Player Matchup

Thoth
Thoth
 
Thoth
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Hextrium
Sylvanus
Level 112
God Stats
4W - 4L
1,511 SR
Queue Stats
391W - 294L
1,628 Elo+
Party 1
Apollo
Apollo
Identifyables
Apollo
Level 122
God Stats
26W - 32L
1,491 SR
Queue Stats
643W - 598L
1,623 Elo+
Party 1
Tyr
Tyr
Tilted-Tatius
Tyr
Level 59
God Stats
1W - 1L
1,296 SR
Queue Stats
48W - 48L
1,511 Elo+
Solo
Ne Zha
Ne Zha
Vigilant con
Ne Zha
Level 82
God Stats
10W - 9L
1,657 SR
Queue Stats
161W - 120L
1,691 Elo+
Party 1
Team Averages
Level 101
1,491 SR
1,591 Elo+

VS

Team Averages
Level 147
1,639 SR
1,606 Elo+
Morgan Le Fay
Morgan Le Fay
FreeXOmega
Morgan Le Fay
Level 153
God Stats
21W - 22L
1,550 SR
Queue Stats
390W - 382L
1,608 Elo+
Solo
Chaac
Chaac
Lewzifur
Chaac
Level 144
God Stats
12W - 10L
1,652 SR
Queue Stats
84W - 74L
1,588 Elo+
Party 2
Bellona
Bellona
Nicki_Gorgeous
Bellona
Level 143
God Stats
10W - 7L
1,737 SR
Queue Stats
209W - 179L
1,568 Elo+
Party 2
Hera
Hera
PieMustDie
Hera
Level 144
God Stats
25W - 20L
1,658 SR
Queue Stats
163W - 148L
1,608 Elo+
Party 2
Chronos
Chronos
SUKitTR3B3C
Chronos
Level 149
God Stats
3W - 4L
1,600 SR
Queue Stats
247W - 226L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 1 / 1
4,994
499
2,879
3,137
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Hextrium
Sylvanus
9
0 / 0 / 4
5,459
546
1,297
4,446
2,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 0 / 2
6,899
690
5,879
5,327
1,802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 3 / 2
5,659
566
4,532
8,090
4,539
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
10
5 / 0 / 1
6,109
611
3,090
4,662
1,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FreeXOmega
Morgan Le Fay
10
2 / 3 / 2
5,710
571
5,178
4,425
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Lewzifur
Chaac
8
0 / 3 / 0
4,743
474
3,279
7,151
2,188
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 2
5,270
527
2,763
5,655
3,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
2 / 2 / 0
5,065
507
1,153
3,365
694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
SUKitTR3B3C
Chronos
8
0 / 3 / 2
4,980
498
1,537
5,805
1,949
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
4
4
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
0
1
1
0.5
L
Morgan Le Fay
FreeXOmega
Morgan Le Fay
2
3
2
1
W
Sylvanus
Hextrium
Sylvanus
0
0
4
2
W
4
0
2
5
L
Chaac
Lewzifur
Chaac
0
3
0
0
L
0
1
2
1
L
2
2
0
1
L
Chronos
SUKitTR3B3C
Chronos
0
3
2
0.33
W
3
3
2
1.33
W
Ne Zha
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,677
Damage
13,910
25,662
Taken
26,401
10,910
Mitigated
10,149
8,788
Healing
5,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
2,879
187
0
729
3,137
765
0
637
2,500
30,648
0
L
Morgan Le Fay
FreeXOmega
Morgan Le Fay
5,178
374
0
701
4,425
1,510
293
0
4,425
29,143
0
W
Sylvanus
Hextrium
Sylvanus
1,297
492
409
1,725
4,446
2,411
251
954
3,492
11,994
0
W
5,879
4,362
0
2,436
5,327
1,802
245
164
5,163
0
48,659
L
Chaac
Lewzifur
Chaac
3,279
356
0
1,173
7,151
2,188
0
533
6,539
0
22,811
L
2,763
683
0
1,658
5,655
3,808
0
2,420
3,235
0
26,788
L
1,153
195
0
191
3,365
694
0
197
3,168
19,576
0
L
Chronos
SUKitTR3B3C
Chronos
1,537
216
0
1,820
5,805
1,949
0
947
4,858
26,475
0
W
4,532
335
0
3,257
8,090
4,539
0
4,722
3,368
0
25,078
W
Ne Zha
3,090
1,105
0
232
4,662
1,393
0
1,391
3,271
0
33,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,120
Gold Earned
25,768
309
Minions Killed
244
0
Camps Cleared
0
986,236
Distance Traveled
905,065
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
4,994
499
74
7
0
185,044
2
L
Morgan Le Fay
5,710
571
44
4
0
151,146
0
W
Sylvanus
5,459
546
30
3
0
178,789
4
W
Apollo
6,899
690
97
10
0
185,716
0
L
Chaac
4,743
474
39
4
0
197,560
3
L
Bellona
5,270
527
60
6
0
194,951
2
L
Hera
5,065
507
41
4
0
180,826
1
L
Chronos
4,980
498
60
6
0
180,582
0
W
Tyr
5,659
566
43
4
0
210,236
2
W
Ne Zha
6,109
611
65
7
0
226,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role