Player Matchup

Sun Wukong
Sun Wukong
Call_Me_Maurice
Sun Wukong
Level 126
God Stats
11W - 4L
1,525 SR
Queue Stats
127W - 116L
1,419 Elo+
Party 1
Izanami
Izanami
INSANE_IGUANA9
Izanami
Level 48
God Stats
30W - 33L
1,430 SR
Queue Stats
308W - 339L
1,407 Elo+
Party 1
Ra
Ra
Zen Zoso Solo
Ra
Level 126
God Stats
59W - 71L
1,417 SR
Queue Stats
689W - 780L
1,364 Elo+
Solo
Pele
Pele
marakas1225
Pele
Level 48
God Stats
78W - 74L
1,501 SR
Queue Stats
297W - 331L
1,396 Elo+
Solo
Bacchus
Bacchus
sloww_92
Bacchus
Level 111
God Stats
30W - 23L
1,493 SR
Queue Stats
142W - 131L
1,404 Elo+
Party 1
Team Averages
Level 92
1,473 SR
1,398 Elo+

VS

Team Averages
Level 68
1,457 SR
1,360 Elo+
Skadi
Skadi
A Loco Pollo
Skadi
Level 65
God Stats
30W - 42L
1,470 SR
Queue Stats
59W - 83L
1,387 Elo+
Party 2
Poseidon
Poseidon
GowanCommando
Poseidon
Level 47
God Stats
1W - 1L
1,721 SR
Queue Stats
2W - 3L
1,512 Elo+
Solo
Nike
Nike
Ibukun
Nike
Level 96
God Stats
0W - 1L
1,283 SR
Queue Stats
19W - 27L
1,369 Elo+
Solo
Ravana
Ravana
PapaZomB666
Ravana
Level 42
God Stats
3W - 4L
1,374 SR
Queue Stats
29W - 61L
1,247 Elo+
Party 2
Baron Samedi
Baron Samedi
Sir_Lancelot25
Baron Samedi
Level 89
God Stats
0W - 1L
1,440 SR
Queue Stats
0W - 2L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Call_Me_Maurice
Sun Wukong
9
3 / 0 / 0
5,321
532
3,563
2,875
3,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 1 / 3
5,398
540
2,371
4,309
1,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 0
5,568
557
797
3,261
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 1 / 3
5,682
568
3,362
6,395
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
sloww_92
Bacchus
8
1 / 1 / 5
5,331
533
1,832
7,007
5,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
4,874
487
4,108
3,896
1,011
Mace

Mace

+10
Physical Power

Poseidon
GowanCommando
Poseidon
9
0 / 1 / 0
5,333
533
522
3,776
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
Ibukun
Nike
7
0 / 2 / 0
4,693
469
2,066
5,488
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ravana
7
0 / 3 / 0
4,747
475
1,485
4,727
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Sir_Lancelot25
Baron Samedi
7
1 / 2 / 0
4,400
440
2,813
3,437
1,282
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
10
Kills
2
3
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Sun Wukong
Call_Me_Maurice
Sun Wukong
3
0
0
3
L
Poseidon
GowanCommando
Poseidon
0
1
0
0
W
2
1
3
3.5
L
Nike
Ibukun
Nike
0
2
0
0
L
Ravana
0
3
0
0
L
Baron Samedi
Sir_Lancelot25
Baron Samedi
1
2
0
0.5
W
1
0
0
1
W
3
1
3
4.5
W
Bacchus
sloww_92
Bacchus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,925
Damage
10,994
23,847
Taken
21,324
12,550
Mitigated
8,341
6,642
Healing
5,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,108
2,069
0
294
3,896
1,011
0
487
3,409
0
26,800
W
Sun Wukong
Call_Me_Maurice
Sun Wukong
3,563
568
0
77
2,875
3,093
54
0
2,875
0
19,445
L
Poseidon
GowanCommando
Poseidon
522
53
0
1,347
3,776
966
0
970
2,806
27,643
0
W
2,371
1,802
0
642
4,309
1,038
0
594
3,715
0
25,525
L
Nike
Ibukun
Nike
2,066
551
0
910
5,488
3,667
0
0
5,488
0
19,139
L
Ravana
1,485
726
0
1,460
4,727
1,415
0
278
4,449
0
21,777
L
Baron Samedi
Sir_Lancelot25
Baron Samedi
2,813
114
142
1,268
3,437
1,282
0
894
2,543
10,916
0
W
797
26
71
2,047
3,261
975
0
633
2,542
31,934
0
W
3,362
1,165
0
1,630
6,395
1,703
0
830
5,565
0
27,286
W
Bacchus
sloww_92
Bacchus
1,832
250
0
2,175
7,007
5,741
58
1,192
5,815
13,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,300
Gold Earned
24,047
216
Minions Killed
241
0
Camps Cleared
0
920,432
Distance Traveled
838,821
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,874
487
49
5
0
156,122
0
W
Sun Wukong
5,321
532
23
2
0
180,798
2
L
Poseidon
5,333
533
82
8
0
164,134
2
W
Izanami
5,398
540
59
6
0
175,435
3
L
Nike
4,693
469
40
4
0
156,410
1
L
Ravana
4,747
475
57
6
0
206,539
0
L
Baron Samedi
4,400
440
13
1
0
155,616
0
W
Ra
5,568
557
68
7
0
174,976
0
W
Pele
5,682
568
40
4
0
180,357
0
W
Bacchus
5,331
533
26
3
0
208,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role