Player Matchup

Janus
Janus
Equinoxioz
Janus
Level 27
God Stats
12W - 9L
1,555 SR
Queue Stats
235W - 256L
1,467 Elo+
Solo
Hera
Hera
JamazingDragons
Hera
Level 14
God Stats
0W - 2L
1,740 SR
Queue Stats
7W - 8L
1,684 Elo+
Party 2
Neith
Neith
MZeroni1900
Neith
Level 29
God Stats
6W - 3L
1,509 SR
Queue Stats
101W - 89L
1,546 Elo+
Solo
Chaac
Chaac
N1kkyTr1kky
Chaac
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,749 Elo+
Party 2
Chernobog
Chernobog
norfynorf
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,529 Elo+
Party 2
Team Averages
Level 24
1,561 SR
1,595 Elo+

VS

Team Averages
Level 21
1,521 SR
1,600 Elo+
Chiron
Chiron
GrimmityGrammity
Chiron
Level 29
God Stats
66W - 20L
1,833 SR
Queue Stats
225W - 109L
1,685 Elo+
Party 1
Eset
Eset
MonkeyDEscanor
Eset
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,672 Elo+
Party 3
Cthulhu
Cthulhu
RWulfe
Cthulhu
Level 29
God Stats
5W - 8L
1,272 SR
Queue Stats
254W - 134L
1,680 Elo+
Party 1
Nu Wa
Nu Wa
Tongmouan
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,311 Elo+
Solo
Persephone
Persephone
minichi
Persephone
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 7L
1,654 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
2 / 11 / 4
11,757
980
15,324
16,847
5,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 8 / 3
11,425
952
13,228
16,457
6,366
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 6 / 2
9,440
787
4,271
7,811
2,903
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 12 / 5
11,116
926
11,879
28,757
37,950
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
norfynorf
Chernobog
18
2 / 6 / 7
11,458
955
16,987
19,813
7,836
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
28 / 1 / 9
16,787
1,399
30,408
11,071
5,494
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 5 / 22
11,757
980
11,250
9,605
3,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
RWulfe
Cthulhu
20
2 / 1 / 32
12,386
1,032
17,523
24,231
31,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nu Wa
Tongmouan
Nu Wa
19
2 / 2 / 24
11,535
961
9,218
9,051
3,728
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
minichi
Persephone
19
7 / 0 / 17
12,724
1,060
17,067
12,685
6,655
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
147
10
Kills
43
43
Deaths
9
21
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Janus
2
11
4
0.36
W
28
1
9
32.5
L
4
8
3
0.69
L
0
6
2
0.17
W
4
5
22
3
L
2
12
5
0.38
W
Cthulhu
RWulfe
Cthulhu
2
1
32
18
W
Nu Wa
Tongmouan
Nu Wa
2
2
24
7
W
Persephone
minichi
Persephone
7
0
17
15.5
L
Chernobog
norfynorf
Chernobog
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,689
Damage
85,466
89,685
Taken
66,643
60,900
Mitigated
51,604
4,264
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
15,324
325
0
0
16,847
5,845
0
11,411
5,251
70,638
0
W
30,408
20,726
878
1,834
11,071
5,494
0
5,841
5,026
0
66,058
L
13,228
1,830
0
0
16,457
6,366
0
9,946
6,219
26,928
0
L
4,271
1,538
0
249
7,811
2,903
0
4,183
3,547
0
16,333
W
11,250
812
1,346
875
9,605
3,998
0
5,152
4,279
20,335
0
L
11,879
2,364
0
3,160
28,757
37,950
0
13,653
14,331
552
26,094
W
Cthulhu
RWulfe
Cthulhu
17,523
1,152
934
2,609
24,231
31,729
0
9,951
13,911
29,928
0
W
Nu Wa
Tongmouan
Nu Wa
9,218
3,056
311
439
9,051
3,728
0
3,512
5,417
21,200
0
W
Persephone
minichi
Persephone
17,067
476
278
2,554
12,685
6,655
0
3,642
8,963
43,992
0
L
Chernobog
norfynorf
Chernobog
16,987
9,960
0
855
19,813
7,836
0
14,207
5,279
0
39,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,196
Gold Earned
65,189
246
Minions Killed
232
4
Camps Cleared
8
976,834
Distance Traveled
1,134,229
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,757
980
112
9
1
214,561
0
W
Chiron
16,787
1,399
97
8
3
238,084
0
L
Hera
11,425
952
39
3
2
226,835
0
L
Neith
9,440
787
20
2
0
105,746
0
W
Eset
11,757
980
17
1
0
185,414
0
L
Chaac
11,116
926
21
2
1
223,558
1
W
Cthulhu
12,386
1,032
31
3
1
251,117
0
W
Nu Wa
11,535
961
23
2
1
221,155
0
W
Persephone
12,724
1,060
64
5
3
238,459
0
L
Chernobog
11,458
955
54
5
0
206,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role