Player Matchup

Chaac
Chaac
Drakostein
Chaac
Level 127
God Stats
0W - 3L
1,496 SR
Queue Stats
645W - 634L
1,527 Elo+
Party 1
Bacchus
Bacchus
Lv__Unknown
Bacchus
Level 74
God Stats
2W - 3L
1,675 SR
Queue Stats
95W - 98L
1,431 Elo+
Party 3
Apollo
Apollo
THRATSH
Apollo
Level 108
God Stats
13W - 15L
1,504 SR
Queue Stats
995W - 966L
1,521 Elo+
Party 1
Cerberus
Cerberus
Tamuaggie26
Cerberus
Level 62
God Stats
4W - 4L
1,500 SR
Queue Stats
146W - 133L
1,498 Elo+
Party 1
Chang'e
Chang'e
sunshineiss
Chang'e
Level 89
God Stats
1W - 1L
1,399 SR
Queue Stats
44W - 50L
1,484 Elo+
Party 3
Team Averages
Level 92
1,515 SR
1,492 Elo+

VS

Team Averages
Level 114
1,522 SR
1,519 Elo+
Aphrodite
Aphrodite
Catalectic224
Aphrodite
Level 117
God Stats
15W - 15L
1,577 SR
Queue Stats
292W - 277L
1,525 Elo+
Party 2
Sylvanus
Sylvanus
THATSPERTYNEAT
Sylvanus
Level 106
God Stats
3W - 0L
1,534 SR
Queue Stats
428W - 465L
1,512 Elo+
Party 2
Vamana
Vamana
iGxTeddy
Vamana
Level 128
God Stats
7W - 0L
1,709 SR
Queue Stats
530W - 501L
1,589 Elo+
Party 2
Tyr
Tyr
pointclick
Tyr
Level 129
God Stats
5W - 8L
1,286 SR
Queue Stats
41W - 40L
1,419 Elo+
Party 2
Baron Samedi
Baron Samedi
vloney-_-
Baron Samedi
Level 88
God Stats
5W - 3L
1,504 SR
Queue Stats
60W - 55L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
2 / 6 / 9
13,975
482
20,997
37,906
54,177
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
Lv__Unknown
Bacchus
19
11 / 8 / 8
13,757
474
25,960
24,198
16,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
THRATSH
Apollo
20
3 / 6 / 2
14,682
506
13,867
23,743
11,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Tamuaggie26
Cerberus
18
3 / 7 / 7
13,446
464
17,310
36,817
48,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
sunshineiss
Chang'e
20
3 / 11 / 9
13,426
463
23,244
27,350
12,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Catalectic224
Aphrodite
19
3 / 7 / 13
12,993
448
12,964
29,252
13,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
19
2 / 8 / 14
13,608
469
15,159
33,484
27,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vamana
iGxTeddy
Vamana
20
14 / 2 / 10
18,050
622
36,913
34,943
21,953
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
13 / 3 / 11
17,871
616
28,514
37,556
31,065
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
vloney-_-
Baron Samedi
20
6 / 3 / 12
15,812
545
25,050
26,968
28,377
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
98
22
Kills
38
38
Deaths
23
35
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Catalectic224
Aphrodite
3
7
13
1.36
L
Chaac
2
6
9
1.08
L
Bacchus
Lv__Unknown
Bacchus
11
8
8
1.88
W
Sylvanus
2
8
14
1.13
L
Apollo
THRATSH
Apollo
3
6
2
0.67
L
Cerberus
Tamuaggie26
Cerberus
3
7
7
0.93
W
Vamana
iGxTeddy
Vamana
14
2
10
9.5
W
13
3
11
6.17
L
Chang'e
sunshineiss
Chang'e
3
11
9
0.68
W
Baron Samedi
vloney-_-
Baron Samedi
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,378
Damage
118,600
150,014
Taken
162,203
143,294
Mitigated
121,655
51,333
Healing
86,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Catalectic224
Aphrodite
12,964
1,867
11,194
13,579
29,252
13,143
1,539
15,113
14,139
72,838
0
L
Chaac
20,997
2,093
0
14,010
37,906
54,177
0
18,024
19,882
0
93,199
L
Bacchus
Lv__Unknown
Bacchus
25,960
1,996
0
4,118
24,198
16,567
0
7,059
17,139
75,894
0
W
Sylvanus
15,159
6,543
3,540
8,802
33,484
27,117
260
16,167
17,317
71,975
26,087
L
Apollo
THRATSH
Apollo
13,867
8,844
0
8,655
23,743
11,325
1,176
6,782
16,961
0
145,876
L
Cerberus
Tamuaggie26
Cerberus
17,310
1,163
617
12,131
36,817
48,847
0
15,357
21,460
46,770
0
W
Vamana
iGxTeddy
Vamana
36,913
20,002
0
16,447
34,943
21,953
1,264
13,027
21,916
0
189,021
W
28,514
4,650
0
15,719
37,556
31,065
1,765
13,430
23,496
0
128,219
L
Chang'e
sunshineiss
Chang'e
23,244
1,344
3,333
8,469
27,350
12,378
0
3,886
23,464
98,542
0
W
Baron Samedi
vloney-_-
Baron Samedi
25,050
3,142
5,995
11,504
26,968
28,377
1,700
11,168
15,531
111,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,286
Gold Earned
78,334
706
Minions Killed
755
0
Camps Cleared
0
2,474,778
Distance Traveled
2,686,915
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,993
448
85
3
0
492,949
2
L
Chaac
13,975
482
168
6
0
547,699
2
L
Bacchus
13,757
474
98
3
0
450,261
1
W
Sylvanus
13,608
469
121
4
0
440,770
3
L
Apollo
14,682
506
223
8
0
532,903
2
L
Cerberus
13,446
464
63
2
0
484,149
1
W
Vamana
18,050
622
212
7
0
642,240
5
W
Tyr
17,871
616
168
6
0
619,013
4
L
Chang'e
13,426
463
154
5
0
459,766
4
W
Baron Samedi
15,812
545
169
6
0
491,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role