Player Matchup

Zeus
Zeus
 
Zeus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Callsign_Poison
Hades
Level 46
God Stats
3W - 10L
1,532 SR
Queue Stats
129W - 103L
1,508 Elo+
Solo
Sylvanus
Sylvanus
RGH_x_TRYHARD
Sylvanus
Level 85
God Stats
19W - 23L
1,763 SR
Queue Stats
449W - 482L
1,410 Elo+
Party 2
Neith
Neith
jjflores2001
Neith
Level 45
God Stats
36W - 26L
1,601 SR
Queue Stats
177W - 186L
1,391 Elo+
Party 2
Fenrir
Fenrir
shadowclonexz
Fenrir
Level 68
God Stats
7W - 4L
1,600 SR
Queue Stats
277W - 295L
1,458 Elo+
Party 2
Team Averages
Level 68
1,599 SR
1,453 Elo+

VS

Team Averages
Level 71
1,447 SR
1,479 Elo+
Ares
Ares
TonyMuch1421
Ares
Level 77
God Stats
0W - 2L
1,244 SR
Queue Stats
97W - 94L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
Turtle5691
Kukulkan
Level 48
God Stats
8W - 14L
1,361 SR
Queue Stats
66W - 63L
1,341 Elo+
Party 1
Medusa
Medusa
Wet 4K
Medusa
Level 25
God Stats
2W - 3L
1,632 SR
Queue Stats
17W - 22L
1,605 Elo+
Party 1
Gilgamesh
Gilgamesh
XvLEMONPLEDGEvX
Gilgamesh
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 114L
1,478 Elo+
Party 1
Loki
Loki
xKILOELCHAPO
Loki
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
5 / 2 / 2
6,043
604
5,078
4,248
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 2
6,518
652
3,658
5,510
2,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
RGH_x_TRYHARD
Sylvanus
9
2 / 0 / 5
5,127
513
1,741
3,755
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 0 / 2
5,316
532
2,572
2,731
717
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
5 / 1 / 7
5,922
592
4,332
6,125
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,034
503
1,716
8,212
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Turtle5691
Kukulkan
8
0 / 5 / 3
4,859
486
2,820
4,384
1,162
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Wet 4K
Medusa
8
1 / 1 / 0
4,995
500
1,850
3,518
694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
XvLEMONPLEDGEvX
Gilgamesh
9
0 / 3 / 0
4,923
492
3,254
6,643
2,840
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 1
5,150
515
1,535
5,309
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
15
Kills
3
3
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
2
2
3
W
2
0
2
3
W
Sylvanus
RGH_x_TRYHARD
Sylvanus
2
0
5
4.5
L
1
4
1
0.38
L
Kukulkan
Turtle5691
Kukulkan
0
5
3
0.3
L
Medusa
Wet 4K
Medusa
1
1
0
1
L
Gilgamesh
XvLEMONPLEDGEvX
Gilgamesh
0
3
0
0
W
1
0
2
2
W
5
1
7
8.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,381
Damage
11,175
22,369
Taken
28,066
9,120
Mitigated
10,152
8,244
Healing
4,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,078
1,924
449
583
4,248
1,238
0
2,023
2,225
24,658
0
W
3,658
309
84
4,090
5,510
2,960
422
0
5,510
32,486
0
W
Sylvanus
RGH_x_TRYHARD
Sylvanus
1,741
902
646
1,327
3,755
2,148
502
1,576
2,179
13,074
3,904
L
1,716
63
0
1,016
8,212
3,967
0
3,315
4,683
12,422
0
L
Kukulkan
Turtle5691
Kukulkan
2,820
161
0
393
4,384
1,162
0
1,381
2,869
24,064
0
L
Medusa
Wet 4K
Medusa
1,850
638
0
0
3,518
694
0
379
3,107
0
19,122
L
Gilgamesh
XvLEMONPLEDGEvX
Gilgamesh
3,254
841
0
1,877
6,643
2,840
0
3,658
2,985
0
22,569
W
2,572
1,078
0
357
2,731
717
242
374
2,357
0
25,153
W
4,332
1,188
0
708
6,125
2,057
0
563
5,562
0
25,613
L
1,535
215
0
1,389
5,309
1,489
144
1,032
4,219
0
20,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,926
Gold Earned
24,961
267
Minions Killed
211
0
Camps Cleared
0
920,757
Distance Traveled
965,895
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,043
604
50
5
0
178,952
3
W
Hades
6,518
652
84
8
0
169,217
3
W
Sylvanus
5,127
513
37
4
0
176,047
2
L
Ares
5,034
503
30
3
0
184,192
3
L
Kukulkan
4,859
486
50
5
0
195,333
5
L
Medusa
4,995
500
43
4
0
199,130
0
L
Gilgamesh
4,923
492
38
4
0
188,490
1
W
Neith
5,316
532
51
5
0
175,165
3
W
Fenrir
5,922
592
45
5
0
221,376
1
L
Loki
5,150
515
50
5
0
198,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role