Player Matchup

Chiron
Chiron
 
Chiron
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Olorun
Olorun
COLT-ZIRRO
Olorun
Level 22
God Stats
10W - 15L
1,410 SR
Queue Stats
10W - 15L
1,348 Elo+
Party 1
Ganesha
Ganesha
DaLegendaryDuke
Ganesha
Level 33
God Stats
8W - 13L
1,442 SR
Queue Stats
232W - 270L
1,385 Elo+
Party 4
Kali
Kali
G0RUND3RW00D
Kali
Level 33
God Stats
17W - 21L
1,457 SR
Queue Stats
42W - 50L
1,351 Elo+
Party 1
Erlang Shen
Erlang Shen
KoroI29
Erlang Shen
Level 63
God Stats
1W - 2L
1,411 SR
Queue Stats
158W - 189L
1,307 Elo+
Party 1
Team Averages
Level 45
1,444 SR
1,378 Elo+

VS

Team Averages
Level 50
1,505 SR
1,434 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Got Hash
Nemesis
Level 32
God Stats
21W - 16L
1,636 SR
Queue Stats
44W - 40L
1,466 Elo+
Party 3
Scylla
Scylla
NoroiZER0
Scylla
Level 30
God Stats
15W - 23L
1,450 SR
Queue Stats
156W - 181L
1,386 Elo+
Party 2
Chiron
Chiron
Xxthedakotax
Chiron
Level 47
God Stats
6W - 6L
1,459 SR
Queue Stats
148W - 160L
1,449 Elo+
Solo
Bellona
Bellona
ZayyZER0
Bellona
Level 65
God Stats
4W - 1L
1,480 SR
Queue Stats
144W - 168L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
0 / 7 / 0
8,791
440
6,743
16,147
4,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
COLT-ZIRRO
Olorun
14
1 / 9 / 1
8,687
434
4,317
15,360
5,032
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 4 / 1
9,300
465
3,436
14,980
14,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 7 / 1
8,288
414
4,638
17,473
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
KoroI29
Erlang Shen
13
1 / 7 / 1
8,684
434
6,586
21,549
7,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
1 / 0 / 9
9,601
480
5,080
5,822
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Got Hash
Nemesis
19
12 / 0 / 8
12,408
620
19,656
14,900
7,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
NoroiZER0
Scylla
17
7 / 1 / 8
11,609
580
11,713
7,134
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
18
9 / 0 / 5
11,304
565
15,678
16,809
6,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
ZayyZER0
Bellona
17
5 / 2 / 8
10,955
548
10,263
14,534
16,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
72
3
Kills
34
34
Deaths
3
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
7
0
0
W
Aphrodite
 
Aphrodite
1
0
9
5.5
L
Olorun
COLT-ZIRRO
Olorun
1
9
1
0.17
L
0
4
1
0.13
L
1
7
1
0.21
W
Nemesis
Got Hash
Nemesis
12
0
8
16
L
Erlang Shen
KoroI29
Erlang Shen
1
7
1
0.21
W
Scylla
NoroiZER0
Scylla
7
1
8
11
W
Chiron
9
0
5
11.5
W
Bellona
ZayyZER0
Bellona
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,720
Damage
62,390
85,509
Taken
59,199
36,861
Mitigated
35,790
19,272
Healing
29,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,743
1,723
201
2,699
16,147
4,914
444
2,905
13,242
0
58,208
W
Aphrodite
 
Aphrodite
5,080
313
5,835
3,442
5,822
3,309
1,097
1,047
4,775
38,068
0
L
Olorun
COLT-ZIRRO
Olorun
4,317
2,405
45
4,109
15,360
5,032
561
5,650
9,316
45,118
0
L
3,436
126
59
174
14,980
14,339
195
3,013
11,903
34,107
0
L
4,638
1,848
448
5,929
17,473
4,907
384
1,430
16,031
0
46,555
W
Nemesis
Got Hash
Nemesis
19,656
9,432
0
5,272
14,900
7,595
355
1,782
13,118
0
93,834
L
Erlang Shen
KoroI29
Erlang Shen
6,586
3,232
0
5,608
21,549
7,669
219
3,171
18,055
0
43,442
W
Scylla
NoroiZER0
Scylla
11,713
1,046
101
2,432
7,134
2,413
1,064
2,188
4,946
54,588
0
W
Chiron
15,678
6,363
862
5,384
16,809
6,461
3,740
1,397
15,412
0
113,264
W
Bellona
ZayyZER0
Bellona
10,263
3,342
0
6,113
14,534
16,012
660
1,754
12,780
0
60,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,750
Gold Earned
55,877
415
Minions Killed
553
0
Camps Cleared
0
1,698,162
Distance Traveled
1,904,470
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,791
440
146
7
0
348,914
2
W
Aphrodite
9,601
480
76
4
0
393,277
4
L
Olorun
8,687
434
71
4
0
320,522
2
L
Ganesha
9,300
465
29
1
0
346,278
2
L
Kali
8,288
414
85
4
0
349,831
4
W
Nemesis
12,408
620
109
5
0
415,049
0
L
Erlang Shen
8,684
434
84
4
0
332,617
1
W
Scylla
11,609
580
111
6
0
363,410
2
W
Chiron
11,304
565
152
8
0
385,110
5
W
Bellona
10,955
548
105
5
0
347,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role