Player Matchup

Xing Tian
Xing Tian
FaintCalf259609
Xing Tian
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
381W - 449L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
ShadeWellMade
Danzaburou
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,289 Elo+
Solo
Pele
Pele
Wilbur07
Pele
Level 137
God Stats
1W - 0L
1,722 SR
Queue Stats
217W - 276L
1,494 Elo+
Solo
Sol
Sol
bla2e0fgl0ry
Sol
Level 120
God Stats
9W - 4L
1,551 SR
Queue Stats
621W - 594L
1,578 Elo+
Solo
Kali
Kali
happyhawry jr
Kali
Level 139
God Stats
16W - 15L
1,440 SR
Queue Stats
477W - 561L
1,471 Elo+
Party 2
Team Averages
Level 133
1,543 SR
1,463 Elo+

VS

Team Averages
Level 127
1,492 SR
1,522 Elo+
Tiamat
Tiamat
 
Tiamat
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
SwashBuckler11
Heimdallr
Level 118
God Stats
5W - 4L
1,320 SR
Queue Stats
245W - 237L
1,590 Elo+
Party 1
He Bo
He Bo
puppetoffear
He Bo
Level 121
God Stats
2W - 2L
1,641 SR
Queue Stats
396W - 351L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FaintCalf259609
Xing Tian
8
1 / 0 / 1
4,884
611
673
5,144
1,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ShadeWellMade
Danzaburou
9
0 / 0 / 0
4,891
611
1,022
1,760
373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
10
2 / 1 / 1
5,820
728
4,447
7,366
2,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 0 / 3
5,631
704
2,429
2,989
1,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
4 / 0 / 1
6,052
757
1,704
5,946
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 3 / 1
5,268
659
4,549
6,348
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
 
Hercules
7
0 / 1 / 0
4,217
527
1,768
4,968
1,750
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
 
Susano
5
0 / 1 / 0
3,995
499
1,060
3,228
806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heimdallr
SwashBuckler11
Heimdallr
8
0 / 1 / 0
4,821
603
1,202
2,666
754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 3 / 0
4,616
577
2,043
3,805
1,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
9
Kills
0
1
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
1
0.17
L
Hercules
 
Hercules
0
1
0
0
L
Susano
 
Susano
0
1
0
0
W
Xing Tian
FaintCalf259609
Xing Tian
1
0
1
1.5
W
Danzaburou
ShadeWellMade
Danzaburou
0
0
0
0
L
Heimdallr
SwashBuckler11
Heimdallr
0
1
0
0
W
Pele
2
1
1
2.5
W
2
0
3
3.5
W
4
0
1
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,275
Damage
10,622
23,205
Taken
21,015
9,186
Mitigated
8,908
11,108
Healing
7,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,549
580
0
2,988
6,348
4,330
0
0
6,348
28,417
0
L
Hercules
 
Hercules
1,768
404
0
1,364
4,968
1,750
0
823
4,145
0
18,511
L
Susano
 
Susano
1,060
138
0
1,482
3,228
806
0
637
2,591
0
10,415
W
Xing Tian
FaintCalf259609
Xing Tian
673
83
0
1,125
5,144
1,774
0
134
5,010
10,118
0
W
Danzaburou
ShadeWellMade
Danzaburou
1,022
272
0
1,150
1,760
373
0
0
1,760
0
26,249
L
Heimdallr
SwashBuckler11
Heimdallr
1,202
494
0
500
2,666
754
0
150
2,516
0
26,712
W
Pele
4,447
1,158
0
2,554
7,366
2,712
56
4,015
2,927
0
33,558
W
2,429
681
0
2,197
2,989
1,066
0
1,179
1,810
33,087
0
W
1,704
841
0
4,082
5,946
3,261
0
828
5,106
0
35,983
L
2,043
0
0
1,187
3,805
1,268
0
1,771
2,034
25,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,278
Gold Earned
22,917
295
Minions Killed
246
0
Camps Cleared
0
899,238
Distance Traveled
757,473
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,268
659
68
9
0
149,551
5
L
Hercules
4,217
527
26
3
0
176,215
2
L
Susano
3,995
499
34
4
0
118,780
1
W
Xing Tian
4,884
611
19
2
0
169,758
4
W
Danzaburou
4,891
611
59
7
0
145,859
3
L
Heimdallr
4,821
603
65
8
0
155,382
0
W
Pele
5,820
728
78
10
0
197,154
5
W
Sol
5,631
704
66
8
0
180,054
3
W
Kali
6,052
757
73
9
0
206,413
1
L
He Bo
4,616
577
53
7
0
157,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role