Player Matchup

Kukulkan
Kukulkan
Abeefquesarito
Kukulkan
Level 23
God Stats
1W - 1L
1,314 SR
Queue Stats
57W - 57L
1,576 Elo+
Solo
Apollo
Apollo
Adventciv
Apollo
Level 28
God Stats
14W - 12L
1,591 SR
Queue Stats
146W - 142L
1,539 Elo+
Solo
Artemis
Artemis
IGufSa
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,531 Elo+
Solo
Bakasura
Bakasura
TossMySalad69
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,600 Elo+
Solo
Cthulhu
Cthulhu
taco2master7
Cthulhu
Level 5
God Stats
1W - 2L
1,493 SR
Queue Stats
3W - 7L
1,515 Elo+
Solo
Team Averages
Level 16
1,480 SR
1,552 Elo+

VS

Team Averages
Level 19
1,578 SR
1,516 Elo+
Morgan Le Fay
Morgan Le Fay
EvilKaijun
Morgan Le Fay
Level 9
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 30L
1,407 Elo+
Solo
Rama
Rama
Kаlluto
Rama
Level 28
God Stats
11W - 4L
1,944 SR
Queue Stats
290W - 109L
1,793 Elo+
Solo
Kali
Kali
RaginRebelsss
Kali
Level 23
God Stats
4W - 2L
1,496 SR
Queue Stats
96W - 83L
1,592 Elo+
Solo
Cthulhu
Cthulhu
TotoGianini1
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,245 Elo+
Solo
Bellona
Bellona
Xshi666
Bellona
Level 26
God Stats
6W - 4L
1,449 SR
Queue Stats
380W - 388L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
13 / 3 / 1
13,959
635
16,784
11,848
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
Adventciv
Apollo
17
5 / 11 / 2
10,835
493
13,064
23,100
8,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
IGufSa
Artemis
13
0 / 9 / 1
8,900
405
2,634
11,836
3,709
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
TossMySalad69
Bakasura
20
6 / 5 / 7
13,573
617
13,671
20,095
9,720
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
taco2master7
Cthulhu
16
2 / 7 / 4
11,028
501
8,639
19,125
18,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EvilKaijun
Morgan Le Fay
12
0 / 11 / 2
8,803
400
3,921
11,878
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
20
23 / 1 / 3
16,606
755
34,275
18,270
6,936
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 8 / 8
12,795
582
10,131
20,470
8,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TotoGianini1
Cthulhu
15
1 / 4 / 9
10,296
468
6,025
15,999
16,000
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Xshi666
Bellona
19
7 / 2 / 2
12,799
582
11,267
20,096
14,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
59
26
Kills
35
35
Deaths
26
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
13
3
1
4.5
L
Apollo
Adventciv
Apollo
5
11
2
0.55
W
Morgan Le Fay
EvilKaijun
Morgan Le Fay
0
11
2
0.09
L
Artemis
IGufSa
Artemis
0
9
1
0.06
W
Rama
23
1
3
24.5
W
4
8
8
1
L
Bakasura
TossMySalad69
Bakasura
6
5
7
1.9
W
Cthulhu
TotoGianini1
Cthulhu
1
4
9
1.38
W
Bellona
Xshi666
Bellona
7
2
2
4
L
Cthulhu
taco2master7
Cthulhu
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,792
Damage
65,619
86,004
Taken
86,713
45,748
Mitigated
48,878
15,294
Healing
25,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
16,784
2,663
0
2,265
11,848
5,572
147
1,550
10,206
110,219
0
L
Apollo
Adventciv
Apollo
13,064
9,728
0
6,018
23,100
8,572
2,347
3,081
20,019
0
72,293
W
Morgan Le Fay
EvilKaijun
Morgan Le Fay
3,921
844
0
230
11,878
3,537
0
5,515
5,863
30,010
0
L
Artemis
IGufSa
Artemis
2,634
1,111
0
0
11,836
3,709
572
0
11,836
0
37,623
W
Rama
34,275
25,155
0
7,033
18,270
6,936
6,623
3,860
13,980
0
152,404
W
10,131
5,424
0
7,133
20,470
8,076
0
7,202
12,824
0
81,304
L
Bakasura
TossMySalad69
Bakasura
13,671
10,517
0
5,501
20,095
9,720
27
2,264
17,743
0
109,356
W
Cthulhu
TotoGianini1
Cthulhu
6,025
571
399
1,988
15,999
16,000
606
3,666
12,333
42,089
0
W
Bellona
Xshi666
Bellona
11,267
2,443
0
8,657
20,096
14,329
2,510
5,290
14,666
0
80,989
L
Cthulhu
taco2master7
Cthulhu
8,639
1,755
0
1,510
19,125
18,175
160
3,094
15,991
34,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,295
Gold Earned
61,299
622
Minions Killed
645
0
Camps Cleared
0
2,042,205
Distance Traveled
2,065,293
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,959
635
199
9
0
419,062
1
L
Apollo
10,835
493
133
6
0
407,305
4
W
Morgan Le Fay
8,803
400
67
3
0
297,910
1
L
Artemis
8,900
405
80
4
0
345,327
3
W
Rama
16,606
755
226
10
0
444,815
3
W
Kali
12,795
582
122
6
0
467,240
0
L
Bakasura
13,573
617
173
8
0
474,423
0
W
Cthulhu
10,296
468
53
2
0
425,952
1
W
Bellona
12,799
582
177
8
0
429,376
1
L
Cthulhu
11,028
501
37
2
0
396,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role