Player Matchup

Chang'e
Chang'e
C9Johan
Chang'e
Level 29
God Stats
51W - 28L
1,611 SR
Queue Stats
455W - 467L
1,483 Elo+
Solo
Horus
Horus
Co-Vertt
Horus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
416W - 319L
1,490 Elo+
Solo
Cthulhu
Cthulhu
akaza55
Cthulhu
Level 29
God Stats
4W - 2L
1,665 SR
Queue Stats
202W - 219L
1,492 Elo+
Party 1
Neith
Neith
josa1127
Neith
Level 26
God Stats
50W - 33L
1,545 SR
Queue Stats
144W - 113L
1,463 Elo+
Solo
Medusa
Medusa
milliepaigepls
Medusa
Level 29
God Stats
48W - 61L
1,499 SR
Queue Stats
76W - 95L
1,407 Elo+
Party 1
Team Averages
Level 28
1,564 SR
1,467 Elo+

VS

Team Averages
Level 17
1,581 SR
1,482 Elo+
Discordia
Discordia
ImUrSenpai1069
Discordia
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,392 Elo+
Solo
Ganesha
Ganesha
alienH2O
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,437 Elo+
Solo
Neith
Neith
cosmicdump2000
Neith
Level 21
God Stats
134W - 126L
1,644 SR
Queue Stats
535W - 562L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
godlike214
Sun Wukong
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 9L
1,492 Elo+
Solo
Bellona
Bellona
oFREYAo
Bellona
Level 26
God Stats
1W - 1L
1,759 SR
Queue Stats
2W - 2L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
C9Johan
Chang'e
19
6 / 0 / 17
12,193
1,016
14,227
9,764
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Co-Vertt
Horus
20
14 / 0 / 10
15,095
1,258
17,645
11,686
6,473
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
akaza55
Cthulhu
19
7 / 3 / 17
12,670
1,056
12,988
12,459
3,714
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
josa1127
Neith
20
10 / 3 / 14
13,242
1,104
24,091
14,925
4,185
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 4 / 14
11,360
947
10,737
11,756
3,755
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ImUrSenpai1069
Discordia
17
3 / 9 / 3
11,476
956
11,752
12,323
3,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
alienH2O
Ganesha
19
0 / 13 / 8
12,283
1,024
15,137
31,100
38,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 9 / 3
11,837
986
21,717
24,567
7,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
godlike214
Sun Wukong
15
0 / 0 / 0
7,440
620
0
0
0
Bellona
oFREYAo
Bellona
16
1 / 8 / 1
10,198
850
5,804
19,267
13,141
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
25
39
Kills
10
10
Deaths
39
72
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
C9Johan
Chang'e
6
0
17
14.5
W
Horus
Co-Vertt
Horus
14
0
10
19
L
Discordia
ImUrSenpai1069
Discordia
3
9
3
0.5
W
Cthulhu
akaza55
Cthulhu
7
3
17
5.17
L
Ganesha
alienH2O
Ganesha
0
13
8
0.31
L
6
9
3
0.83
L
Sun Wukong
godlike214
Sun Wukong
0
0
0
0
W
Neith
josa1127
Neith
10
3
14
5.67
W
2
4
14
2.25
L
Bellona
oFREYAo
Bellona
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,688
Damage
54,410
60,590
Taken
87,257
21,407
Mitigated
63,483
12,906
Healing
4,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
C9Johan
Chang'e
14,227
915
1,336
2,967
9,764
3,280
0
1,898
7,866
43,229
0
W
Horus
Co-Vertt
Horus
17,645
9,103
2,264
3,185
11,686
6,473
0
4,871
6,815
93
32,258
L
Discordia
ImUrSenpai1069
Discordia
11,752
2,885
0
0
12,323
3,670
0
4,700
7,543
44,060
0
W
Cthulhu
akaza55
Cthulhu
12,988
690
0
0
12,459
3,714
0
9,047
3,412
20,273
0
L
Ganesha
alienH2O
Ganesha
15,137
1,257
0
1,147
31,100
38,838
0
8,274
22,542
33,913
0
L
21,717
9,178
0
1,888
24,567
7,834
0
6,254
18,037
0
32,507
L
Sun Wukong
godlike214
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Neith
josa1127
Neith
24,091
14,010
0
3,154
14,925
4,185
0
6,440
8,485
0
47,317
W
10,737
7,444
0
0
11,756
3,755
0
4,633
7,123
0
25,121
L
Bellona
oFREYAo
Bellona
5,804
2,369
0
1,598
19,267
13,141
0
7,162
11,827
0
22,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,560
Gold Earned
53,234
200
Minions Killed
160
7
Camps Cleared
1
1,150,359
Distance Traveled
790,012
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,193
1,016
67
6
2
260,292
0
W
Horus
15,095
1,258
30
3
3
254,571
0
L
Discordia
11,476
956
74
6
0
189,340
1
W
Cthulhu
12,670
1,056
21
2
0
229,884
0
L
Ganesha
12,283
1,024
2
0
0
193,732
1
L
Neith
11,837
986
33
3
0
235,876
0
L
Sun Wukong
7,440
620
0
0
0
0
0
W
Neith
13,242
1,104
53
4
1
209,224
0
W
Medusa
11,360
947
29
2
1
196,388
0
L
Bellona
10,198
850
51
4
1
171,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role