Player Matchup

Ra
Ra
Ccssooo
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
FR4NKC45TL38208
Loki
Level 5
God Stats
0W - 1L
1,464 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Jzxsie
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,399 Elo+
Party 2
Ao Kuang
Ao Kuang
Nyrxa
Ao Kuang
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
devilish vids
Cthulhu
Level 4
God Stats
0W - 2L
1,718 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 5
1,536 SR
1,466 Elo+

VS

Team Averages
Level 14
1,678 SR
1,449 Elo+
Neith
Neith
Lockdown973145
Neith
Level 27
God Stats
106W - 89L
1,512 SR
Queue Stats
114W - 100L
1,432 Elo+
Solo
Cthulhu
Cthulhu
RASM19
Cthulhu
Level 29
God Stats
1W - 0L
1,725 SR
Queue Stats
9W - 7L
1,622 Elo+
Solo
Ymir
Ymir
cozywobere
Ymir
Level 4
God Stats
3W - 3L
1,718 SR
Queue Stats
9W - 15L
1,426 Elo+
Party 1
Fenrir
Fenrir
mellodude12
Fenrir
Level 6
God Stats
6W - 10L
1,718 SR
Queue Stats
10W - 16L
1,461 Elo+
Party 1
Olorun
Olorun
mellodude45
Olorun
Level 3
God Stats
4W - 3L
1,718 SR
Queue Stats
4W - 5L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,564
1,113
3,010
5,661
1,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 2
6,096
1,219
3,295
3,805
1,902
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Jzxsie
Anhur
11
1 / 4 / 3
6,012
1,202
2,644
6,143
1,922
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Nyrxa
Ao Kuang
11
4 / 4 / 0
6,834
1,367
7,696
9,838
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
10
0 / 0 / 0
5,081
1,016
0
106
37
Team 1 Tickets

285

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 6
7,090
1,418
5,628
3,864
1,233
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
RASM19
Cthulhu
12
4 / 1 / 9
7,041
1,408
6,944
6,598
3,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 1 / 7
5,996
1,199
2,336
2,771
2,049
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
12
5 / 0 / 8
7,008
1,402
5,485
4,002
1,705
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
11
1 / 3 / 6
5,925
1,185
1,369
3,924
991
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
7
Kills
15
16
Deaths
7
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
2
3
2
1
L
Anhur
Jzxsie
Anhur
1
4
3
0.63
W
5
2
6
4
L
Ao Kuang
Nyrxa
Ao Kuang
4
4
0
1
W
Cthulhu
RASM19
Cthulhu
4
1
9
8.5
W
0
1
7
3.5
L
Cthulhu
0
0
0
0
W
Fenrir
5
0
8
9
W
Olorun
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,645
Damage
21,762
25,553
Taken
21,159
9,344
Mitigated
9,232
2,351
Healing
3,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,010
367
46
92
5,661
1,947
0
2,150
3,511
14,602
0
L
3,295
1,096
0
0
3,805
1,902
0
2,497
1,308
0
7,201
L
Anhur
Jzxsie
Anhur
2,644
1,457
0
307
6,143
1,922
0
2,013
4,130
0
5,568
W
5,628
3,018
0
91
3,864
1,233
0
3,052
812
0
13,459
L
Ao Kuang
Nyrxa
Ao Kuang
7,696
2,972
0
1,906
9,838
3,536
0
3,883
5,955
13,435
0
W
Cthulhu
RASM19
Cthulhu
6,944
894
228
2,381
6,598
3,254
0
2,308
4,290
20,858
0
W
2,336
74
0
0
2,771
2,049
0
1,050
1,721
10,292
0
L
Cthulhu
0
0
0
0
106
37
0
106
0
646
0
W
Fenrir
5,485
1,151
0
212
4,002
1,705
0
2,219
1,783
0
9,219
W
Olorun
1,369
217
176
367
3,924
991
0
2,077
1,847
1,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,587
Gold Earned
33,060
46
Minions Killed
75
0
Camps Cleared
2
427,988
Distance Traveled
571,892
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,564
1,113
19
4
0
98,564
1
L
Loki
6,096
1,219
7
1
0
104,304
0
L
Anhur
6,012
1,202
5
1
0
107,077
0
W
Neith
7,090
1,418
15
3
0
89,182
1
L
Ao Kuang
6,834
1,367
14
3
0
104,257
0
W
Cthulhu
7,041
1,408
33
7
0
126,194
1
W
Ymir
5,996
1,199
19
4
2
120,578
1
L
Cthulhu
5,081
1,016
1
0
0
13,786
0
W
Fenrir
7,008
1,402
5
1
0
133,720
0
W
Olorun
5,925
1,185
3
1
0
102,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role