR
Queue Stats
230W - 229L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
EdgyEdd
Fafnir
9
0 / 1 / 2
5,342
486
2,420
7,642
5,861
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
EoDVinyl
Hachiman
9
4 / 2 / 3
5,887
535
6,217
7,453
2,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 5 / 4
5,700
518
2,593
8,848
6,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
9
2 / 2 / 0
5,586
508
3,617
4,489
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
5,331
485
5,017
8,222
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anthoney237
Sun Wukong
11
1 / 0 / 0
6,207
564
2,673
5,068
3,730
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
12
4 / 0 / 5
6,870
625
7,012
3,491
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
3 / 5 / 4
6,186
562
4,818
7,897
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Snipinguout
Bacchus
9
3 / 1 / 6
6,250
568
3,376
7,289
4,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
VoidWaffles
Tsukuyomi
11
4 / 2 / 5
6,496
591
6,605
7,985
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
8
Kills
15
15
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Anthoney237
Sun Wukong
1
0
0
1
W
Merlin
4
0
5
6.5
L
Fafnir
EdgyEdd
Fafnir
0
1
2
1
L
Hachiman
EoDVinyl
Hachiman
4
2
3
2.75
W
3
5
4
1
L
2
5
4
0.8
W
Bacchus
Snipinguout
Bacchus
3
1
6
6
W
Tsukuyomi
VoidWaffles
Tsukuyomi
4
2
5
3.25
L
Eset
2
2
0
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,864
Damage
24,484
36,654
Taken
31,730
18,007
Mitigated
13,235
8,400
Healing
5,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Anthoney237
Sun Wukong
2,673
574
0
1,251
5,068
3,730
702
1,194
3,874
0
30,500
W
Merlin
7,012
617
0
491
3,491
1,056
0
667
2,824
38,212
0
L
Fafnir
EdgyEdd
Fafnir
2,420
367
241
2,005
7,642
5,861
0
1,948
5,694
19,149
0
L
Hachiman
EoDVinyl
Hachiman
6,217
3,536
0
2,742
7,453
2,048
0
2,276
5,177
0
35,038
W
4,818
2,877
0
1,738
7,897
2,033
454
2,055
5,842
0
32,096
L
2,593
673
0
1,441
8,848
6,579
0
2,992
5,856
8,450
0
W
Bacchus
Snipinguout
Bacchus
3,376
594
0
750
7,289
4,018
260
2,961
4,328
11,955
0
W
Tsukuyomi
VoidWaffles
Tsukuyomi
6,605
1,929
0
1,019
7,985
2,398
0
1,835
6,150
0
32,659
L
Eset
3,617
0
619
608
4,489
1,125
0
2,499
1,990
25,299
0
L
5,017
1,975
0
744
8,222
2,394
0
970
7,252
0
38,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,846
Gold Earned
32,009
227
Minions Killed
280
0
Camps Cleared
0
966,245
Distance Traveled
1,030,036
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,207
564
71
6
0
201,866
3
W
Merlin
6,870
625
74
7
0
210,907
5
L
Fafnir
5,342
486
29
3
0
187,084
1
L
Hachiman
5,887
535
65
6
0
177,497
0
W
Apollo
6,186
562
61
6
0
191,306
3
L
Athena
5,700
518
13
1
0
180,397
1
W
Bacchus
6,250
568
17
2
0
207,692
2
W
Tsukuyomi
6,496
591
57
5
0
218,265
1
L
Eset
5,586
508
54
5
0
198,097
0
L
Set
5,331
485
66
6
0
223,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role