Player Matchup

Yemoja
Yemoja
KingRamses97
Yemoja
Level 23
God Stats
5W - 5L
1,382 SR
Queue Stats
41W - 55L
1,203 Elo+
Party 1
Fenrir
Fenrir
SobDripxLord
Fenrir
Level 18
God Stats
6W - 8L
1,593 SR
Queue Stats
55W - 59L
1,301 Elo+
Party 1
Guan Yu
Guan Yu
TGoD Killaboy
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ullr
Ullr
eXc Jagaloon
Ullr
Level 15
God Stats
7W - 11L
1,416 SR
Queue Stats
20W - 30L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
luccaspadoni25
Morgan Le Fay
Level 25
God Stats
1W - 3L
1,249 SR
Queue Stats
23W - 31L
1,524 Elo+
Solo
Team Averages
Level 20
1,428 SR
1,388 Elo+

VS

Team Averages
Level 58
1,404 SR
1,396 Elo+
Sun Wukong
Sun Wukong
DuckBoi3223
Sun Wukong
Level 7
God Stats
1W - 1L
1,149 SR
Queue Stats
2W - 3L
1,152 Elo+
Party 2
Cernunnos
Cernunnos
Jojo20000000
Cernunnos
Level 13
God Stats
2W - 0L
1,408 SR
Queue Stats
3W - 8L
1,108 Elo+
Party 2
Erlang Shen
Erlang Shen
SgtWortWort
Erlang Shen
Level 160
God Stats
66W - 48L
1,705 SR
Queue Stats
570W - 531L
1,681 Elo+
Party 2
Ra
Ra
XD dresocray
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
lTheLastUnicorn
Bakasura
Level 108
God Stats
1W - 1L
1,257 SR
Queue Stats
70W - 62L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
2 / 6 / 15
10,645
444
10,640
19,419
22,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
16
13 / 8 / 5
10,886
454
13,405
25,544
12,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
15
3 / 8 / 10
9,704
404
6,469
24,028
19,816
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 12 / 5
9,407
392
4,005
19,168
7,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
luccaspadoni25
Morgan Le Fay
19
11 / 8 / 2
12,743
531
16,860
16,337
6,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DuckBoi3223
Sun Wukong
13
2 / 13 / 3
10,524
439
7,067
18,674
8,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Jojo20000000
Cernunnos
15
3 / 5 / 1
11,552
481
11,210
16,892
15,771
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
SgtWortWort
Erlang Shen
20
20 / 3 / 4
17,232
718
31,078
26,884
19,217
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 12 / 2
10,872
453
2,931
12,388
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
20
17 / 3 / 6
17,951
748
28,224
23,006
11,070
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
58
30
Kills
42
42
Deaths
36
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DuckBoi3223
Sun Wukong
2
13
3
0.27
W
Cernunnos
Jojo20000000
Cernunnos
3
5
1
0.7
L
Yemoja
2
6
15
1.58
W
Erlang Shen
SgtWortWort
Erlang Shen
20
3
4
7.33
L
Fenrir
13
8
5
1.94
L
Guan Yu
3
8
10
1
W
0
12
2
0.08
L
1
12
5
0.29
W
Bakasura
17
3
6
6.67
L
Morgan Le Fay
luccaspadoni25
Morgan Le Fay
11
8
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,379
Damage
80,510
104,496
Taken
97,844
69,315
Mitigated
59,145
16,888
Healing
28,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DuckBoi3223
Sun Wukong
7,067
1,960
0
2,181
18,674
8,865
337
6,602
12,072
187
27,837
W
Cernunnos
Jojo20000000
Cernunnos
11,210
5,154
0
2,122
16,892
15,771
937
6,068
10,824
0
38,174
L
Yemoja
10,640
1,846
1,874
1,192
19,419
22,345
360
857
16,973
44,515
0
W
Erlang Shen
SgtWortWort
Erlang Shen
31,078
19,173
0
16,896
26,884
19,217
4,887
6,363
20,521
0
191,435
L
Fenrir
13,405
6,141
0
5,596
25,544
12,379
461
414
24,189
0
49,134
L
Guan Yu
6,469
1,732
832
2,866
24,028
19,816
478
1,060
22,590
0
30,121
W
2,931
1,206
146
1,332
12,388
4,222
517
1,439
10,949
34,200
0
L
4,005
3,377
0
3,087
19,168
7,919
1,175
0
18,998
0
61,074
W
Bakasura
28,224
20,157
0
5,622
23,006
11,070
7,580
9,167
13,839
0
132,513
L
Morgan Le Fay
luccaspadoni25
Morgan Le Fay
16,860
1,466
0
1,441
16,337
6,856
1,509
387
15,060
79,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,385
Gold Earned
68,131
414
Minions Killed
598
0
Camps Cleared
0
1,858,098
Distance Traveled
2,104,594
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,524
439
42
2
0
404,564
2
W
Cernunnos
11,552
481
54
2
0
419,178
2
L
Yemoja
10,645
444
57
2
0
348,275
0
W
Erlang Shen
17,232
718
209
9
0
478,225
1
L
Fenrir
10,886
454
67
3
0
401,065
0
L
Guan Yu
9,704
404
46
2
0
346,568
1
W
Ra
10,872
453
55
2
0
310,620
1
L
Ullr
9,407
392
102
4
0
362,692
4
W
Bakasura
17,951
748
238
10
0
492,007
0
L
Morgan Le Fay
12,743
531
142
6
0
399,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role