Player Matchup

Ra
Ra
Benicus16
Ra
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 269L
1,456 Elo+
Solo
Baba Yaga
Baba Yaga
Blizzard1007
Baba Yaga
Level 60
God Stats
19W - 13L
1,483 SR
Queue Stats
103W - 170L
1,373 Elo+
Party 1
Kuzenbo
Kuzenbo
Kensghost
Kuzenbo
Level 45
God Stats
5W - 8L
1,500 SR
Queue Stats
187W - 195L
1,487 Elo+
Party 1
Pele
Pele
SaanGokuTRexkid
Pele
Level 34
God Stats
100W - 119L
1,517 SR
Queue Stats
806W - 796L
1,395 Elo+
Solo
Bellona
Bellona
itscrazymonkay
Bellona
Level 27
God Stats
6W - 9L
1,387 SR
Queue Stats
50W - 75L
1,285 Elo+
Party 1
Team Averages
Level 44
1,477 SR
1,399 Elo+

VS

Team Averages
Level 76
1,380 SR
1,393 Elo+
Olorun
Olorun
COLT-ZIRRO
Olorun
Level 21
God Stats
32W - 46L
1,428 SR
Queue Stats
32W - 47L
1,381 Elo+
Party 2
Apollo
Apollo
Dnoish
Apollo
Level 145
God Stats
13W - 14L
1,567 SR
Queue Stats
555W - 571L
1,462 Elo+
Solo
Hercules
Hercules
G0RUND3RW00D
Hercules
Level 33
God Stats
0W - 2L
1,288 SR
Queue Stats
55W - 55L
1,423 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KoroI29
Morgan Le Fay
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,370 Elo+
Party 2
Discordia
Discordia
Will of Ezio
Discordia
Level 117
God Stats
1W - 5L
1,115 SR
Queue Stats
29W - 38L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 18
14,858
1,061
30,298
14,595
6,154
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
Blizzard1007
Baba Yaga
20
14 / 6 / 19
15,380
1,099
30,809
17,550
8,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
Kensghost
Kuzenbo
20
3 / 2 / 28
14,244
1,017
15,556
22,266
36,863
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 1 / 12
14,516
1,037
19,219
13,016
6,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 5 / 18
13,842
989
17,267
21,399
18,311
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
COLT-ZIRRO
Olorun
19
1 / 13 / 7
12,408
886
13,669
30,909
11,644
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
Dnoish
Apollo
19
2 / 1 / 9
13,013
930
13,212
10,136
4,010
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
G0RUND3RW00D
Hercules
19
7 / 13 / 3
13,985
999
21,354
37,121
28,735
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
KoroI29
Morgan Le Fay
20
1 / 6 / 10
12,999
929
19,301
21,555
7,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Discordia
Will of Ezio
Discordia
19
4 / 8 / 6
13,569
969
15,596
20,659
7,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
50
41
Kills
15
15
Deaths
41
95
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
1
18
18
W
Baba Yaga
Blizzard1007
Baba Yaga
14
6
19
3.92
L
Olorun
COLT-ZIRRO
Olorun
1
13
7
0.35
L
Apollo
Dnoish
Apollo
2
1
9
6.5
L
Hercules
G0RUND3RW00D
Hercules
7
13
3
0.65
W
Kuzenbo
Kensghost
Kuzenbo
3
2
28
8.5
L
Morgan Le Fay
KoroI29
Morgan Le Fay
1
6
10
1
W
9
1
12
15
L
Discordia
Will of Ezio
Discordia
4
8
6
0.88
W
6
5
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,149
Damage
83,132
88,826
Taken
120,380
75,621
Mitigated
59,188
17,305
Healing
17,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,298
1,349
4,256
5,374
14,595
6,154
0
8,670
5,925
68,118
0
W
Baba Yaga
Blizzard1007
Baba Yaga
30,809
5,316
0
4,904
17,550
8,160
0
8,865
8,685
52,721
0
L
Olorun
COLT-ZIRRO
Olorun
13,669
8,638
1,135
6,925
30,909
11,644
0
22,312
8,323
28,196
0
L
Apollo
Dnoish
Apollo
13,212
6,623
0
875
10,136
4,010
0
6,508
3,544
0
41,786
L
Hercules
G0RUND3RW00D
Hercules
21,354
10,743
139
6,767
37,121
28,735
0
16,050
20,727
0
34,384
W
Kuzenbo
Kensghost
Kuzenbo
15,556
5,862
0
430
22,266
36,863
0
12,302
9,946
21,782
0
L
Morgan Le Fay
KoroI29
Morgan Le Fay
19,301
3,009
217
1,036
21,555
7,736
0
14,420
6,889
54,796
0
W
19,219
11,611
0
790
13,016
6,133
0
6,672
6,344
0
42,190
L
Discordia
Will of Ezio
Discordia
15,596
1,256
0
406
20,659
7,063
0
16,335
4,234
42,261
0
W
17,267
5,844
0
1,551
21,399
18,311
0
12,039
9,360
0
27,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,840
Gold Earned
65,974
245
Minions Killed
250
8
Camps Cleared
6
1,454,971
Distance Traveled
1,282,072
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,858
1,061
110
8
1
298,061
1
W
Baba Yaga
15,380
1,099
59
4
2
246,949
0
L
Olorun
12,408
886
27
2
1
216,327
0
L
Apollo
13,013
930
56
4
3
282,148
0
L
Hercules
13,985
999
25
2
1
262,908
2
W
Kuzenbo
14,244
1,017
13
1
0
314,407
2
L
Morgan Le Fay
12,999
929
86
6
0
251,427
0
W
Pele
14,516
1,037
49
4
3
322,662
0
L
Discordia
13,569
969
56
4
1
269,262
0
W
Bellona
13,842
989
14
1
2
272,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role